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  1. #1801
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    Quote Originally Posted by Ratatapa View Post
    Oh fuck they are

    In FF record keeper on mobile they made Sora, Riku, Roxas and Axel appear once or twice max, and they are not allowed to be back. Exemple in banners where every items is in it, KH items will not be there because they don't pay Disney to keep using them

    So if you have the characters you're lucky otherwise your SOL
    To add onto your point, Sora in WOFF also fits that.

    But I think that just shows they are just stingy with Sora in SE titles.... which is honestly kinda fucked but I wouldnt say that stops sora from appearing elsewhere like Smash.

  2. #1802
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    KH caracters are Disney properties not SE

  3. #1803
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    Geno stans btfo

  4. #1804
    Hackey Thread Lurker since 2010
    I could have bought an 11 pull and have 1000 gems left over, but all I got was this silly title.

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  5. #1805
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    Quote Originally Posted by Ratatapa View Post
    KH caracters are Disney properties not SE
    Right. Which is why I mentioned they seem to be stingy with Sora in SE games, not games overall

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  7. #1807
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    Quote Originally Posted by Ratatapa View Post
    KH caracters are Disney properties not SE
    iirc anything new that was created for KH, like Sora, Heartless, Nobodies, etc. are jointly owned.

  8. #1808
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    YOOOOOOOO FUCK GENO, SORA LETSGOOOOOOOOOOO

  9. #1809
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    Quote Originally Posted by Kaslo View Post
    iirc anything new that was created for KH, like Sora, Heartless, Nobodies, etc. are jointly owned.
    even if thats the case my point was SE can't decide to use those characters without Disney approval

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    Ever since the Super Smash Bros. Ultimate game launched for the Nintendo Switch system in 2018, players have put more than 2.2 billion hours into the game’s many modes, composed of 11.7 billion offline matches and 7.8 billion online multiplayer battles. The all-star game has also welcomed numerous additional fighters, stages and pieces of legendary music from all throughout video game history as part of the robust Super Smash Bros. Ultimate Fighters Pass DLC. On Oct. 18, standing next to fighters like Mario, Zelda, PAC-MAN, Sonic, Snake, and Cloud, the next beloved hero from the world of video games takes his place as the final addition to this historic lineup.

    In a video hosted by Masahiro Sakurai, the Super Smash Bros. series director revealed that Sora from the KINGDOM HEARTS series will be the final DLC fighter added to Super Smash Bros. Ultimate on Oct. 18, completing an extraordinary, nearly three-year journey of new fighters across video game history joining the game’s roster. Sora is part of the Challenger Pack 11 DLC, which also includes a new stage and a selection of music tracks from the KINGDOM HEARTS franchise. The video presentation provided a deep dive into the new fighter’s move set, as well as a detailed look at the newly added Hollow Bastion stage.

    Challenger Pack 11 is part of Super Smash Bros. Ultimate Fighters Pass Vol. 2, which can be purchased for a suggested retail price of $29.99 and also includes Min Min from the ARMS game, Steve & Alex from Minecraft, Sephiroth from FINAL FANTASY VII, Pyra/Mythra from the Xenoblade Chronicles 2 game and Kazuya from the TEKKEN franchise. Challenger Pack 11 can also be purchased separately for $5.99.

    “Having a fan-favorite character like Sora join the ranks of Super Smash Bros. Ultimate is the perfect way to close out the Fighters Pass expansions,” said Nick Chavez, Nintendo of America’s Senior Vice President of Sales, Marketing and Communications. “With a dozen fighters added since the game launched, Super Smash Bros. Ultimate now boasts 86 total fighters spanning the entire history of video games, giving players an unprecedented amount of gameplay choices and options.”

    The protagonist of the KINGDOM HEARTS series is Sora, a young boy who wields the iconic Keyblade and traverses Disney and Pixar worlds, battling enemies known as the Heartless to overcome darkness and restore peace to the realms. His signature look and airborne moves from the KINGDOM HEARTS games transition perfectly to the battlefields of Super Smash Bros Ultimate, offering an approachable fighter with a unique feel that helps Sora stand out on his own.

    Inspired by his moves in KINGDOM HEARTS, Sora excels at fighting in the air when playing him in Super Smash Bros. Ultimate. His jumps are high and his movements are light and soft. While he is easily launched by opponents, Sora’s powerful, combo-based attacks using his mighty Keyblade make him a formidable challenger.

    Using a series of intuitive button presses, Sora can perform all types of different combos with his Keyblade, be it straight-on attacks, aerial moves or side smashes. He can also use Magic, just like in KINGDOM HEARTS. Fans will recognize the Firaga, Thundaga and Blizzaga spells, which can be unleashed in various ways to cover the battlefield with a volley of impressive hits. Sora can also activate his Final Smash, called “Sealing the Keyhole,” to send his worthy opponents flying.

    The new stage that players will receive in Challenger Pack 11 is Hollow Bastion. Fans of the KINGDOM HEARTS series will immediately recognize this familiar location, featured heavily in many of the franchise’s games. The dynamic stage contains one platform in its center, and, as the battle nears its close, players will travel to a special area inspired by Dive to the Heart with visuals featuring some familiar faces from the KINGDOM HEARTS series.

