Idle timer has been wonky for a while now. No clue why.
Idle timer has been wonky for a while now. No clue why.
Yo I'mma pop about 3 Bahamuts if any o' y'all want in
edit: First is open to the crew.
edit: Second is open to the crew
edit: Third is open to the crew
edit: All done. Thanks! Walked away with 1 guaranteed horn and 1 flip horn. Not bad.
Does the 7 day countdown for the ticket start when you buy, or when you collect? Trying to see if I can wait until 23rd (when GW and presumably legfest will start) before picking.
Ygg can you fucking stop pls. I don't have the rupees for this.
Dat feel bro.
Spoiler: show
When I got into one of those rooms, I made off with 5+ of each creed, but we were killing doing a stage every 50 seconds.
Creeds are one of the worst parts of class4 grind for me. Can go an entire hour in a fully buffed room and get 0 mage but 10 useless warriors
5 warrior creed
3 mage creed
Yuel to lv57
Dragoon finished
51k rupee
R80->R81
15 AP pots from me 15? From GG.
5 warrior creed
4 mage creed
Clarisse to 61
Ninja 11>18
50k rupee
and DF/Hermit Replica weapons for 15 AP pots from each of us.
Decided to burn a couple more pots and my BP since it's still strike time and walked away with a Lumi Gun. It's a good day.
So besides the obvious of MLBing the swords and finishing the skills, what should my next focus for Earth be? GW weapon/character? Earth collab event on the horizon? Cosmos sword? What would the priority for what comes next be?
So I threw that grid into the damage calculator I've been using and it shows with an MLB Ygg summon and 80% Support you're looking at 209625 Neutral Target Attack Power.
The first thing that came to mind was bumping all the non-bahamut skill levels to S10, which brought you up to 277k NTAP (287k if the Manah gun is MLB/Lv100, I have it in as L40 atm), which is a pretty huge boost and definitely the thing I'd prioritize while farming more Ygg swords. I don't recognize the mainhand Dagger, though. If that's a Gacha weapon, I wouldn't bother skilling it any further. Replacing it with an MLB S10 SR Ygg Fan would be stronger.
There is a depressing dearth of Earth unknown weapons so you may be out of luck on that front until they introduce a new one. I haven't heard anything about the event they're planning for after GW. Cosmos Sword's skill doesn't seem to be calculating properly so I'm not sure where that stands. It'd probably be a solid endgame weapon though?
Completing a GW Axe and replacing the SR Ygg Fan only adds another 4k NTAP to the build above so it's not something I'd do purely for the weapon grid's sake. Sarasa is pretty hardcore though.
As far as immediate goals, between your Byakko fist and your 2 Bahamut weapons your Normal multiplier's in pretty good shape. Replacing the mainhand Dagger with either a Ygg sword or MLB/S10 Ygg Fan will help a lot. I wouldn't bother with finishing Baha dagger's skills until everything else is S10. It's just such a huge cost for 1% gains in the Normal category.
edit: I goofed on something somewhere. An L100 S10 Manah gun should still outperform an MLB/S10 Ygg Fan with the current grid held constant.
edit 2: In hindsight I realize this all falls under the obvious category, but it's sooo muuch grinding. Does your Earth team have enough Balance-type characters to get max benefits from a Cosmos Sword?
This is really good info, thanks.
The mainhand is Catherine's Gacha dagger, I leave it on MH for now because the CA has add effect: charm and it synergizes really well with the Catherine nonsense (especially while I'm still semi-squishy). Though I will definitely look into Ygg fan for fights where I care less about surviving. Though I did cannibalize my like 3 MLB Ygg SR ATK+ weapons a while back so lol. Gun is MLB but only skill 5 for now so I'll put that one the list as well.
Guess I'll keep farming fodder and cap all the swords and hope I pull another one in the process. Maybe I'll buy one with pendants this coming week as well.
Edit: Re: MH and Catherine. For when doing CA, can eat entice on Catherine for super Break/OD Assassin, use other Break/OD charm move -> entice so entice + B/O Assassin are both on for CA turn. Then have 2 chances (MH CA + Catherine CA) to land charm leaving the enemy with entice + charm both on for double the safety. It's really nice for hard stuff and invaluable against leviathan. Had a run where he didn't use a single ougi until like < 10%.
Ahh, that makes sense. That sounds ridiculous.