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  1. #1
    D. Ring
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    Diabolos

    FFRK - Showdown Event - The Five Dooms Event & Strategies

    Event Start Date: September 25
    Event End Date: October 5?

    All Information is taken from a mixture of Reddit/Spreadsheets/Kongpakbao Site.

    Most, if not all info for the event (Commentary/Ultimate Abilities was directly copy/pasted from it, so all credit to the site for that especially!) comes from this site: http://ffrk.kongbakpao.com/event-74/

    New Abilities

    Snowstorm Dualstrike: 2 ST Wind/Ice Hits (2.10 per hit) - 2 charges SpellBlade (POWER/ICE/WIND CRYSTAL)

    Sky High:
    4 ST Ranged Hits (1.06 each), air time (3.50), 1.18/1.29/1.41/1.45/1.65 multiplier if 1/2/3/4/5 allies are in the air - 2 charges DRG (LIGHTNING/EARTH/WIND CRYSTAL)

    LifeBane: 2/3/4/5 ST Hits (1.05 per hit) at 492/780/1014 ATK - 2 charges MNK (FIRE/LIGHTNING/EARTH CRYSTAL)

    Mug Bloodlust:
    1 hit (3.20 per hit) and ATK/DEF -20% to Target and ATK/DEF +20% to User for 25 seconds - 2 charges THF (FIRE/WIND/DARK CRYSTAL)

    Aegis Strike:
    2 All Target Holy Hits (1.72 per hit), DMG scales with 30% ATK and 70% DEF - 2 charges Knight (ICE/EARTH/HOLY CRYSTAL)

    Demonsblood:
    2 All Target Hits (1.55 per hit) and grants Retaliate to user for 15 seconds - 2 charges Samurai (NON-ELE/ICE/DARK CRYSTAL)

    Stitch in Time:
    2 ST Hits (1.50 per hit) and grants Burgle and Buff (MAG+30% and DEF -30%) to User for 15 seconds - 2 charges Ninja (ICE/WIND/DARK CRYSTAL)

    New Record Sphere
    Ricard
    Leon
    Maria
    Refia
    P. Cecil
    Golbez
    Edge
    Yang
    Shadow
    Setzer
    Cyan
    Cid (FF7)
    Tifa
    Laguna
    Zell
    Beatrix
    Amarant
    Freya
    Khimari
    Auron
    Jecht
    Balthier
    Fang
    Sazh
    Agrias
    Mustadio
    Thancred

    Dungeon Bosses

    Phase 1 - Reward for clearing Ultimate+ - 90x Monk 5* Motes
    Ultima Weapon (FF7)
    HP: ~???
    Target Score:
    • Reduce Ultima Weapon's MAG.
    • Reduce Ultima Weapon's DEF.
    • Defeat Ultima Weapon before he uses Shadow Flare.

    Weak: None
    Null: Water
    Vulnerabilities: Stun Abilities

    Abilities

    Ultima Beam: Deal massive non-elemental damage to all targets.
    Bolt Ball: Deal heavy lightning damage to one target.
    Attack: Deal heavy physical damage to one target.
    Quakera: Deal very heavy earth damage to all targets.
    Ultimate Shadow Flare: Deal very heavy non-elemental damage to all targets. (ignores RES)

    Commentary

    Don’t be intimidated by the difficulty. Just have mitigation up and debuff him as much as you can to reduce damage taken and you should be fine


    TOTAL medals = 18 medals
    , meaning you can only lose a max of 3 medals to get Mastery.

    Phase 2 - Reward for defeating Ultimate+ - 40x each of Spellblade/Samurai 5* Motes
    Odin
    HP: ~???
    Target Score:
    • Reduce Odin's ATK.
    • Reduce Odin's DEF.
    • Defeat Odin before he uses Zantetsuken

    Weak: None
    Absorb: None
    Null: None
    Vulnerabilities: Stun Abilities

    Abilities

    ► Normal

    Attack: Deal physical damage two times to one target.
    Attack: Deal physical damage to all targets.
    Attack: Deal physical damage to one target.
    Critical: Deal very heavy physical damage to one target.
    Zan: Deal special moderate physical damage to all targets.
    Ultimate Zantetsuken: Deal very heavy special physical damage to all targets. (ignores DEF)

    ► Weak


    Attack: Deal physical damage four times to one target.
    Attack: Deal physical damage to all targets.
    Critical: Deal very heavy physical damage to one target.
    Zan: Deal special moderate physical damage to all targets.
    Ultimate Zantetsuken: Deal very heavy special physical damage to all targets. (ignores DEF)

    Commentary
    • Reduce his ATK as much as you can + Protectga and go hard with your attacks as you have to beat the timer.

    Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

    Phase 3 Reward for defeating Ultimate+ - 40x each Thief/Ninja 5* Motes
    Red Dragon (FF6)
    HP: ~???
    Target Score:
    • Reduce the Red Dragon's MAG.
    • Reduce the Red Dragon's DEF.
    • Defeat Red Dragon before it uses Holy.

