What I like about RDM is that on paper, it's very simple, and in practice isn't that much harder, but it's very flexible and the proc/priority system gives much more room for improvisation than a strict rotation job. And the mobility, I love the mobility.
I would have liked some alternative uses for mana, so we had to think on the fly which use would be better in every situation, but other than that, great.
XI Wiki


