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  1. #101
    okay guy I guess
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    naturally

  2. #102
    Mr. Bananagrabber
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    And we in

  3. #103
    Sea Torques
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    I'm not. I have game pass and purchased the Premium Edition Upgrade, but I am still getting the "You're too early" error message.

    edit: Tried a reboot and still a no go. Guess I'll uninstall and re-install next.

  4. #104

    Sweaty Dick Punching Enthusiast

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    same thing happened to me initially, took opening and closing the Game Pass app a couple times (or maybe took Microsoft half an hour to get it sorted). everything gucci now

  5. #105
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    Quote Originally Posted by Tyrath View Post
    I imagine it's gonna come with console commands anyway, no?



    Yeah, I have the added benefit of not having gamepass so that temptation isn't there

    I finished FFXVI but my hard mode run may be a while.. Didn't finish TOTK though
    Console commands are in there and needed as there is at least one broken quest npc that won't speak unless forced to.

  6. #106
    Mr. Bananagrabber
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    Staying just above 60 fps in the first city with Ultra Settings (other than turning off motion blur) on my laptop, GTG baybee

  7. #107
    Sea Torques
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    Re-installing the game appears to have corrected the problem. -2hr playtime. I hate the windows Xbox game launcher.

  8. #108
    Mr. Bananagrabber
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  9. #109
    Impossiblu
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    that was fast

    how was it done though? doesnt DLSS have to be trained?

  10. #110
    Mr. Bananagrabber
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    Not really since 2.0.

    My general understanding is that as long as one of the upscales (FSR/DLSS/XESS) is present in the game they can effectively just be swapped around as long as there is a way to properly hook into the calls to the dll

  11. #111
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    86.4GB download, 116.27GB to unpack

    ugh

  12. #112

    Sweaty Dick Punching Enthusiast

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    intro is indeed p dull so far but the underlying systems feel strong, performance and presentation quite good, acting and writing better than expected. just need this bitch to open up and we got a game boyyss.

  13. #113
    Mr. Bananagrabber
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    The general feel of the gunplay is so much better than Fallout 4

  14. #114
    Impossiblu
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    Spent like 45m running around the tutorial planet scanning shit and picking up rocks. I'm doomed yall

  15. #115
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    Be sure to have Windows updated to the current version and all of your drivers. There is a glitch upon startup that won't launch the game because it thinks the installed graphics card is too weak to play the game.

  16. #116
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    Turning off VSNC and capping the fps at 60 seems to be the best fix for the frequent crashes.

  17. #117

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    i've yet to crash or experience a significant bug, Microsoft enforced delay did work

    also FoV fix already out, quite simple foray into an ini file. makes it kind of shameful it isn't an in-game option lawlz damn Bethesda all i'm doing is editing a few lines in notepad

    https://www.rockpapershotgun.com/starfield-fov-change

  18. #118
    Impossiblu
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    theyll never learn that lesson. we've been editing the ini for FoV since time immemorial and Todd will see to it that it remains a tradition

  19. #119
    Mr. Bananagrabber
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    With about 6 hours of playtime I've had one crash, no real bugs I've noticed other than the usual physics jankiness of Bethesda games.

    Performance could definitely be better, but I greatly appreciate the consistent frame times I'm seeing. Even at heavier areas like in cities the game feels smooth.

  20. #120
    Impossiblu
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    From what I've heard the bugs and lack of polish come out later after 30~50hrs. NPCs floating through ships and into space, etc.

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