After a bunch of morning connection errors, game finally says "Fuck it- take this L in arena regardless that you won."
:/

After a bunch of morning connection errors, game finally says "Fuck it- take this L in arena regardless that you won."
:/
finally downed nightmare... that was a cluster... didn't have enough osmose-abils and i forgot to put confuse resist on iNichol apparently.
all missions done and i'm done with this event now. Nyx has his dagger, yay!
What's next for us, the Four Fiends?
Tune in tomorrow! (hopefully)
We've had at least two announced banners/events that I can think of that haven't come up yet, those being Four Fiends and Ariana. But they could be pushed back similarly to the Kingsglaive event which took nearly two months to finally hit after being teased at a Fan Festa.
I think this week is a Trial release and next is the Four Fiends. Unless they release both, who knows.
Likely to get Bloody Moon this week at the very least
They gave Tidus innate TDH LOL. Emperor Dualcast Fire From Below. Holy jesus fuck dude.
Spoiler: show
Important to note these are the trust abilities, what the unit gets when using it's own TM. There is still more information to come concerning their buffs.
Edit: Also, 38 million exp needed to get from 101 to 120.
Seeing some really stupidly powerful shit in the dumps. Some of the ones I've checked so far (exviusdb's JP side has been updating slowly):
Tidus
Spoiler: show
Huge DPS increase and he can be a finisher now too. Also reduces reliance on LB for imperil. Fucking hell.
Emperor
Spoiler: show
More big buffs, interested to see what the self buff does.
Rem
Spoiler: show
Mother of fuck. She now has Reraise, Curaja, can be a magic chainer, a magic finisher... ugh.
Lightning
Spoiler: show
I'm not salty that I have 2 Lightnings anymore.
Wilhelm
Spoiler: show
Well that's pretty fucking huge, kills off a lot of other tanks. Again.
Trance Terra
Spoiler: show
RIP all other mages
Luneth
Spoiler: show
Potentially also ridiculously strong if Eternal Wind does what I think it does... (triples/quadruples DW attacks)
Onion Knight
Spoiler: show
Little more underwhelming compared to the others. Guess it depends on what Chopped Onion does.
Orlandeau
Spoiler: show
Underwhelming similar to OK, but we don't know what everything does yet.
Eileen
Spoiler: show
Some fairly powerful stuff here, and a small, mostly useless, support buff.
Dark Knight Cecil
Spoiler: show
Interesting utility, and natural TDH means he doesn't have to destroy himself with DW anymore.
Ramza
Spoiler: show
Some solid support buffs, a weird chaining attack, and a questionable dualcast ability. His lv101 trait is easily one of the most boring.
A lot of the weird shit like self poison/blind/disease will probably be sorted out when the mining is complete, I doubt those are actually the effects.
Honestly this power gap seems way too big. The jump from 6 to 7 is way larger than 5 to 6, and I'm scared for what the future will bring in terms of requiring these massively overpowered units.
Any requests on characters? Glanced at Lightning, she gets a 12 hit 720% chaining move that also buffs all her stats by 150%.
added those. also adding LBs, a lot of them get fucking mega upgrades at 7*
Thank you kindly. I dunno when maintenance is over but I suppose we'll know more throughout the day as to what all of the unknown effects are. I agree about the power jump. On the bright side, we're essentially getting to witness the beta of this. We'll all know to save dupes, to potentially go for dupes on dev choice banners, etc. Hopefully this'll allow us to prepare better and welcome the change, when it does come.
added a couple more but im prolly done for now. but yea, this power jump can't even be called power creep. I really hope future content isnt balanced around these enormous power levels because good fucking luck if you don't have 7* units.
One thing this changes about my pulling plans, I'm prolly going to largely go all in ASAP once the 3% rainbow boost hits, until I have dupes of a few different ones. Larger the pool gets, more likely you'll pull unique units. That said, insert "GL is a different game lol." Knowing my luck, they'd change this one system out of anything they could change.
Also, they seem to be very giving when it comes to TDH. I wonder if they'll be making a larger push in that direction to make single wielding more viable, and possibly even prefered on a lot of units, outside of dedicated chainers. Some, like Eileen, seem confused though. Her TMR ability provides +100% TDH, while her 120 ability gives her built in DW. Maybe it's less about being confused and more about providing options to how to build her.
so it takes 38 million xp to go from 101 to 120. lol.
New flair on reddit. I'm rdy.
Maintenance will be a day early this week (aka, tonight), please be aware.
Daily was a rainbow today. Got my first Onion Knight!![]()
Thanks for your efforts, Proth. And the reminder about maint, I missed that entirely
Wow at Trance Terra lol.
Edit: Roy banner without Royand replaced by Lorraine. Why? We have Soleil already, are these units so broken that they can't be released? lol
And the OP train continues. Can check here for the wiki entries for each unit.
A lot of abilities seem to be semi balanced via CDs to their use and/or very high MP costs, like 100+. Some things take prep or knowledge to make the most of, like Wilhelm's -90% PDT skill with a 3 turn cooldown and 88 MP cost. A few units like Luneth and OK are getting DH-esque effects for DW, like +30% equipment attack when DWing. I haven't checked every character, and reading some of the effects are annoying because it references the JP name, but alas, most/all of the unknown effects are updated on the listing.
Edit: Delita will usher in the dark imperil meta:
1 Turn Cooldown: 1000% ST 1 Hit Physical Attack & ST 3 Turn -120% Dark Resist
Example of something silly OP that is sorta kinda maybe balanced:
Dark Veritas - 99 MP - (Can be used every 5 turns) Self 3 Turn +220% ATK/DEF/MAG/SPR & Self 3 Turn 30% Mitigation & Self 6500 Base + 15x Heal over 3 Turn & Self 30 Base + 0.3x MP over 3 Turn & Self +6 LB
Won't be pulling on this banner at all. We've had some good ones back to back so they throw this crap at us. Can stock up on lapis a little bit.