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  1. #161
    Relic Horn
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    Yeah, nah. That's not a leaked roster, that's a wishlist. Character choices aside, if anyone thinks it's going to have 60 characters by launch, or even within the first 'season' assuming they keep the SF5 model, in a 2v2 fighter when they only had, what, 36 in vanilla MvC3, is outright delusional. Even with Ultimate, there's only 50.

  2. #162
    Strider/Doom/Cyclops
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    It's not very useful to talk about raw number of characters.

    MVC2 had 56 characters; 9 of them were all-new and 6 of them were essentially ported from other 2D fighters with major reworking.
    MVC3 had 38 characters; 18 were all-new and the remaining 20 were ported from other 2D fighters with major reworking.
    UMVC3 added 12 characters; 10 were all-new and 2 (Strider, Frank) were ported from other 2D fighters with major reworking.

    So if we look at that clearly fan-created wishlist, we see 60 characters:

    - 27 are all-new
    - 10 would be ported from another 2D fighter with major reworking
    - 23 would essentially be drag-and-drop from UMVC3

    It's not that far off from what they did for vanilla MVC3. It's certainly within the realm of possibility.

    (that said, that pictured roster is absurd and ridiculous)

  3. #163
    The Defense is ready, Your Honor
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    Yeah, that's a wish list, for sure. Nina in a new Capcom game? Hahaha. I guess we'll see her in that mobile trash they're coming out with.

  4. #164
    Shimmy shimmy ya shimmy yam shimmy ya
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    Quote Originally Posted by Lucavi View Post
    Yeah, that's a wish list, for sure. Nina in a new Capcom game? Hahaha. I guess we'll see her in that mobile trash they're coming out with.
    A Breath of Fire character in a "leaked" MvC:I roster lmao! Not even her BoF1 or BoF3 version that were arguably the most memorable either lmao. Yeah GTFO.

  5. #165
    Relic Horn
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    Quote Originally Posted by Spider-Dan View Post
    It's not very useful to talk about raw number of characters.
    I think it's a fair metric. Didn't they say something to the effect of wanting each character to be useful and not just purely for an assist in this game? That implies, to me, that they want to trim down the roster in favor of really developing each individual character. With that statement, I would guess they're aiming somewhere in the 24-30 range at launch. I would absolutely love to be wrong, but I just don't see it from current Capcom.

  6. #166
    The Defense is ready, Your Honor
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    Quote Originally Posted by Xno Kappa View Post
    A Breath of Fire character in a "leaked" MvC:I roster lmao! Not even her BoF1 or BoF3 version that were arguably the most memorable either lmao. Yeah GTFO.
    Watch them put like, Spar in, or something. Fucking Kurama "Rose Whip!" ass motherfucker.

  7. #167
    Strider/Doom/Cyclops
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    Right now, they have 50 characters that they can drop in with near-zero effort. Going from 50 to 25 - particularly when it looks like they are keeping the TvC engine - would be nearly unconscionable.

    Let's take a broader historical view of the number of brand-new and reworked characters per game:

    MSH: 8/2
    XvSF: 3/9
    MSHvSF: 0/2 (this is why MSHvSF has the reputation it does)
    MVC1: 6/1
    MVC2: 9/6
    MVC3: 18/20
    UMVC3: 10/2

    I think it's fair to expect at least 10 all-new characters (5 each) along with 5-10 reworked characters; I think Rashid and Thanos are both locks for examples of the latter. Add 20-25 characters from UMVC3 (which is still chopping out half the cast!) and you're looking at a solid 40.

    Quote Originally Posted by TheDirtyHobo View Post
    Didn't they say something to the effect of wanting each character to be useful and not just purely for an assist in this game? That implies, to me, that they want to trim down the roster in favor of really developing each individual character.
    I wouldn't get too caught up in that. There is not a significant difference in "individual character development" between MSH, XvSF, MSHvSF, MVC1, MVC2 and MVC3; the primary difference between those games is the dumbing-down of characters as attack buttons were reduced from 6 to 4 to 3, and MVCI looks to maintain the same attack system as MVC3.

