Man this is difficult. I'm trying with Sazh, Eiko(35 0lb, no 15), and mlb Papa. I can't get Seph down in time before shit hits the fan.
Man this is difficult. I'm trying with Sazh, Eiko(35 0lb, no 15), and mlb Papa. I can't get Seph down in time before shit hits the fan.
I don't have Sazh or Galuf so I guess I'm fucked this time lol.
I gave up and did a Yolo pull. Seph 35! He's now mlb and I'm farming green crystals.
I also had $10 in Google play money so I bought the expensive kupo kard.
Redid EX with MLB 15/35 Sazh, MLB 15/35 Eiko, MLB 15, 2 LB Tidus, Friend Vaan, Ifrit and completed with 33k score. Used ATK boost 2x in prior rounds, same with 1x Slash and HP Regen. Had Vaan swap Eiko at start of R5 and had all 3 burst down Sephiroth, used summon when things got too risky (Zidane + Ramza at 4k+ BRV).
Had to reset 3 times due to Sephiroth regaining INT BRV on turn and OTKOing with Octaslash. After killing him, conservatively focused down Zidane. By the time I fought Ramza, only had 1 skill of each left. Barely beat him on turn 152. Not going back for 500 gems.
My Vincent is my my MVP in coop right now. The int brv and atk debuffs absolutely neuter the Seph manikin.
Went back into Seph's ex fight with Sazh, Eiko(no 15, 35 0lb), and fully MLB Seph with no artifacts and cleared with a 46k score. I know it's lolezmode because of Sazh and dual Synergy but I can't believe how much easier the fight was with Seph instead of Papa.
Also I managed to roll 2x 108atk and 1 One Wing Angel. He's up now as friend unit.
Congrats!
I still haven't re-tried Seph EX, I've been working on JP EX battles all day...I think I don't have enough diversity in characters to get the scores necessary =/ JP is really strict about scoring at this point, and people were even complaining so much that the EX battles were too easy that they implemented another higher level difficulty, COSMO. Pulling for characters I was interested in and shunning ones I wasn't didn't really pan out for me here, lol.
Having trouble with Quistis EX, once I kill the first eye the second moves way too fast. Aside from "bring someone with spd down", and "bring Sazh", what characters did you guys use to clear it?
Do you have Celes? She shuts the boss down iirc
I see, thanks. I'll try keeping them even. I don't have any Celes weapons, unfortunatelyShe would be pretty good here though.
[edit] Why didn't I think of just killing them at the same time, it's so much easier lol... didn't get score yet but did clear with Quistis (no 35)/Eiko/Serah, time to go for score now :D
Last stage in Hard Mode for these LCs requires you to bring the event character in your party... that won't be fun.
Having been playing JP I already find it normal XD But in JP characters are strong enough to carry a lv1 with no weapon. Not so in GL yet.
Yeah, the dual turtles in Ace's are really ruining my day. Probably have to do it in two clears. Once with ace and once with someone else.
From what I hear on Reddit, this will be the norm here on out, where final HM in LC will require the event character. Also in JP, these came out after Awakenings, so that is part of why they seem so hard.
Also apparently a few characters should of have their buffs by now and haven't gotten them (my MLB 15/35 Terra with 3x 2* Trance artifacts weeps in the corner at this). Hopefully they get the missing buffs with Awakenings this month.
I can't even get the turn requirement in Seymour's part 6 boss node lol, I must be overlooking something here.
It's not just the final HM, you'll need to have the LC character in your party to get all rewards for every boss node in both Normal and HM.
Having started JP relatively recently, I was able to complete the LCs while carrying the character in question so far except for Kefka's (because I was too new) and Cid's (because I didn't have a debuffer). Some of them are much harder than others and it's going to depend on whether you have the right tools for the job, but carries are totally possible and honestly not that bad a prospect, especially after Awakenings. People are freaking out about the Ace one because the turtles are public enemy #1 ever since his co-op (which I didn't even do beyond maybe 20k score lol) and he's not a character that many people have built...and we didn't get Awakenings yet for some reason.
GL is definitely shaping up differently but it's hard to see where they're going with this when they hold back Cloud and Terra buffs ("because they'd be too OP") but leave Sazh as the King of Broken. On the one hand, I understand the complainers: the hype for awakenings has been boiling up to a fever pitch the past month and people cannot wait for them, plus Terra is a top waifu and people can't wait for her buffs, either. On the other hand it's kind of disgusting how entitled the GL crowd acts: if the devs are giving us items and extra events everyone is praising them to the high heavens, but delay awakenings and make content hard without Sazh and people can't stop shitting all over them and saying how they want to quit/don't want to play. Bunch of babies who can't handle their games being hard...
Well yeah but honestly I'm getting tired of having to bang my head repeatedly at these walls they keep putting up only because I wasn't lucky enough to pull a Sazh weapon on that banner. Either bring the banner back or give me other options. Or don't design content to be cleared with him in the first place, a Sazh friend is not the same and barely makes a difference anyway.
Idk I've managed to clear everything without Sazh, it just takes time to figure out the best strategy. I'm not convinced that everything is tuned around having Sazh. Someone said this on reddit and everyone seems to have taken it at face value without really considering if it's true or not. Sazh isn't the only character who trivializes content, either - I breezed through Kuja EX with Galuf and will do the same for Seph EX once I get around to finishing it, but no one seems to be complaining about Galuf's early 35. Personally I'm thankful to Sazh for making co-op so much faster than it would normally be :D But I don't feel like I need him for hard content - and some Sazh players are running into walls with the current LC anyway, because there are places where Sazh is no good.
I have Sazh and Ace's LC is still like banging my head against a wall. These turtles are the worst. I'm just going to wait for powercreep to make them irrelevant.