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  1. #21
    E. Body
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    DMC5 Demo when we haven't even heard shit about a new DMC? Ok.

    As much as I'd love that, it's really hard to believe this leak since almost every "leak" for the past year or two included DMC5 and was never actually true.

  2. #22
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  3. #23
    The Fucking Voice of Actually
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    WEEB SOULS


  4. #24
    Special at 11:30 or w/e
    Sweaty Dick Punching Enthusiast

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    mob can hit me with a piledriver? I'm sold.

  5. #25
    Yoshi P
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    Published by activision thou, yikes.

  6. #26
    Black Guy from Predator.
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    Quote Originally Posted by Kalmado View Post
    mob can hit me with a piledriver? I'm sold.
    bruh as soon as i saw that, it jumped way too high up on my list of shit to buy rofl

  7. #27
    Pens win! Pens Win!!! PENS WIN!!!!!
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    Bismarck

    Opens two large doors. Yeah it’s a souls type game.

  8. #28
    Shimmy shimmy ya shimmy yam shimmy ya
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    Please no dumb ass stamina system please.

  9. #29
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    Press Release
    Your death won’t come easily. Enter the world of late 1500s Sengoku Japan; a brutal, bloody period of constant life-and-death conflict. As tensions rise, a compelling new story unfolds amongst the chaos. Introducing Sekiro: Shadows Die Twice, a dark and twisted new gameplay experience developed by the renowned team at FromSoftware and published* by Activision, a wholly owned subsidiary of Activision Blizzard. Sekiro: Shadows Die Twice is scheduled for release globally in early 2019

    Directed by Hidetaka Miyazaki, Sekiro: Shadows Die Twice is a third-person, action-adventure game with RPG elements. The single-player game puts players in the protagonist role of a hard-hearted warrior whose mission is to rescue his master, a young lord, and exact revenge on his arch nemesis. As “Sekiro,” or the “one-armed wolf,” players will discover the many ways to strategically approach combat and engage enemies.

    “Collaborating with Activision on Sekiro: Shadows Die Twice has been a very exciting experience for us,” said Hidetaka Miyazaki, president and game director at FromSoftware. “With Sekiro: Shadows Die Twice many FromSoftware team members, including myself, are thrilled to be exploring themes of Sengoku Japan and ninja for the first time. We can’t wait for everyone to discover what’s in store for the game.”

    Fans of FromSoftware will find familiarity in the gritty gameplay found in Sekiro: Shadows Die Twice where combat reigns supreme. Players will enjoy combining new features, such as vertical traversal, with visceral head-to-head battle to fulfill their destiny in a vast world filled with beautiful vistas, enormous castles, bizarre weaponry, and fearsome enemies.

    “From Dark Souls to Bloodborne, FromSoftware has established a level of excellence that stands by itself in our industry, and we are incredibly honored to work with them in bringing Sekiro: Shadows Die Twice to fans worldwide,” said Steve Young, Chief Revenue Officer at Activision. “Sekiro: Shadows Die Twice will not only add a new and exciting genre to Activision’s portfolio, but will also give players an experience that’s unlike any other FromSoftware game to date.”

    Features

    • Kill Ingeniously – From Software delivers their best in class combat in this fast-paced, action-adventure game featuring all new mechanics.

    • Exploration is key – Players will experience the thrill of exploration and discovery in Sekiro: Shadows Die Twice like never before. Through exploration, players can uncover new items, meet new characters, and encounter hidden enemies.

    • Armed – Sekiro: Shadows Die Twice gameplay is centered around sword combat, enhanced by a variety of prosthetic arm attachments that supplement or change the way a player fights. Achieving strategic mastery of “Sekiro” or the “one-armed wolf’s” techniques and abilities, from prosthetic tools, swordplay to stealth and the grappling hook is no easy feat. To overcome difficulties and bring each situation under control, gamers must discover, integrate and use a variety of new tools when heading into combat.