    The characters are already fully-developed for an assist-free game. Assists are just used to cover flaws (or more commonly, enhance strengths) that would present as matchup problems in a more 1v1-oriented game. I doubt Capcom intends to completely eliminate matchup advantages; I expect the traditional Marvel trinity to reassert itself, which is big bodies > rushdown pixies > zoners > big bodies.

  8. #168
    Relic Horn
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    Sure, they've got 50 characters they could just give new models to and drop in without much work, but this is Capcom. If they did that what would they sell as easy cash grab DLC?

    But seriously, I think you're setting yourself up for massive disappointment if you're expecting 40. 32 with 10 ports, 6 newcomers per side is where I draw my line for reasonable hopes of launch content. 24 with 8/4 each is my bare minimum.

    And I'm not saying there will be any appreciable change on individual character balance, I'm just saying that my interpretation is they're spinning PR and covering their assess ahead of time for having a comparatively small roster. Again, I truly hope I'm wrong, but Capcom has a knack for not realizing why their hits are successful and getting rid of the good parts to focus on the wrong thing.

  9. #169
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    Quote Originally Posted by TheDirtyHobo View Post
    Sure, they've got 50 characters they could just give new models to and drop in without much work, but this is Capcom. If they did that what would they sell as easy cash grab DLC?

  10. #170
    Prime Minister of Salt

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    Quote Originally Posted by Spider-Dan View Post

  11. #171
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    It would be interesting if Gene did end up in it though. God Hand is still one of my favorite obscure games.

  12. #172
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    Quote Originally Posted by Destinye View Post
    It would be interesting if Gene did end up in it though. God Hand is still one of my favorite obscure games.
    I'd go crazy if Gene got included. Given the creativity they showed with Dante, Gene could end up really amazing.

    Dragon kick (your ass into the Milky way) as a super and I'd die of fanboyism.

  13. #173
    Ayn
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    Roulette wheel worked in would be amazing.

    Spar in as a BoF character?

    Yeah, more like Peco or whatever the hell that onion thing in BoF3 was.

    Even though Fou-Lu would be amazing.

  14. #174
    Relic Shield
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    If they add BoF characters then i'd be happy with Ryu, BoF 3 or 4 Ryu that is, and yeah, Fou-Lu would rock

  15. #175
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    I'd even take a BoF off character for if Japan wants to do their stupid tongue-in-cheek bullshit. I'd take Trubo from BoF2 (that nunchuck animation was sick), Ray from BoF 2, Zig from BoF 3.

    Shit, give me fucking Patty the Thief from 2 if you want, just give me some representation from one of the best series that Capcom has put out. Every Ryu (aside from 5) was a goddamn winner, Fou-Lu is a literal and figurative God, every Woren kicks ass, the Grassrunners kick ass, the Longarms kick ass and the Manillo, while greedy as shit, are still pretty freakin' cool.

    My top 5 BoF picks would be, in no order:

    1) Bof 3 Ryu for his design and dragon variety (force Gene is still tits to this day)
    2) Bof 4 Ryu for the same as the above
    3) Fou Lu for obvious reasons (also a remixed version of his boss theme would make the heavens tremble)
    4) Rei from 3 because of his fast playstyle and his Weretiger form
    5) A Tie between Scias (iajutsu is always awesome in fighting games) or any BoF Nina (slightly favoring 2's Nina for her amazing design)

  16. #176
    Old Odin
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    MvC2-style Jill or a character like it would be nice.

  17. #177
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    MVC2 Jill is basically Frank West without level up (or alternatively, Strider without... almost everything).

  18. #178
    Shimmy shimmy ya shimmy yam shimmy ya
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    Ultron Sigma looks pretty dope lol.

  19. #179
    Old Merits
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    It's SFV all over again, I'm hyped but expect to be disappointed.

  20. #180
    BG Staff
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    Press X to purchase Goro Sigma.

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