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  1. #241
    Ridill
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    Quote Originally Posted by Robertfb View Post
    FFRK report is out for JP.
    FFX feat. Auron + Jecht + Braska, new SAM skills
    FFXII feat. Vaan, new Heavy Combat skills + new Torment
    FFVII (about time...) Feat. Sephiroth + New Torment
    JP Boys Valentine Event.

    ......Dena, what did MMOs do to you to hate XI/XIV..... XI is about to hit 1 year+ with no official event in JP....

    Edit: XII Torment is Zodiark (GOD HELP US ALL!!!)
    VII is Jenova Synthesis, haven't finished VII in a while, but I presume that's final Jenova before Sephiroth in Crater?
    There was that one MP battle for XI a few months ago... lol. I wonder if we're gonna skip it in GL

  2. #242
    Ridill
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    Think you guys underestimate how many people try to rationalize that XI doesn't count as an FF title.

  3. #243
    Ridill
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    Gilgamesh

    Quote Originally Posted by arus2001 View Post
    Think you guys underestimate how many people try to rationalize that XI doesn't count as an FF title.
    Which is sad, because a cohesive SP experience across all 4 or 5 expansions I have to believe would be an easy million seller.

  4. #244
    Ridill
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    As a time waster, it may succeed in that format. I'd argue a lot of revamps to the story would need to take place, though. The player simply being a bystander to most events would result in some particular disfavor, I feel.

  5. #245
    Ridill
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    Gilgamesh

    I think they could do it well enough where you pick a starting job and are locked to it until reaching the point in the story each expansion occurs and then it opens up in a mix between Seiken 3 and XIII's Crystarium including the ability to change jobs like Lightning Returns.

    You may need to take some of the RoZ jobs (Bard, Ranger, Dragoon) and make them into standard jobs for it to work that way though, but I think it could be done.

  6. #246
    D. Ring
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    Quetzalcoatl

    I’m pretty sure that a ton of former players would pay out the ass if one or two of their older characters could be taken from their SEID and converted into FFRK using a template and that’s before they start milking you with a gacha to get any relics you might own or “classic” gear instead of the gimpfest gear the npcs are wearing.
    Even something as simple as being able to link in your character name as being there in the flavor text would go a long way.
    It’s not like we got any respect for 4~5ish expansions with the sandoria storyline completely erasing our name from the official record so that those treacherous elvaan could look better.
    If that isn’t sufficient or is unreasonable then just have Tyrone take our spot when recreating the events for whatever mysterious lore reason prevents our character from showing up. Or we could be some mysterious legendary hero with a rzombie ford that was lost to time. There’s no reason so can’t be worked on other than laziness.

  7. #247
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    Ragnarok

    Goddamn, I hope diving OK gets him more HP or Def or something.
    He's taking pretty big hits most of the time in the dailies I'm running.

    Mind you he's level 65, running a 100 Stamina Daily today, but even in the 80 Stamina version he gets walloped.

  8. #248
    Hackey Thread Lurker since 2010
    I could have bought an 11 pull and have 1000 gems left over, but all I got was this silly title.

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    Quote Originally Posted by Vandalhart View Post
    Goddamn, I hope diving OK gets him more HP or Def or something.
    He's taking pretty big hits most of the time in the dailies I'm running.

    Mind you he's level 65, running a 100 Stamina Daily today, but even in the 80 Stamina version he gets walloped.
    Don't Legend dive him unless you have relics. He has an interesting stat level up mechanic that mimics his stat gain in FF3. Once you hit 92, he will get mad gains each level up and end up as a strong all-round character.

  9. #249
    A. Body
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    yeah, OK is basically worthless until the mid 90s because of his nonexistent stat growth until that late inflection point. if you have the eggs to spare, best to just use those to level him up most of the way to 99.

  10. #250
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    Good to know.

    I do have his Forbidden Power and Forbidden Wisdom SBs. I mainly took him to 65 for his XP+ RM. I have that already, but figured I might as well play around with him a bit more. For now, I'll just save up some Eggs or take him through the XP dungeons on Sunday to speed it up.

  11. #251
    Relic Shield
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    Quote Originally Posted by Vandalhart View Post
    Good to know.

    I do have his Forbidden Power and Forbidden Wisdom SBs. I mainly took him to 65 for his XP+ RM. I have that already, but figured I might as well play around with him a bit more. For now, I'll just save up some Eggs or take him through the XP dungeons on Sunday to speed it up.
    . . .
    Yeah, he's pretty good. The thing is that even at 99 he still is locked to r3 skills; you need to dive him for the good stuff. Also you need special motes in addition to the normal mote cost to do so - I think you can use the greens shop nowadays for that? They're Onion Knight motes.