    Weak: Ice and Water
    Absorbs: Fire
    Vulnerabilities: Poison Abilities, Blind Abilities, and Stun Abilities

    Abilities

    ► Normal

    Attack: Deal physical damage to one target.
    Fira: Deal moderate fire damage to one target.
    Fireball: Deal special fire damage to all targets.
    Eraser: Remove Reflect from one target.
    Fire Breath: Deal special magic fire damage to all targets.
    Rip: Deal special physical damage to all targets.
    Flare Star: Deal special moderate fire damage to all targets.
    Ultimate Holy: Deal special magic Holy damage to all targets. (ignores RES)

    ► Weak

    Fira: Deal moderate fire damage to one target.
    Firaga: Deal very heavy magic fire damage to one target.
    Fireball: Deal special fire damage to all targets.
    Eraser: Remove Reflect from one target.
    Firaga: Deal moderate magic fire damage to one target.
    Flare: Deal massive magic non-elemental damage to one target.
    Fire Breath: Deal special magic fire damage to all targets.
    Rip: Deal special physical damage to all targets.
    Flare Star: Deal special moderate fire damage to all targets.
    Ultimate Holy: Deal special magic Holy damage to all targets. (ignores RES)

    ► Very Weak

    Attack: Deal physical damage to one target.
    Fira: Deal moderate fire damage to one target.
    Fireball: Deal special fire damage to all targets.
    Eraser: Remove Reflect from one target.
    Firaga: Deal moderate magic fire damage to one target.
    Flare: Deal massive magic non-elemental damage to one target.
    Fire Breath: Deal special magic fire damage to all targets.
    Rip: Deal special physical damage to all targets.
    Flare Star: Deal special moderate fire damage to all targets.
    Southern Cross: Deal special magic fire damage to all targets.
    Ultimate Holy: Deal special magic Holy damage to all targets. (ignores RES)

    Commentary
    • Reduce his MAG and exploit weakness for a quick win!
    • You may also want to Poison him.

    Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

    Phase 4 Reward for defeating Ultimate+ - 80x Knight 5* Motes
    Atomos (FF9)
    HP: ~???
    Target Score:
    • Defeat Atomos without being KO'd.
    • Reduce Atomos's DEF.
    • Reduce Atomos's MAG.

    Weak: None
    Null: None
    Resists: None
    Vulnerabilities: Stun Abilities

    Abilities

    ► Normal

    Comet: Deal heavy magic non-elemental damage to one target.
    Slowga: Slow all targets.
    Gravity: Deal damage proportional to max HP to all targets.
    Curse of Atomos: Doom all targets.
    Globe 199: Deal special magic non-elemental damage to all targets (ignores RES)
    Attack: Deal physical damage to one target.

    ► Weak

    Comet: Deal heavy magic non-elemental damage to one target.
    Slowga: Slow all targets.
    Gravity: Deal damage proportional to max HP to all targets.
    Curse of Atomos: Doom all targets.
    Globe 199: Deal special magic non-elemental damage to all targets (ignores RES)
    Gravija:Deal damage proportional to max HP to all targets.

    ► Very Weak

    Comet: Deal heavy non-elemental damage to one target.
    Slowga: Slow all targets.
    Curse of Atomos: Doom all targets.
    Globe 199: Deal special magic non-elemental damage to all targets (ignores RES)
    Gravija: Deal damage proportional to max HP to all targets.
    Meteor: Deal moderate magic non-elemental damage to all targets.

    Commentary
    • Highly recommend KO Resist accessories on as many as you can.
    • His Comet and Meteor can hit hard if not well mitigated, but not something you should worry about too much.
    • Slowga can be an annoyance if you’re unlucky

    Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

    Phase 5 Reward for defeating Ultimate+ - 40x each Dragoon/Machinist 5* Motes
    Tiamat (FF12)
    HP: ~???
    Target Score:
    • Reduce Tiamat's ATK.
    • Reduce Tiamat's DEF.
    • Defeat Tiamat before he uses Tempest.

    Weak: Earth
    Resists: All but Earth
    Vulnerabilities: Slow Abilities and Stun Abilities

    Abilities

    ► Normal

    Attack: Deal moderate physical damage to one target.
    Rake: Deal heavy physical damage to one target.
    Rake: Deal heavy physical damage to all targets.
    Disablega: Stop all targets.
    Breath: Deal special fire damage and Sap all targets.
    Aerora: Deal special moderate magic wind damage to one target.
    Air Screw: Deal moderate ranged physical wind damage to all targets.
    Whirlwind: Deal ranged physical wind damage two times randomly to one target.
    Ultimate Tempest: Deal special heavy ranged physical wind damage to all targets (ignores DEF)
    Reflect (Counter): Grant Reflect to self (trigger: magic attack)

