Raid summons also feature moogles for Cloud and Elfreeda! Better grab as many as you possibly can![]()
Raid summons also feature moogles for Cloud and Elfreeda! Better grab as many as you possibly can![]()
is a second pair of elfreeda and cloud worth it? proabably not worth it enough to run thru stepup on the cloud banner. gotta hoard for CG Nichol
I'd say not now but in the future it'll be a nice thing to have. I'm not pulling but I'll hoard as many moogles as possible (I'm afraid they'll be rare as fuck considering how many units are in the Raid summon).
Used my 10+1 ticket the other day.
Merc Ramza #2
Basch!
Am actually shocked at the luck I had with a 10+1.
Worry not friends, there was also a Type 0 unit on it as well.
Merc. Ramza seems to be getting some nice enhancements btw. He can now be used as a provoke tank (with mitigation attached) and has ATK/MAG breaks on his chaining move. Add his versatility at 7*s with two cover skills and he's suddenly not that bad.
oof the supercite update hurts...
2 supercites for regular success instead of 3.
+1 supercite for great success instead of +3, for a total of 3 supercites (was 6).
+2 supercites for amazing success instead of +4, for a total of 5 supercites (was 10).
My response is that I'm just going to pour every Supercite into one Esper at a time.
That update is painfully retarded. I get we can now do two of them but seriously? Its not like I'm going to shove Supercites into their non-bonus Esper for a long long time..
I gotta say, I liked that Shiva fight in the end. It forced me to use a new strategy and units I've never really used for this stuff before.
Yeah as salty as i was instantly wiping while going in blind i think it's a good fight. I just hate how dispelga has to be exploited to be used in a useful way.
I want to make sure I understand these ST Reflection boost nodes correctly. As I'm looking at it on Shiva build with the Stop resistance and forgoing the last 100 magic up slot I can get both ST nodes meaning she reflects 1.4% of her stats on to the unit, is this correct? Because 7220 magic * 0.014 is 101 magic reflected versus 73 with the 100 magic slot. If I am doing this wrong please let me know before I start spending points.
I used Sara on the Shiva fight (yes, the 3* base FFIII Sara lol). Love that strategy.
Just saw a video of Dragonlord 2 shotting 3* Shiva. LOL
I did full evade Basch with 60% ice on rest of team (thank you Minifilia upgraded materias), then Marie using Love You all + 2 and barely took any damage throughout the entire fight. Ramuh with 220% lightning resist Basch was a damn joke.
How to take 0 damage:
Magic cover tank with 250% ice resist
100% Evasion tank with Provoke
I. Nichol loaded up with LB gear
Step one: Cast redirect on your evasion tank and have him provoke, eat her opening move for 0 damage. Two chainers (Agrias/Orlandeau/Sephiroth/etc) should get her down to almost 80% this same turn.
Step two: Magic tank puts up AoE guard. Bring her under 79% with chainers. Tank eats Diamond Dust for 0 damage.
Step three: Keep provoking with your evasion tank to draw single-target hits for 0 damage. Continue to drop her HP to thresholds for Diamond Dust for 0 damage. If you hit a turn divisible by three and she's not at a threshold, activate I. Nichol's LB for 0 damage.
Step four: Repeat step 3 until dead, should be turn 6 or 7 depending on how long it takes to get orbs for Ifrit. Just keep using Provoke and AoE magic guard. Shiva will never damage you.
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Spoiler: show
Have every CG now and missing only 1 Marshal Glove for a full 250% TDH
Finally pulled an Elfreeda on daily.
Subsequently did a full round of stepup because I want the pair of elfs:
Beach Dark Fina #2, Balthier #3, Gilgamesh #7 (wtf, go away), Gladio #3, Cloud #5, BSSakura #2
Did the new Brachiosaur and Demon Chimera trials.
Brachiosaur - E.Frye x2, 100% evade Basch, E.Ramza, E.Marie with Bushido Freedom and Shiva
* Turn 1, used Dawn Guard, Ice Block x2, Bushido Freedom, and Mind Break +2.
* Turn 2 v1, I used Basch's SPR-specific debuff, Hero's Rime +2, FFB+2 x2, and Lovely Guard +1
Unfortunately, it died. So I re-entered the fight, this time also with LM Fina for fun. I meleed it down to about 90% before I got a full esper bar for Shiva and Basch's LB filled up, then used FFB+2 x2 and Basch's LB for the kill. His LB is nice and slow.
Demon Chimera - Basch, E.Marie with Bushido Freedom and Chaos Grenade, Enh.Aileen x2
* I forgot to gear my Aileen before I entered the fight, so I was leaning hard on the companion for this one.
* Turn 1: Dawn Guard, Chaos Grenade, MP refresh from Aileen, Guard from other Aileen - I happened to sleep it with Chaos Grenade
* Turn 2: Defense Order, Lovely Guard +1, guard x2 for Aileens
* Turn 3: Armor Eraser, Love you all +2, MP Refresh from Aileen, Guard from other Aileen
* Turn 4: Dawn Guard, Chaos Grenade, Piledriver +2 x2 (this is where I learned that I forgot to gear Aileen)
* Turn 5: Arms Eraser, Piledriver +2 x2, I don't remember what from Marie
At this point, it started using threshold AoE physical damage moves on its turn, which means that it stopped using anything else and Basch took care of everything. I continued using Piledriver x2 to push past each threshold and finished with Alterna from Basch.
In writing this post, I've realized that Basch is probably my MVU.