  12. #252
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    How close to the JP 3rd Anniversary should I be expecting the events/rewards/banners be?
    I'm looking at this page trying to figure out what I need save up for in terms of Mythril.

    https://www.reddit.com/r/FFRecordKee...jp_megathread/

    Also that post for the Realm Dungeon updates in game appears to state it's going live near the end of the month. They claim that you are going to get some goodies in your inbox depending on how far you are in the Realm Dungeons.

    Hrm.. I wonder what this means:
    "Changes will be made to stamina recovery through the use of Stamina shards"

  13. #253
    D. Ring
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    Quetzalcoatl

    Basically when you get 5/5 shards you don’t lose your extra stamina anymore when it refills.
    I’m a bit lost on how much I need to save myself thanks to them screwing up my plan of figure the rest out while tactics and 3rd anni are up at the same time. I know at least 75 for the 5 mythrol lucky series (5 gems for a 1/3 pull on each realm), another 50 for the free+regular 33 pull, one more luck draw is coming up and that’s not counting whatever 3rd anni lucky and regular draws are added. For now I’m just going with slaughtering all of the battles I haven’t done already.

  14. #254
    Ridill
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    The first 2 anni luckies are trash at this point for longtime players; another medica SSB+ and I think BSB only (but god damn is that pool large). So thats potentially 50 mythril you dont have to worry about.

  15. #255
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    I'm pretty new, so I'm missing a lot of things. I'll take a look at the list and see if it may be something I can avoid.

    Luckily, I seem to have gotten the staples of a good party setup. What I'm missing now is native Sentinel's Grimoire/Stoneskin. Though that new uber-wall ability would be nice too.

    My party usually consists of Celes, Ramza, Y'shtola, Tyro, and Refia. I swap Celes/Refia out from time to time for someone if I'm looking to get an RM or need a specific ability/elemental they can't use. I've gotten quite a few of the RMs that affect Soul Gauges so I'm usually pretty good to get damage going in boss fights.

    Actually, here's my template party:
    75-80 Celes - 2 Quadstrikes, Mako Might
    75-80 Ramza - Power/Armor Breakdown, Dr. Mog's Teachings
    99 Y'shtola - Curaja/Shellga, Knight's Charge
    99 Tyro - Full Break, Protectga, Lionheart(?)
    75-80 Refia - Tempo Flurry, Lifesiphon, Battleforged

    I try to get Stoneskin/Sentinel's for Roaming Warrior, but sometime I get Hyper Mighty G. Battles don't seem to last long with Battle Cry up.

  16. #256
    Ridill
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    New 5* SAM abilities in JP: Fire version of Hailstorm and a 5 hits fire, high critical chance attack with self DEF/RES down and MND buff. Unless Iroha is around the corner I don't see any SAM using this MND buff like... at all lol.

  17. #257
    D. Ring
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    Quote Originally Posted by Alkar View Post
    New 5* SAM abilities in JP: Fire version of Hailstorm and a 5 hits fire, high critical chance attack with self DEF/RES down and MND buff. Unless Iroha is around the corner I don't see any SAM using this MND buff like... at all lol.
    MND buff was to make it a unique ID so the DEF/RES doesn't overwrite Wall buff while still not providing a useful buff (although MND+ will help against future 5* magicite status effects).

  18. #258
    Ridill
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    Quote Originally Posted by Alkar View Post
    New 5* SAM abilities in JP: Fire version of Hailstorm and a 5 hits fire, high critical chance attack with self DEF/RES down and MND buff. Unless Iroha is around the corner I don't see any SAM using this MND buff like... at all lol.
    But its awesome for Sam/Mnk Chi Blast spam.

  19. #259
    Ridill
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    Quote Originally Posted by Robertfb View Post
    MND buff was to make it a unique ID so the DEF/RES doesn't overwrite Wall buff while still not providing a useful buff (although MND+ will help against future 5* magicite status effects).
    That's just the excuse going over on reddit. Why not Attack? Hailstorm is +ATK/-RES so it would stack anyway.

  20. #260
    Relic Shield
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    Quote Originally Posted by Alkar View Post
    That's just the excuse going over on reddit. Why not Attack? Hailstorm is +ATK/-RES so it would stack anyway.
    Hey, it'll help their gekko and yukikaze ailment durations!
    Anyway I presume dena specifically doesn't want it to give a stacking atk bonus; otherwise you'd probably just take it all the time over hailstorm effects. Personally I would have given it an acc bonus because that's also largely useless except when it's really, really useful...

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