Didn't know blocking could trigger a suspicious activity flag
Didn't know blocking could trigger a suspicious activity flag
Didn't realize til this drama that Commander Shepard is voicing this and honestly, I can't blame people for being conflicted about that.
Especially when I know damn well Commander Shepard didn't take a 4k paycheck for this. Wish I had more context tho
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I can only suspect the original VO's a pain in the ass to work with. Her work portfolio has basically been nothing since Bayonetta 2 to boot.
In either case, this is all free advertising for the game since I completely forgot it was coming out this month until the 'drama' emerged.
I will speculate it is a Nintendo thing since they're funding it after all. Platinum should have said from the get go that it was being recast with Hale instead of insulting Taylor with that crap offer then making a cover story with an NDA.
As I saw mentioned on Reddit, if we go back to when David Hayter got replaced by Keifer Sutherland as the voice of Snake, he got mad and publicly called out Kojima, but never said anything about Sutherland.
Taylor specifically dragging Hale into it with her statement probably says a lot about how hard she is to work with.
Images are easier to pass around, I guess?
And I like some of those comments. “You should have asked why she didn’t take the role.” “You’re not bayonetta” etc.
Hale’s phrasing sounds like she knows exactly why the other woman was offered 4k, she just can’t talk about it. And I gotta say, how original VO has reacted to this, it’s not hard to believe she was just a pain to work with.
Taylor could have also been playing the bluff game trying to get more bag from a successful IP. ~$4000 is around the standard rate for a video game VA for that large of a role according to those familiar with the industry.
And it goes to show you how shit and cut-throat the VA industry is. Especially with anime dubbing moving their work to Texas and using more non-union VAs.
From my understanding, the preferred rate is about $200 per hour in the booth. Without knowing the scope of the script, 20 booth hours feels a bit low for a leading role. This usually includes retakes or possible rewrites in the event wording doesn't flow organically post-translation. Being good at cold reads helps, but this also demands the script be formatted properly to convey desired emotion. I'm generally going to trust Nintendo and Plat to be at that level for standard, but I can't say it's a secret the VO industry gets the short end of the stick a lot.
Overall, $4k up front may sound fair, but the success of the franchise is where we need to introduce the concept of residuals. For those that don't know, this is basically a term where you get paid bonus money based on sales performance. I'd argue it's a bit of a rarity in anime and gaming, at least in the west, and I do feel the original actress is making a fair request in wanting some of that $450m that's been raked in because her voice helped that tremendously. Something like $1 per $10k would be a huge financial windfall. Others in the project should also get their own pieces of the pie. Make the checks quarterly for a year post-launch, then yearly after that.
As for pointing at her IMDB and assuming she's hard to work with, I wouldn't go there. IMDB doesn't exactly track stage plays, commercials, radio work, or smaller independent projects. It's not uncommon for acting to be the "second job" for a lot of actors, too. Citing her training may seem like a haughty flex, but it's also important to point out she isn't just some random that did some walla and is suddenly expecting leading role money for it. It's also perfectly fine if she decided to do other things after her noted role drop.
So with stuff like this, Futurama, Hayter/Sutherland, and other cases of actor replacement, you've either got issues of actors wanting more pay or companies chasing name recognition over someone proven. Overall, I feel a deal of offering residuals would've solved this problem completely. 4k years ago isn't the same as 4k today, either. Much as we may think that's big money for one gig, the distance between roles is also why these actors need more. Imagine saying you're the lead of Bayonetta, but can't even afford rent in NYC if you wanted to live there. Sounds kinda shitty, doesn't it? Also why some VAs have tried to get into streaming, hoping their fandoms could pay them more directly.
Apparently people are digging up a lot of her MAGA stuff as well.
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I probably wouldn't even have noticed when I bought the game on day 1 because it's been so long since the last one. But with all this nonsense it'll be in my mind when I hear it. Not that it bothers me any, changes happen all the time for all sorts of reasons. Sucks for the VA I guess, but while she may have created the voice, she doesn't own the character or the IP. I don't really care. Still prob buying day 1
4000 bucks for what's assumed around 16-20 hours of work is not bad at all.
16-20 hr of work seems low for the lead role
Plot thickens. Read the thread.
https://twitter.com/jasonschreier/st...tlrg1JTPg&s=19