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  1. #1
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    Playerunknown's Battlegrounds - March 23, 2017

    Playerunknown's Battlegrounds - Steam Store Link

    I don't know the rules very well regarding screenshots and gameplay excerpts, so I'll stick to links and my own musings.

    Anyone else going to pick this up on Thursday? I've been watching some streams; I wasn't quite sure I wanted to pay the $30 after seeing some of the Alpha/Beta stuff, but this last Closed Beta showed they're willing to listen to the players and make the necessary changes in a fairly timely manner. They still don't have optimization for mid- to high-end machines, they mostly focused on their low-end requirements, but I've seen interviews with PU and he assures everyone they're coming sooner rather than later. Everyone I've seen playing it has enjoyed it so far, and I've watched quite a few people. I know a couple of streamers that are playing to go hard at Duo rankings once the game is out on the 23rd.

    PU's also been watching the streams and seeing what different streamers are liking/disliking, and since his games generally have more viewers than players, it's a good way to focus on his community. There have been a number of pros playing, such as shroud and Skadoodle from cloud9's CSGO team. I also saw Surefour's (Overwatch pro) name on the leaderboards, but I didn't actually check to see if he was streaming.

    It's a good balance between his Arma 3 BR mod, which is super complicated because of the engine, and H1Z1's arcade-like shooter. It has the attachments for your weapons like scopes, extended mags, and foregrips while eliminating some of the clunkier aspects of Arma BR. Compared to H1, it's a bit more complicated and aiming/firing is better done through the sights unlike H1, but it eliminates crafting in favor of straight looting. Driving vehicles in circles at the end of the match is rare with most people sticking to running after the safe zone reaches a certain size. You still have bullet drop at a distance, crouching, proning, rolling, third person view, etc.

    Rankings are/were up for Closed Beta with the three current modes, Solo, Duo, and Squad. Playerunknown said they have some more ideas in store too when he was on Dropped Frames last week. He also said there will be loot boxes for cosmetic items in the future and they will also release the game on consoles (PS4/XB1) after some more time doing bug fixes and balancing. They will also be adding a "Hardcore" mode, which is first person only, some time after release.

    If anyone here has actually played, I'm sure they can weigh in. I'm going to try to get some time in on Friday and I can post again if anyone shows interest in the game.

    This closed Beta was extended to 8pm PDT tonight so you can catch some streamers playing for the rest of the day before the beta servers close.

  2. #2
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    I've been watching a lot of streams on this game, from a viewing standpoint it feels .. slow and that may be due to all the animations that need to happen when doing anything like looting and the jumping and platforming looks really jank.

    Is the game going full release on the 23rd or is it entering permanent Beta build like so many games.

  3. #3
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    "Early Release Beta" on the 23rd. Or whatever they're calling it.

    The jumping is admittedly pretty terrible, but it's an issue they've acknowledged and are looking to fix. That has been the biggest complaint across all the streamers I've watched.

    As far as animations and things being slow, I don't feel that way really. I understand what you mean, though. Arma's animations were terrible in this regard. As a plus, you don't actually need to wait for the animations to loot. You can hit Tab and right click to move it into your inventory instead. This is especially useful when you have multiple things you want to pick up.

    EDIT: Not worth a new post, even a day later. Was watching before servers closed last night and saw that you can reload and loot at the same time as well as long as you use Tab to loot.

  4. #4
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    Only two matches in so far, but I did okay. 2 Kills each round and made it to #10 and #17 in the match. I looted safe to start, then went in towards the circle. I got 3 care packages in 2 matches, so I wasn't shying away from conflict, but I didn't see too much. I was worried people would be all over, but I went just a bit outside the flight path and nobody is around.

    My worst quality, other than terrible movement/jumping, is keeping track of time and the speed of the barrier. It's much faster than I realize. Died to it the first round. Was low on health from a gun fight, but had two boosts up so I made a run for it. Didn't make it.

    I also got stuck in first person mode for a minute the first round because I hit "V" but couldn't find how to change it back in the settings so I had to google it.

    EDIT: 4 Matches. got like 39 in the 3rd and I think 17 again. Maybe 19. I forgot already. My aim is not so good. Still pulled out a kill with a Pistol v a shotty in a house when he had the jump on me. I almost fell out of my seat when he shot the first time.

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