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  1. #621
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    People can’t even keep putting this on EA. If I was EA or that EA exec, id kick this shit out the door too after 6 years. If what we have today is all BW could manage after 6 years, you deserve all the shit you get.

    I mean, the EA exec is the one who made them put flying back in the game. The literal only part of the game that is good. I can’t imagine how bad this would be without that lmao.

    Bioware can burn. Their next game isn’t getting purchased no matter what their marketing materials look like.

  2. #622
    We wear wine red on Wednesdays

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    I feel really sad saying it but I agree with Wel. I am cautiously optimistic that the SWTOR team will be working on Anthem.. I'm 80 bucks in the hole, I at least want my money's worth.

    EA isn't completely free of blame for this either tho. Remember the push for everyone to use Frostbite really screwed over a lot of the dev time frames. I do think it was stupid not to have started Anthem with the tools built in from Andromeda's development and instead go completely from scratch.

    I didn't buy Andromeda and I won't be giving Bioware another preorder. Fool me once.

  3. #623
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    BioWare sent out an internal message about the Kotaku article:

    Hey BioWare,

    I wanted to get a note out to you to share my thoughts on the Kotaku article and the online discussion it has raised.

    The article mentions many of the problems in the development of Anthem and some of our previous projects. And it draws a link between those issues and the quality of our workplace and the well-being of our staff. These problems are real and it’s our top priority to continue working to solve them.

    What we found out-of-bounds was the naming of specific developers as targets for public criticism. It’s unfair and extremely traumatizing to single out people in this way, and we can’t accept that treatment towards any of our staff. That’s why we did not participate in the article and made a statement to that effect.

    When I was offered the opportunity to return to BioWare as GM, I came into the role knowing the studio was experiencing significant challenges in team health, creative vision, and organizational focus. I was - and continue to be - excited to help drive improvements in those areas because I love this studio, and above all I want to create a place where all of you are happy and successful.

    I’m not going to tell you I’ve done a good job at that, and on a day like today I certainly feel like I haven’t. But some of the steps we’ve taken towards this include a more focused studio mission and values, so that we have clarity on what we are here to do and how we define a high standard for our studio culture. We updated our studio structure around a matrix so that department directors can be fully focused on individual career support and well-being. We are defining better role clarity so that people can succeed better against clear expectations. And we are putting in place production changes that will provide for clearer project vision as well as a significant post-production period that will further relieve pressure and anxiety on teams during development.

    But I know there’s much more to do, and we will talk in more detail about other actions we have been planning in response to internal feedback and postmortems at next week’s All-Hands. As always please continue to provide feedback on further steps we can take to make BioWare the best possible place to work.

    I’m committed to getting us to a place where we are delivering on the highest expectations for BioWare games, through a work environment that’s among the very best in the world. With your help, we will get there.

    Please let me know if you’d like to talk in person and I will be happy to set up time to hear your thoughts.

    Casey
    https://kotaku.com/bioware-boss-addr...nue-1833802608

  4. #624
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

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    What an unreasonably reasonable message.

  5. #625
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    It was sent internally, so there's less of a need to PR bullshit in-house.

    Less, not a total removal of PR bullshit. There's still some upper-management stench in there.

  6. #626
    The Fucking Voice of Actually
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    And it was only sent after the "Don't Talk To The Fucking Press" memo was leaked, to the press.
    Would it even have been sent if said memo was never leaked? We'll never know, but I can tell you it wouldn't be a great return on a Vegas bet because everyone knows how it goes.

  7. #627
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    It's pretty bullshit. It's basically "look the article makes a lot of great points but I don't think it's right that the article called out management by name in the failings".

    He's basically mad that the blame fell on the bosses who, from the anecdotes in the article, are all to blame from their indecisiveness on what they wanted this game to be, to forcing them to use frostbite but putting most of their talent with frostbite on other games. This was mismanaged from the get go and he's mad they're to blame. Get bent Bioware, another bites the EA dust.

    Sent from my SM-G975U using Tapatalk

  8. #628
    The Defense is ready, Your Honor
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    Until these middle-age white men step out of their yes-man echo chamber where they only pat each other on the back over their 401k's, and actually listen to others, this will repeat in perpetuity.

    Good luck with that one.

  9. #629
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    Quote Originally Posted by 6souls View Post

  10. #630
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    https://answers.ea.com/t5/News-Updat...-p/7902351#M15

    Cataclysm trailer tomorrow, v1.2 available now, & a public test server announced for PC

  11. #631
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    who still plays this?

  12. #632
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    No one. It's the new No Man's Sky.

  13. #633
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    Literally no one. People have reported for a long time now that they cannot even start a full GM3 game because there isn't enough people to make a group.

  14. #634
    Formerly BGTemp // TERA Fan
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    That and those who do play are doing GM1. There is no reason to play any difficulty over GM1 as the reward return does not increase. So you spend more time doing the same mission with no higher return than the lower setting.

  15. #635
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    3pm CT stream today, for anyone who loves to watch catastrophe live.

  16. #636
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    High-end has improved by 15-20% since launch, mid-low still struggles.

    Spoiler: show

  17. #637
    Fuck It, I'm Goin Deep Fan Club President
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    Fucking Gil lol

  18. #638
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    The Immortal Bill Duke

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    fucking trash ass game

  19. #639
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  20. #640
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    Windows Central: Anthem accidentally got space stations and more in a recent update.
    https://www.windowscentral.com/anthe...-recent-update

    Bioware added new content then removed it. They say the official release of the content is still months off.

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