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Thread: FFRK - Mote Dungeons     submit to reddit submit to twitter

  1. #261
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    Hummm, anyone have a build for III mote? Don't remember any mage BSB with wind.

  2. #262
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    Gilgamesh

    no magical wind BSBs exist yet afaik, if you want to go the physical route though, luneth's burst is wind based. refia's a solid carrier since she can self-boost via meteor crash + burst command 2. i think that could probably be a viable route if you have a native hastega or were lucky enough to pull OK BSB.

    edit - just cleared the CM using the following setup. i pulled on OK2 to shore up synergy and got pretty lucky - OK SSB, refia's SSB, and desch's enthunder SB.



    OK SSB was absolutely clutch, would not have survived without a second medica. the AoE output is pretty unreal in this fight. refia ate it around 60% so she didn't get to contribute an awful lot unfortunately. as a result i got really low on hones - desch was down to zero by the kill turn, dragoon jump was exhausted, and i think i had 2 uses of MBD left. luneth was the designated RW caster which definitely helped close it out, was getting ~3-4k extra for each dragoon jump use vs having OK cast instead.

    mastered it, but i lost two medals for damage taken.

  3. #263
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    that was quite fun...
    Spoiler: show

  4. #264
    Ridill
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    Yeah, managed to take it down, but shit's pretty RNG-reliant on its nuke spam.

  5. #265
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    I didnt bother with the Cid Mission, dont have the synergy to support it. But beat it with my A-team

  6. #266
    Hackey Thread Lurker since 2010
    I could have bought an 11 pull and have 1000 gems left over, but all I got was this silly title.

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    Cleared but I need to level a few to max level to CM.

  7. #267
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    I still haven't cleared FF8 Cid mission, I still think Ifrit is hands down the hardest of them all XD

  8. #268
    Ridill
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    Yeah, Ifrit's been sitting in my backlog, too. Just seems like he always wipes me out within 3-4 rounds regardless of what I do.

  9. #269
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    I got him to like 50% with a 8 team (my synergy is fucking on point in that realm, full Weapons + Armor for everyone) and even with Fire resist accessories and Debuffs if he gets a little to spam happy on the more annoying moves, its just game over.

    Have 0 Medica in that realm though... Selphie's BSB unfortunately doesn't help, at all... aside from I guess having a decent single target cure... Dreamstage would rock honestly, just slap a LB Build Materia on her and negate that fucks magic often enough... Rinoa's BSB would also really help, as if you're doing all 8, you have no Wall, and thats essentially required for him since his Firaja, with Fire resist accessories, MBD, Full Break, and Shell will still do like 5k damage.

    Even with my A-team I had a hard time with him lol

    (I've Mastered him, just no Cid mission)

  10. #270
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    i mastered mote ifrit when it debuted using an a-team, but i'm still nowhere close to being able to clear the CM. thought i'd give it a try ince i pulled selphie's BSB in the last DU lucky draw... yeah it's still absolutely impossible even with double healers lol. edea can easily cap 9999x4 with RW serah BSB, but i cannot keep up with the damage output. by the time i'm set up to actually cast the RW, half of my team is dead. mblink is so clutch in this fight i'd say it's probably required, i don't think i'll bother retrying CM unless i luck into selphie's SSB.

  11. #271
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    Dreamstage is the only reason I cleared the CM for Ifrit.

  12. #272
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    Rinoa's BSB is incredibly valuable for Ifrit's CM. I don't remember exactly what I did but I didn't have her RW. I just RW'd Stoneskin I think.

    All I had was Quistis (not dived at the time), Rinoa, Irvine, Squall, and Selphie and Selphie had jack for healing. I think my setup was:
    Irvine: FB/MBD
    Rinoa: Blizzaga, Blizzaja
    Quistis: Blizzaja, PBD or MnBD
    Squall: Blizzara/aga Strike
    Selphie: Curaja/Protectga and the AoE cure from Esthar Bracers

  13. #273
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    Rinoa BSB RW is enough (kinda like Ashe for IV).

  14. #274
    Ridill
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    We now have Serah's BSB for Ifrit, use that instead.

  15. #275
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    Character SBs aren't needed for Ifrit CM though they certainly help. I didn't have any relevant SBs the first round it came out but was able to pull it off. It does take a fairly significant amount of RNG to pull through, but no, you don't need to go out of your way to pull any special relics just to do the CM.

    My setup back then was:

    Edea - Memento Mori / Whatever / Devotion / None
    Selphie - Curaja / Shellga / Doublecast / Shared Medica
    Quistis - Cura / Mental Breakdown / Auto-Haste / Shared Medica
    Rinoa - Curaga / Haste / Auto-Haste / Shared Medica
    Irvine - Full Break / Mental Breakdown / Auto-Haste / Shared Medica

    RW - Sorceress Awakening (Moonfrost Arrows is the superior option now)

    Fire resist accessories on everyone, natural 5* or better RS MAG weapon needed for Edea, everyone else as defensively geared as you can (RES > DEF > everything else).


  16. #276
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Looking for a poor man strategy for III mote (needs to be CM)

    All my characters are 80 exept OK and Luneth at 99

    Sb I have are Arc's Renewing Rain (magic blinkx1 + shellga) and Ingus Earth ward (protectga + hastega)
    Synergy i have nothing else then what iwrote up

    OK is gived for BLM, WHM and Support 5*, not enough stuff for Ninja and Combat 5*

    I can neglate alot of his dmg with blind, but my issue is his Magic spam, it does like 2.5k even with shellga and MDB

    I can pull once again on OK banner if needed, but yeah

  17. #277
    Ridill
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    Have you tried to RW Luneth's Burst? The fight does seem quite intense if you can't use Wall as RW so the next best option is to kill it faster. Sadly we won't have a wind mage BSB for another month

  18. #278
    Ridill
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    Can also try to find someone with Cloud's OSB geared for the realm. Get the boss to half then just use it twice for like 85k a pop. Trying to run off memory, though, I did something like...

    Luneth: R3 whatever 5* dragoon double jump/R4 Aero Strike/Truthseeker
    Ingus: R4 Saint's Cross/R3 Protectga/Pride of Red Wings
    OK: R4 Magic Breakdown/R2 Full Break/Battleforged
    Arc: R5 Curaja/R3 Shellga/Mako
    Desch: R3 Blind Shot/R3 Poison Shot/Dragoon's Determination
    RW: Shout

    Nothing real complex to the fight, as it's more about RNG. Blind ASAP while breaking, Arc SBs first turn, Ingus protects, Luneth fires up RW. After that, just try to get poison on and damage, using AS to get medal condition. My OK had his sword at the time, thus the materia, but he only got about 2 uses of it. Ingus was dead at the end of my run, too. Took 5 or 6 tries to get the stars to align since nuke spam is fatal.

  19. #279
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    not strong enough doing max 4k with wind abilties

  20. #280
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    Luneth BSB as RW seems like a trap honestly. It's nowhere near as effective as the mage BSB abuse on other bosses, with commands only doing slightly more than that 5* skills like saint cross, full charge, and dragoon jump would do. If you can find someone with a ~600 ATK OSB cloud (8* RS weapon needed) with cid goggles they could hit for capped damage with fb/abd active and 30% sword damage RM on the user, leaving you with about 175k damage to deal with your own hones which would make double healer more viable to help survive the constant barrage of AoE nukes, not to mention, allowing you to get through the weak phase very quickly

    For a true poor mans CM build, I would say wait for Alphinaud BSB to come out in about a month, which should wreck it since command 1 is a 4 hit wind nuke with powerchain effect.

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