Edit: double post
New mythril tracker is up on Reddit, Rata if you're still debating pulling on 9 Renewal. GL on your pull if you decide to do it!
https://www.reddit.com/r/FFRecordKee...ember_edition/
Guys keep in mind that we're probably gonna get a Black Friday LD. I'm guessing it'll be half priced if it drops but better keep 50 mythril there just in case (after the recent Fest it'd be hard to drop a full priced LD even if it's 6* only).
Well no, I don't think that'll be the case. Last year a BSB+ only was fine at full price because it was coming way earlier than the very first BSB+ LD for 25 myths. They can't pull the same trick this year after the 30th anniversaryAlso the previous year it was half priced anyway so it could go either way.
Did they slightly raise the drop rate of Gyshal Greens in the Dailies? I don't think there was a single daily this week I didn't walk away with 4-6k greens.
I couldn't have been "lucky" all week...
You totally could have.
Damn, new FFX is Yuna focus, so now i'm forced to pull on upcoming Tidus banner since his USB/LCSB are not reoccurringGotta pray I don't pull SSB or Wakka BSB.
If I'm posting in the wrong place let me know.
I have a group of 5 people at level 80 now, what's the next step? I only have two MCIIIs so I'd like to know how to go about getting more. It seems as if all of the Event Renewal entries have the MCIIIs removed from them.
The last few days I had just been farming Mythril from the renewal events (I've only been doing the first two battles per event entry to "optimize" mythril versus stamina) but the last day or two I decided to aim for 90 Stamina, so I've been playing Realm Dungeons to get that done and using Mythril to speed up the process so I don't have to wait forever.
MC3s are locked behind the Ultimate-140 difficulty fights in the later banners. See FFV-Scouring the Depths - D140 Fleeing Death (Ultimate) as an example.
And slightly older dungeons were gated behind Ultimate+ 160. See FFV - Heir of the Dawn - D160 Lone Warrior of Light (Ultimate +).
The really old dungeons do not have MC3s available.
Okay. Good to know.
How can I prepare for those difficulties without having a party of 99s? I've started a secondary group of characters for Stamina Dungeons so I'm not wasting XP on capped characters. Is it just about farming orbs to get better abilities?
You don't need 99s until you hit the end game stuff. Learn about the game mechanics, get lots of characters to 65+ for useful RMs, build parties that work together (parties that would make sense in MMOs generally make sense here)
I don't recommend mythril refreshes until you get more stam and even then, mythril buys an awful lot on the relic market nowadays.
I just noticed the FAQ for FFRK Square-Enix Titles page. I'll take a look through that also.
Simply look up that fight's general strategy and bring mitigation (breaks/breakdowns, remember that different sources stack with each other), buffs (Protectga/Shellga/Wall, party Haste and stat buffs) and possibly a Medica SSB/BSB to cover any healing needed. After all this add the damage with the other open slots and remember that you can use RWs to cover any hole you might have. 65/80 is usually enough for Ultimate clears but some may be tougher than others.
Additional notes for everyone: in JP you can now see the Cleared/Mastered stages on the event banner! Awesome QoL update.
There's a PDF by a person named mysteriousmisterp on reddit but I think there's a wiki on reddit that does a good job of explaining things as well. Search google for "ffrk happypluto"
I think an important thing to understand (not the most basic but the fundamental of the combat system) is how damage works - def/resistance reduce damage according to a fraction exponent (so doubling your defense does not halve damage taken), whereas atk/mag/mnd damage improve your damage exponentially until you had a soft cap specific to the stat at which point they increase damage according to a fraction exponent (so below the so called soft cap doubling your atk more than doubles your damage, whereas above the cap it less than doubles your damage).
FFXI collab announced for JP: Prishe, Ayame and Zeid in the gacha.