His new USB sets the crit rate of all party members to 50% and then he can further raise it to 100% with stacks that activate with Support abilities (including stuff like Wrath and Entrust). He's the best for that role now probably but he doesn't work that well with characters that already have 100% crit rates (Cloud and TGCid basically).
Cloud's is only if he uses USB1. If he's using USB2, there is no crit modifier. I think TGCid is the only one who doesn't get to take full advantage.
You should always be using USB1 with Cloud if you have it.
The caveat being that with Tyro USB4 you also have a physical 2.0 chain or a support boost than can do some damage to really maximize it.
If you have OK for Lightning/Wind or Ramza for Holy, then thats okay. Otherwise it is a slot taken up that could go toward damage.
USB lucky = gaffgarion & dupe exdeath + faris USB2
100 gem tyro glint
daily noel LMR #5
Lucky OSB - dunno why I pulled this. I think it was a mistake in what I thought I was pulling but oh well
4/11
Strago OSB
Auren OSB
Raines OSB (Dupe)
OK OSB (Dupe)
More fire armor and water armor so I am actually happy with this. It also gives me something for Strago, and his OSB at that, so I might be able to start building an actual Belias team possibly.
Lucky USB
5/11
Krile BUSB
Thrancred BUSB
Marcus (IX) USB
Queen USB
Wakka USB (3rd copy, 6* dark matter wru)
wowza! I don't have any enEarth for Thancred's BUSB, but I'm sure it'll still be useful, plus it's an innate earth dagger.
Krile's BUSB is fantastic for me because I have both her enFire LMR + her double cast LMR, her imperil BSB2, and her haste+mag SSB (niche use, but it's there), so I'll hit the ground running with her. She might just be able to put me over the top with 5* ice now. Oh also another fire whip, but I'm overloaded on fire weapons that all my fire mages can use so whatever.
Marcus's USB looks fantastic. I'm trying to look for a drawback to using him over Zidane with what I presently have for him (USB1, BSB1, enWind SSB, dive), and the only one I can come up is a lack of enWind. Otherwise his dive is double cast, which Zid lacks, and the USB is instant cast. It's probably close. Probably the best part is that this is an innate wind sword where previously my ONLY melee wind weapon was a very old dagger. I have 3 copies (lol) of Fujin's Shin-Chakram, but oddly there aren't that many that can use it. With this sword now I may finally fuse all 3 and reforge it, which might make it actually a viable, albeit weak, 3rd innate wind melee weapon.
Queen USB looks like a clone of Lightning, except for the great caveat that Queen can use 6* lightning spellblade. Her dive is a trance dive compared to Lightning's instant cast x3 + haste, and then Lightning has quick cast on her USB, so even then you probably have greatly diminished returns with quick act from trance + USB together on Queen so she might never catch up.
Done pulling on this fest unless there is a x33. Time to save for the next tier of SB, which means I'm probably stuck where I am for magicite for a whileoh well, I suppose
Not necessarily. USB 2 even without the 100% crit modifier rips wind weak mobs since the chase itself can break the damage cap. If you have OK you're already going to have a 50% crit modifier. Your other option is build 4 bars, then some people pop USB 1, then USB2 second turn. I seem to only come ahead on USB1 spam if the mob has no weakness, and thus spamming omega drive.
I do more damage on Torment with 2 than 1.
Finished RoP
Only good relics were: Ovelia USB, Noel USB2, Zell USB and WoL USB. So not bad.
Yes, but having to do 4 bars for that, cause USB2 chase also breaks the damage cap. So either you delay blowing his load or have to use an entruster. Add in if you have his LMR for double proc of wind abilities and his USB2 on a wind weak mob with chain is going to annihilate USB1 only spamming omega drive.
Most Cloud n Friends videos I have seen don't even ramp up til 12-15 seconds in. It's all about setting up then blowing the load in 10 seconds flat
Daily draws, I got two fives: green cherry ssb for umaro, and a dupe garnet ssb (enveloping warmth)
All that ramping up is totally worth it though. Add Elarra or Aerith as healers for faster casting and it's even better. Spamming USB2 is never gonna compete with this combo even if you go early.
Cloud's problem is that he has no 6* wind abilities to help him build bars faster, can't remember if he got buffed in JP with better access.
Most sub 30s using Cloud combo don't even start dealing damage until halfway through but they still kill it in 15 seconds after that.
Rapture (ancient selphie unique soul break, 4 aoe holy hits and chance to interrupt) from the daily draw...
I've gotten 3 5* in dailies this week.
All no SB gear from FF7.
For what it's worth I personally still use my USB1 on cloud since I have no arcane for a finisher as part of my last minute panic before an event ends set.
I use RW wall, LSor wind spellblade,usb, glint, glint, usb, while wind chain is up and the weakness 40% RM while Zidane uses usb1 since nothing has lived long enough for usb2 to proc for me.