What has been everyone's strategy for deluge Cloud of Darkness? I feel like I'm doing something wrong because I haven't seen anyone complain about it but nothing seems to be working for me. I have wall+shell and damage is manageable with that, but getting shell up after each dispel has been a pain point because I typically I need to heal every turn. Breaks don't really seem to have any noticeable effect.
DPS her hard. I think there's only one medal condition anyway so you can't afford to lose more than 2 medals. Ninja are great because she can't get rid of their blinks.
Hmm, stack breaks, DPS hard, I guess if you have some extra hastega characters to refresh. Magic Blink helps. And I think I had everyone on the same row and sometimes particle beam did nothing.
Said fuck mitigation, brought a last stand healer, and just went magicite entrust mode. Entrusted a bar to healer if needed, otherwise all my bars went to Lightning, and it was cleared ~29s. If you have Silver Dragon magicite, it makes it a lot easier to manage the dispels.
Speaking of Hastega I thought we were supposed to get that.
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3 more months. I derped on figuring out timings.
Thanks for the advice. Ended up clearing it with basically fire magicite team subbing 1 of the entrusters for another healer. It was really close, though :\
Lol, that USB animation!
God damn I can't wait.
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That seemed like an incredibly long fight for only 40 seconds on the clock at the end
I just picked this back up and I seem to be missing characters. Specifically Ayame and Prishe. I cleared their missions and they say obtained in their requisite ffxi dungeons but they're not in my roster. Any ideas what's up? Asking because I pulled Ayame's OSB on the xi banner
I see. Thanks! Took me a while to find the hall of rights tab but I got it now.
What wind options does Zack have after using his chain (aside from the new ability) if you don't have anything else for him?
Wondering if I should pull again to see if I can't get his BSB. Maybe better off honing quick strike.
The new celerity ability shaved off nearly 10 seconds from my golem run the first time I tried it.
The disadvantage is that you cant Lifesiphonx2 then powerchain at the start so it ends up making you slower to get the chain up in the first place unless there's some aoe or you used MM.