Well, let's math it out. Attack is calculated with Lv. 20 Kscope.
Lancelot NP1
Code:
Buffs:
ATK+30% (Waver)
NP DMG: 21,601-26,405
Okay, somewhat low. But enough to generally kill wave 1 and 2, exception being midbosses with medium-high HP.
Lancelot NP1
Code:
Quick +100% (Skadi x2)
NP DMG: 33,237 - 40,623
That's without an attack buff, which would push it much higher. That's respectable damage, and is pushing towards wave 2 boss HP. Let's see how it fares with NP2, using double Skadi and no attack
Code:
Quick +100% (Skadi x2)
NP DMG: 57,611 - 70,413
At NP2, I think that's very respectable damage, and will serve for a majority of things, especially when you account for the 100% crit chance. Lancelot would only need 1 card of any type to clean up on wave 2 enemies.
NP3
Code:
Quick +100% (Skadi x2)
NP DMG: 64,812 - 79,215
About 10% higher than NP2. I think for the most part, if you have NP2, you're good for majority of content. The numbers also don't have an attack buff, which Lancelot would have 10% at minimum for on wave 2.
Damage goes much higher with different CE's obviously.
You can mess around with the buffs/damage/atk, etc on this spreadsheet. Just make a copy of it:
https://docs.google.com/spreadsheets...#gid=721915311