What's the issue with keys? I found that minigame to be easy. Just have to stare at the middle instead of the key itself and click a button. Make it 100% of the time first time it passes by the hole.
I can understand the issue with the keys though. Sure, it only takes like 5-10 seconds to solve each one, but there's so many of them. Really should be an option to turn that off after solving each lock level once.
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