    ► Weak

    Attack: Deal moderate physical damage to one target.
    Rake: Deal heavy physical damage to one target.
    Rake: Deal heavy physical damage to all targets.
    Disablega: Stop all targets.
    Breath: Deal special fire damage and Sap all targets.
    Aeroga: Deal special heavy magic wind damage to one target.
    Air Screw: Deal moderate ranged physical wind damage to all targets.
    Whirlwind: Deal ranged physical wind damage two times randomly to one target.
    Cyclone: Deal special large ranged physical wind damage to all targets. (ignores DEF)
    Ultimate Tempest: Deal special heavy ranged physical wind damage to all targets (ignores DEF)
    Reflect (Counter): Grant Reflect to self (trigger: magic attack)

    ► Very Weak

    Attack: Deal moderate physical damage to one target.
    Rake: Deal heavy physical damage to one target.
    Rake: Deal heavy physical damage to all targets.
    Disablega: Stop all targets.
    Breath: Deal special fire damage and Sap all targets.
    Double Aeroga: Deal special heavy magic wind damage two times randomly to one target.
    Air Screw: Deal moderate ranged physical wind damage to all targets.
    Whirlwind: Deal ranged physical wind damage two times randomly to one target.
    Cyclone: Deal special large ranged physical wind damage to all targets. (ignores DEF)
    Ultimate Tempest: Deal special heavy ranged physical wind damage to all targets (ignores DEF)
    Reflect (Counter): Grant Reflect to self (trigger: magic attack)

    Commentary
    • Wide range of physical and magic attacks, debuff his ATK & MAG as much as you can, while not forgetting Protectga & Shellga as well
    • Highly recommend wind-resist accessories if you have any.
    • If you’re going the magic route, remember to bring Dispel / Banishing Strike, or use AoE instead like summons.

    Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

  2. #2
    BG Medical's Student of Medicine
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    Do we get any mythril for this?

  3. #3
    Ridill
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    Asura

    Quote Originally Posted by kuronosan View Post
    Do we get any mythril for this?
    Iirc each boss has four stages and the first two have 1 mythril each. Should be 10 total from the event itself, 7 from the login.

  4. #4
    BG Medical's Student of Medicine
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    Nice. Maybe I'll be able to throw out a 50 since I have no plans on pulling major until Quistis' BSB event.

  5. #5
    E. Body
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    Quetzalcoatl

    Ultima Weapon 160 was pretty weak. Mastered no medals lost with this setup.


  6. #6
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
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    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    I-Ued-an-All-MNK-team-for-all-fight.(and-Tyro)

    Beat-them-no-problem.

    Final-one-wa-harder-than-i-thought-it-would-be.

  7. #7
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    1/1 U+. But will probably need to get synergy characters for p2 not sure I have e dmg with non synergy characters to beat his 10 turn zantetsuken

  8. #8
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    REad this if you wanna learn what to do with 5* motes

    https://www.reddit.com/r/FFRecordKee...s_preparation/

  9. #9
    BG Medical's Student of Medicine
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    Basically what I read. Can't wait to hone Meltdown.

  10. #10
    E. Body
    Join Date
    Jun 2007
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    FFXIV Character
    Kirby Prime
    FFXIV Server
    Hyperion

    Humm, my monks are actually pretty decently equiped all things considered... have Tifa / Sabin / Snow relics. Was pretty easy going in with 4 monks and Tyro. =/ then again, given that there's no CM requirement, I guess it would have been easy either way.

  11. #11
    Ridill
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    Gilgamesh

    Just so im clear on how this stuff works.

    5 motes to access 6* use on a character. (5 total)
    10 motes to gain a copy of the skill for anyone with 6* access to use. (15 motes total)
    15 motes to do 3% more damage on everything that character does. (30 motes total)

    You can then spend 10 motes for copies of the 6* skill to break down for crystals.

    So you're trying to balance the need for crystals versus unlocking the use of the ability on as many characters as possible.

  12. #12
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
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    the 15motes for 3% dmg is a waste

    Also you need 1 mote to 'unlock' the abilities to use the first stage

    So getting 1 ability per persone requires 16 motes (31 if you wanna unlock all 3 levels for 1 character)

  13. #13
    Drunken Red Mage
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    FFXIV Character
    Auspice Lasserott
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    Hyperion
    FFXI Server
    Cerberus

    Why can't Yda unlock this? What a crock of shit; I'll probably break them all down.

  14. #14
    E. Body
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    Odin

    Took A Team without synergy. Lightning is stupid fun to use with Smite.

  15. #15
    Old Merits
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    Shiva

    Quote Originally Posted by Auspice View Post
    Why can't Yda unlock this? What a crock of shit; I'll probably break them all down.
    Can as soon as her record sphere is released.

  16. #16
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by Rooney View Post
    Can as soon as her record sphere is released.
    Aka in 3-5 months

  17. #17
    E. Body
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    Odin

    What's the concept behind this? No Monk Nightmare Abyss so this is how they get their 6*?

  18. #18
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    No yda just doesn't have record dive until next XIV event

  19. #19
    Old Merits
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    Shiva

    Quote Originally Posted by theshun View Post
    What's the concept behind this? No Monk Nightmare Abyss so this is how they get their 6*?
    Basically.

  20. #20
    Salvage Bans
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    Oct 2006
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    5

    The Music they are playing this week on the home menu, is way too obnoxiously loud to NOT be Dissidia music...

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