    • One-armed wolf – Play as a highly talented shinobi in the service of a young lord raised in isolation. After suffering defeat at the hands of a shadowy Ashina samurai seeking the unique heritage of your master, the two of you are separated. Deep in the mountains, in a dilapidated temple, you reawaken to your fate. You must take back your master and exact revenge on your enemy at all costs.

    • Hard to the core – Sekiro: Shadows Die Twice is a hard-core game worthy of the name From Software. Miyazaki designed Sekiro: Shadows Die Twice this way! Fans of From Software will find the gameplay challenging, yet fun and rewarding. The quality of combat, level of challenge, and creative enemies and bosses are something that can only be found in a From Software title.

    • Reimagined world – This reimagining of Japanese aesthetic blends a withered, yet vivid, world of the late 1500s Sengoku Japan as the age of warring states nears its end. Witness a world brought to its knees by constant bloodshed; a ravaged world on the brink of destruction. Explore these environments, rich with FromSoftware’s intricate design and steeped with secrets to discover.
    http://www.sekirothegame.com/

  10. #30
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    March 22nd
    Activision, a wholly owned subsidiary of Activision Blizzard, officially announces the launch date for the highly-anticipated new game from FromSoftware. Sekiro: Shadows Die Twice, a third-person, action-adventure game with RPG elements, is planned to release globally on March 22, 2019. To celebrate, fans attending Gamescom 2018 in Cologne, Germany will be among the first in the world to play the game. Additionally, the Sekiro: Shadows Die Twice Collector’s Edition, which is packed with collectible items, will be available for pre-order starting today in select markets. Digital pre-orders for the game will also kick off starting today in select markets.

    New gameplay details about Sekiro: Shadows Die Twice reveal that the prosthetic tools belonging to the “one-armed wolf” protagonist can be reconstructed to unlock new actions such as powerful charge attacks. These attacks allow the player to broaden their approach to defeat their foes.

    At Gamescom 2018, fans will finally be able to experience the unique and varied features of Sekiro: Shadows Die Twice, and sample the game’s rich sense of tension for the first time including:

    • Sword Combat: The core combat in Sekiro: Shadows Die Twice is measured by an intense clash of steel. Players will take command of special Sword Arts to supplement their regular attacks, and tear down enemy defenses before sealing the final blow.

    • Shinobi Prosthetic: Players can equip and switch between a variety of unique Prosthetic Tools to find the weakness of a formidable enemy. Additionally, tools such as the Grappling Hook can be utilized to bring an extra dimension to exploration and traversal throughout the world of the game.

    • Resurrection: Used as an opportunity for a tactical retreat or to deceive an enemy and go on the counter-offensive, this new combat strategy allows players to resurrect on the spot, even after a hasty death.

    “We can’t wait for fans to finally get their hands on Sekiro: Shadows Die Twice,” said Steve Young, Chief Revenue Officer at Activision. “Fans will get a taste of the multiple tools available for the prosthetic shinobi arm this week at Gamescom, and will be able to fully dive into the brutal, dark world of 1500s Sengoku Japan when the game launches on March 22, 2019.”

  11. #31
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    Collector's Edition
    • Full Game
    • 7” Shinobi Statue
    • SteelBook
    • Collectible Artbook
    • Map
    • Digital Soundtrack
    • Replica Game Coins

  12. #32
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  13. #33
    Special at 11:30 or w/e
    Sweaty Dick Punching Enthusiast

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    Watched some of Vaati or however you spell it (the Dark Souls Australian youtuber that's awesome) play this game and it looks like a ton of fun. To me the game play is similar to Bloodborne but faster. And I want to say a mob suplexed him so again, I'm sold. I want a mob to do a Canadian Destroyer.

  14. #34
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  15. #35
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  16. #36
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    all my hype

  17. #37
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  18. #38
    Shimmy shimmy ya shimmy yam shimmy ya
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    Looks dope as hell. Doesn't seem like psuedo turn-based combat like in bloodborne.

  19. #39
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  20. #40

    Sweaty Dick Punching Enthusiast

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    can't believe this bitch is releasing in less than a month. FromSoftware is on one of the greatest streaks in developer history pray Sekiro lives up to it.

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