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  1. #2681
    Old Merits
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    Yeah this is going to be insane, and I'm kind of okay with that. Instead of being a full set you HAVE to use like metahemoth, it's just a really good weapon you grinded hours into. Freeing up for you to use whatever armor you like sounds like a wonderful idea personally.

  2. #2682
    I'm almost as bad as Mazmaz
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    the only issue i see with it is this will probably make the grinding lands obsolete, outside of upgrading your charms. savi will become the entire game
    the weapon concept itself is amazing and honestly how weapon augmenting should have been this entire time to begin with. it allows so much variance with builds

  3. #2683
    D. Ring
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    I like what I see of the system, but still not keen on 16 player content that probably won't scale down. I became pretty damn good at solo Kulve though, so I suppose I'll at least see how this is. I really want to know the HBG/LBG upgrade options since their power comes from ammo types and reload/recoil stats. I honestly think it'd be better if the upgrade mats came from doing other quest content, so you'd have reasons to do the other stuff too, but maybe we'll be able to transmute the mats at the Melder. That would probably be the best alternative for solo people to still upgrade the weapon instead of banging their head for a couple hours to complete one siege and just a few upgrade mats as well as having people still run GL when the siege is down.

    Honestly though, wtf kind of content are they coming up with, down the line, if they are throwing this stuff at us....

  4. #2684
    Ironing this Thread
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    This shit looks awesome and maybe I will end up getting the xpac for PC after all.

  5. #2685
    Ridill
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    If this allows you to get any skill/set bonus the combinations are going to be insane.

    Really hope Artillery Secret is there, cuz that will really open up my GL builds. And True Spare Shot for LBG fun. Shit, basically anything is amazing.

  6. #2686
    I'm almost as bad as Mazmaz
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    from people that data mine this stuff it sure sounds like every single set bonus is obtainable, along with all the hbg mods/glaive stuff/gunlance stuff/etc

    it really does sound like savi will become the rest of the game forever 'cause these weapons sound completely broken. i dont even care if you're a greatsword/hammer user and all the weapons have element on them. it doesn't matter. you can pump out attack mods X3 and end up with more base attack than anything already in the game anyway. shits that broken

  7. #2687
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    The devs said "we expect Savi to be best in slot for now" So they may have a lot more planned.

  8. #2688
    I'm almost as bad as Mazmaz
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    at this stage im more curious how much this will increase the power creep and as a result diminish the current content because the power creep is that great.

    the ability to have true critical element, masters touch, 40% affinity, full sharpness, and +200-400 element before you even really start talking about armour isn't a small thing with the way the sharpness modifier works with element

  9. #2689
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    That's a fair point. Though I have heard a few amount of complaints of MR simply being overtuned HP wise. Hunts taking too long and complaints of clutch claw for soften being required for decent clears and hard to maintain so maybe this will help with that.

    I can't say personally as I place PC.

  10. #2690
    I'm almost as bad as Mazmaz
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    i'd say once you've got some augments and tier 4 jewels most tempered elders take about 10-15 mins, which is about the same amount of they time it took in the base game

    as of this moment arch-tempered elders, behemoth, and ancient leshen were more difficult, and took longer, than anything i've fought in iceborne

  11. #2691
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  12. #2692
    D. Ring
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    They made him practically immune to ranged weapons, with the way out of reach wings at a 3*, and the head/feet/chest all at a 1*, so if you main one of those weapons, just go ahead and GTFO cause you're pretty much useless, comparatively. 20 minute fight, and Level 1 went down 15%, with a broken back to show for it. Ya, that pretty much puts the nail in the coffin for me. Was a fun game, for a long long while, so I got my money's worth out of it, but it's ending on a really shitty note.

    If you pay the $10 bucks a month, you've got a great fight to grind, from the looks of Twitch. Hard core blunt/blades can likely get good enough to do this without a lot of issues, but still, if you're not in a 16 man group, you're just doing it wrong.

  13. #2693
    Falcom is better than SE. Change my mind.
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    For tempered solo hunters do you find your palico useful or more of an annoyance? On one hand they have some nice kits but on the other monsters run all over the place switching between you and them

  14. #2694
    I'm almost as bad as Mazmaz
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    safi couldn't be easier to kill in groups. just make sure you keep its joints tenderized 'cause people have a habit of smacking away on non-tenderized body parts

    i'm gonna tell yall the most important aspect of these weapons. you can't add affinity 1 skill with another affinity 1 skill to increase it to affinity 2. you need to wait for affinity 5 to pop up and slot that in. the +5 affinity/+5 sharpness/etc skills don't pop up until you pump out a ton of "potential" on your weapon. the best way to increase that weapons "potential" is by defeating safi over and over and over with that weapon equipped. so don't waste your potential by putting lower skills on your weapon. save that shit until see a maxed out skill

    also the skills you can put on your weapons aren't quite as powerful as expected. instead of giving the full skill outright it only gives a portion of it. so to get master touch you'd need 3 separate master touch skills on our weapon. to get true critical element you'd need 4 separate of that.

    so as far as i can work out 2 skills of true critical element on your weapon is enough that you can wear 2 silver rathatlos armour along with 3 teostra armour and you'll have full masters touch and full true critical element

    oh and all the savi weapons can be augmented as well as upgraded with all these extra skills. the weapons are going to be completely nuts

    the savi armour has a wacky heath lowering mechanic but you can negate it by augmenting your weapon with the health augment. its worthwhile 'cause the full armour gives 40% affinity before skills

  15. #2695
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    Quote Originally Posted by Corrderio View Post
    For tempered solo hunters do you find your palico useful or more of an annoyance? On one hand they have some nice kits but on the other monsters run all over the place switching between you and them
    For speed running, it's a hindrance since you want it focused on you so you can dodge appropriately. For everything else, I've found it very beneficial. Equip a sleep weapon and it puts everything to sleep at least once a fight. Give it shield and it lets you whomp on monsters without worrying about getting hit. It's going to depend on what you're fighting and the weapon, but generally isn't a nuisance.

  16. #2696
    I'm almost as bad as Mazmaz
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    the wacky waving inflatable arm flailing tube palico made solo play even easier than the base game imo

  17. #2697
    Theory Fighter
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    I just use the thief palico for the extra mats, the damn cat got my first mantle of Iceborne, on a monster that was passing by, even.

  18. #2698
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    The amount of times max Elemental Capacity shows up for Burstcannon, is too damn high, especially when I only have Dragon Shot on it and would never use it. I did get Spread 3 capacity fairly quickly, but after 100+ rolls, I eventually took an L5 Slot Upgrade as I never saw higher then ATK III. I wonder if it's just rare as fuck or just unlucky. Might experiment with what I have, now that I don't need free element anymore, but 40 raw is hard to make up right now.

  19. #2699
    I'm almost as bad as Mazmaz
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    i have 12 kills and 2 fully awakened lvl 26 weapons, water and thunder dbs, and working on my third. you unlucky son

    hilariously i still dont have the full armour yet 'cause i still need 6 fellwings and breaking wings is literally impossible for melee and nobody seems to play ranged

  20. #2700
    D. Ring
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    Quote Originally Posted by Rhyis. View Post
    i have 12 kills and 2 fully awakened lvl 26 weapons, water and thunder dbs, and working on my third. you unlucky son

    hilariously i still dont have the full armour yet 'cause i still need 6 fellwings and breaking wings is literally impossible for melee and nobody seems to play ranged
    I break wings but I got 5/6 from rewards/carves. I'll trade you some wing love for some ATK5 love.

    Also, going to amend my initial thought on HBG on Jeff. It's perfectly fine in a group; just sucks solo.

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