    After downloading Challenger Pack 11, players will also receive nine music tracks from the KINGDOM HEARTS series. An additional music track, Dearly Beloved -Swing Version, will be added to this game for those who have played KINGDOM HEARTS Melody of Memory. A new Spirit Board starring characters from KINGDOM HEARTS like Riku, Kairi and Roxas will also be added. Additionally, new paid in-game costumes for the Mii Fighter, including Doom Slayer, Octoling Wig and Judd Hat, will be available to enjoy separately.

  11. #1811
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    Quote Originally Posted by Kirin View Post
    Sora flies in the face of a lot of things, mainly knowing for fact that Nintendo/Disney talks kind of stalled out hard around 2 years ago. Stuff could obviously change, but a call to get music clearance probably would have happened much earlier, and not so late in the process.

    It's also historically not something that bangs down the doors of "OMFG AWESOME" for the final Smash fighter. So don't count too much on the others like Master Chief here either.
    In shambles.

  12. #1812
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    I don't think Disney can use Sora/Roxas/etc without SE's permission either. It's honestly the same sort of limbo that Geno/Mallow are in.

    The pass being 6 and not 5 fighters proves out that Sora was negotiated at the 11th hour, and that Sephiroth's inclusion at the discount was likely because Sora was made material. Theres also discussion that Nintendo didn't really play much into these negotiations until after the framework for Sora had been agreed upon (basically Cloud in base, Sephiroth as discounted DLC, and SE being less stubborn on their end about using Sora). This was apparently handled by Sakurai/Sora, his relationship with Nomura, SE, and Disney directly. Which is why it was able to be done so quietly. Hero may have been negotiated between Nintendo and SE separately but with knowledge of what was going on with Sora.

    This bucked so many trends its crazy, but a lot also played out leading up to this too. Sora kind of brings future roster additions right up against that 4th party wall. I hope that wall holds true and Sakurai keeps this strictly gaming.

    Also, the big question for future installments is what stays? Smash 4 basically began knowing it would take Ultimate to round everything out. That whole 6-8 year process is now over. Dante and Doomslayer were basically the "we couldn't have a fighter negotiated in time" additions for this game. The Splatoon 3 hats sound like an instance of "what can we have ready in time" or "what can be done quick". Cacomallow is still unexplained, either in the sense of why is it missing or how someone had a year+ jump on the modding community and still can't be reliably replicated.

    I would honestly pay real money for a post mortem documentary on Smash Ultimate's development and negotiation process. So much happened here. I hope someday what threads were dropped, cut short, or stretched too thin is explained and Sakurai tells us everything.

    Quote Originally Posted by Obsidian View Post
    In shambles.
    I mean, i guess? Sora fooled a lot of insiders who have spotless track records, broke tradition with when "the big cheese" was announced in a Smash's lifecycle, and somehow survived broken down negotiations with Nintendo only to be kept alive with Sakurai/Nomura/SE dealing with Disney themselves.

    The only thing to have dropped about Sora was a random 4chan post, which is amazing in its own right since Nintendo has been so cautious with leaks over the past 6 months to a year. All indications are apparently after the fact, with the inside jokes and references, sure. But there was nothing solid that this was happening, even from word of god people that handle the franchise stopping just sort of a straight "no". Hashimoto straight up lied at points with this.

    Which makes it even more amazing that it happened.

  13. #1813
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    Or sora could've been done deal for a long time, but since it was always plan to be the last fighter due to the polls

  14. #1814
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    Quote Originally Posted by Ratatapa View Post
    Or sora could've been done deal for a long time, but since it was always plan to be the last fighter due to the polls
    I think Sakurai operated that if they ever did finally nail Sora down, he would be last.

    Sora being kept secret for 4-5 years? Maybe, but its an easier pull if Sakurai/Nomura/Disney were able to complete something and then have Nintendo sign off only 2 years ago right before the pass 2 announcement. Sora being kept quiet in a negotiated state for almost all of Ultimate's development would be an impressive feat.

  15. #1815
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    I mean with the color pallet and all, they don't seem to have went to fast with Sora

    They seem to have taken their time so

  16. #1816
    I trusted Zet and this is what happened
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  17. #1817
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    Shame no one posted the piranha plant laughing meme one last time.

  18. #1818
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    Quote Originally Posted by AoE View Post
    Shame no one posted the piranha plant laughing meme one last time.
    Neither did you.

  19. #1819
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    I find it interesting that there is not a single spec or hint of anything at all Disney related in the Sora trailer aside from the Mickey silhouette on the Keyblade key chain. Everything is KH original stuff. Even those painted glass bits normally have the Disney crew in them but were all very much excluded. I'm sure they had to be meticulous as fuck in order to not have to pay out the ass for anything Disney specific

  20. #1820
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    Quote Originally Posted by Kirin View Post
    Neither did you.
    You can bring a horse to water but you can't make him drink.


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