Dual cast for sure. 2nd slot is situational. If you're facing a lot of physical attacks, LMR. If you're dealing with a lot of magical attacks, +water damage.
Dual cast for sure. 2nd slot is situational. If you're facing a lot of physical attacks, LMR. If you're dealing with a lot of magical attacks, +water damage.
But if you dual cast you don't really need the utsusemi proc as much.
Remember to save stamina, new orb phase tonight
Save Stamina.
Dark Orbs.
Wot?
Realized getting Agrias SSB means I have a complete waifu, so of course she gets fully dived now. Also just need 12 4* vit motes to fully dive Squall since he has BSB2 shenanigans to work with now.
Since it seems reddit is a little scatterbrained regarding her minor imperil holy RM; basically it can add (and refresh) an additional 10% holy damage to imperil counter, but the total imperil inflicted cannot exceed 70%. Is this correct?
Omega MP was fun, just sad that i mastered on the 3rd win, not like it matter since we needed 3 wins anyway
Instant Party-chain helps with DPS significantly.
Per ingame help (lol)-> soul break and ability effects-> elemental resistance debuffs: you can stack debuffs up to three times and only 3 debuffs can be active at once; debuffs exceeding maximum limit take effect once earlier debuffs expire. So if you do ag bssb (20) then apply two stacks of minor imperil (40),then bssb again, the second bssb effects do nothing until the first bssb imperil has worn off.
I think that if you do LD ag into lm2, it means you don't bring holy imperil sb - you want to have ag use kn skills as early and often as possible and just take the free damage increases rather than having to pay a bar of sb for two stacks of lm. I have her bssb and various ssbs and was thinking about LD but decided against it since I had more use for her as support holy on fights where i needed to use her bssb commands for survival. But OSB probably changes things up.
How good is banner three? I've been saving my mythril for 4 & 5, but the more I learn the more it appears that I'm going to have to level the characters in banner #3 for materia eventually, so I probably should make them not suck. Luckily for me i've not played long enough to risk more than 1 dupe on all banners so at least that's not an issue. I'll probably miss out on dissidia banner at my current mythril rate,(came to a grinding halt since i'm spamming for chips until orbfest is over) but I guess that's something i'll have to live with.
It's worth a pull if you have nothing on it because of Cloud and Squall, arguably the top melees in the game, are on it.
4 is a really strong banner though.
Um. Tidus USB is on it, Rikku USB, as is Shantotto USB. All bursts are pretty good except Tiny Bee.
Outside of what you guys talk about, I don't keep up with what's coming down the line. I assume we get better witch abilities? Currently their main use for me is building SB gauge faster for those that can use them. Tidus USB is good, but as others have said, if that's what you're pulling for then you should wait. Rikku USB is great, no doubt.
IDK, with how much of a game-changer it is, I would shoot for Cloud's USB over any of the banner 4 items.
Witch abilities aren't better in JP, in fact they are the worst abilities in JP ATM since chains have higher base DMG and function just the same as witch (witch were initially designed as more hits then 5* magic, but at cost of low potency).
Think of them like sharpshooter back when it came out.
Woot, finally defeated my first nightmare dungeon by a hairs breath. The northern cross one. Currently trying for Curada but I don't have enough holy damage. Also saved up 100 mythril for banner 3 and banner 4 both worth putting atleast once.
Just put up Yuna's Song of Spira SB for friend, unless you guys prefer Delita's King Apparent SB.
My code: Fy8o
Yea, it's great for chain building but not much else because JP hasn't expanded on it at all.