
Originally Posted by
arus2001
Landstalker is more just fighting with the locked view, trying to remember layouts, and ultimately exploring everywhere. My only real roadblock memory was the sewer/crypt part where you had like 3 invisible monsters where the only way I wound up beating it was grinding up multiple of the gaia statues or whatever that did the screenwide damage.
Alundra is comparably more forgiving, but some of the dungeons might feel like they drag on for longer. Don't get Alundra 2. In a way, it's like the jarring shift between Zelda 1 and 2, but bad 3D feels worse than going to side-scroller.