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  1. #761
    Ridill
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    Got Olive#1 from the 10+1, about time I got something useful out of these.

  2. #762
    Queen of the Pity Party
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    0/55 on these 10+1s lately, gotta love it

  3. #763
    Ridill
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    Quote Originally Posted by Patriarch View Post
    would anyone mind setting up a good dragon killer DPS?

    going for 2 headed dragon summoner cheese, but I need some more firepower to finish
    Anything in particular you looking for? Or you can chain well with? Given you need elemental chains and kill with magic tornado can work good and lets your DD have non elemental weapons to help get esper orbs t1

  4. #764
    XI was, and will always be, better.
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    Quote Originally Posted by dasva View Post
    Anything in particular you looking for? Or you can chain well with? Given you need elemental chains and kill with magic tornado can work good and lets your DD have non elemental weapons to help get esper orbs t1
    really anything that can hit it like a freight train. with my setup I don't have much for chaining, being that my only summoners are Yuna, Citra, eiko and garnet (I don't have tornado on any of them). I've just been turtling through the fight. had him at 38% but I fat fingered the wrong button and it went down in flames

    /e currently have 4 summoners and xon for hide, essentially my friend unit is pulling the team for DPS

    I did have a concealing cloth, but I was brand new at the time and though it sucked, so I sold it. regrets, etc

  5. #765
    Ridill
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    Any kind of chaining will make the fight much faster and 4 sumoners is pretty overkill for cheesing that...

  6. #766
    XI was, and will always be, better.
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    Quote Originally Posted by dasva View Post
    Any kind of chaining will make the fight much faster and 4 sumoners is pretty overkill for cheesing that...
    I thought the same thing, but even with my four summoners, I've failed multiple times on RNG giving lowest possible rolls on esper orbs. died several times now because even with 4 summoners spamming orbs I end up 1-2 orbs shy of a full bar and then it's over

  7. #767
    Brown Recluse
    Sweaty Dick Punching Enthusiast

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    Unicorn

    10+1 shit
    Step up shit
    Free summon shit
    250 pull shit

  8. #768
    Ridill
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    Quote Originally Posted by Patriarch View Post
    I thought the same thing, but even with my four summoners, I've failed multiple times on RNG giving lowest possible rolls on esper orbs. died several times now because even with 4 summoners spamming orbs I end up 1-2 orbs shy of a full bar and then it's over
    Um are you sure? Because Yuna/Citra minimum is 2 and Garnet is always 3 so your minimum should be a full 10 a turn.... Did you accidentally use an evoke skill from Citra?

    really once you get past the first turn the 2 garnets alternating LBs will be enough will be enough on their own 75% of the time and the chainers will get that 1 orb the other 25%. Are you not lbing with garnet?

    Edit: Alright have a dragon killer Kurasame set. It will get you full esper for t1 and can dd some after. If you replace Yuna/Citra with 2 decent chainers preferably tornado they will get you enough orbs/Lb crysts for your Garnets to fill you ever turn they are up if you put any sort of LB rate up/ auto limit stuff on the garnets

  9. #769
    Prime Minister of Salt

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    Final 11 got me nothing so only 2/4 freebies got me a rainbow :/

    Anyone seen where all the Nines gone? I haven't seen one in a while and I need 2 more of his xp TMRs

  10. #770
    XI was, and will always be, better.
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    Quote Originally Posted by dasva View Post
    Um are you sure? Because Yuna/Citra minimum is 2 and Garnet is always 3 so your minimum should be a full 10 a turn.... Did you accidentally use an evoke skill from Citra?

    really once you get past the first turn the 2 garnets alternating LBs will be enough will be enough on their own 75% of the time and the chainers will get that 1 orb the other 25%. Are you not lbing with garnet?

    Edit: Alright have a dragon killer Kurasame set. It will get you full esper for t1 and can dd some after. If you replace Yuna/Citra with 2 decent chainers preferably tornado they will get you enough orbs/Lb crysts for your Garnets to fill you ever turn they are up if you put any sort of LB rate up/ auto limit stuff on the garnets
    only have 1 garnet, that's half my issue, but I am LB'ing when needed

    thanks for the hookup, about to try it out

  11. #771
    Ridill
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    Quote Originally Posted by Patriarch View Post
    only have 1 garnet, that's half my issue, but I am LB'ing when needed

    thanks for the hookup, about to try it out
    oh so missed the Eiko lol. Yeah 6* Eiko is useless for filling gauges. You'd average more orbs from any high hit count DD. 7* Eiko pretty good though 5-6 baby. Always a good idea to keep 2 garnets though for stuff like this or smn spammage anytime. Oddly enough 5* max Rydia is actually decent for this since it takes hardly anything to fill her LB gauge and that's 5-8

  12. #772
    XI was, and will always be, better.
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    cleared, thanks again!

    ended up just throwing all my LB orb TMRs on garnet with my Ayaka spamming dedication as a backup if garnet fell short

    ugliest cheese ever lol

  13. #773
    Ridill
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    Oh yeah totally forgot about Ayaka she fills so much now. Hard to get into the 7* mentality with old trials

  14. #774
    Absolute Messenger of Promathia
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    On Sunday, December 9th, we are planning a special appearance by a music celebrity guest at FFBE Fan Festa 2018.

    The producers will be announcing something very exciting, so please stay tuned!
    https://www.facebook.com/ffbeen/phot...e=3&permPage=1

    Judging by an interview here > http://www.rpgfan.com/features/Final...view/index.htm

    Looks like Ariana news.

    I know ya'll might love to hate Ariana for whatever reason, but I'm 200% excited we might see a 7* of Charming Kitty Ariana. I've been using her as my WHM since I pulled her during her event and would really love a 7* and maybe some enhancements. I mean, a healer who's heals are not only ability-based, but can be dualcasted, and cure Stone, Paralyze, Confuse, the big 3, among other things BUILT IN to her Curaga. Not to mention 80% Reraise, Full-Life, Enwater, huge refresh+200%LB Song... her 7* could add so very little to her and i'd still use her.

  15. #775
    Cyn
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    Old Odin
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    Do you not have any other 5* base healer or something? None of that really sounds noteworthy...

  16. #776
    Absolute Messenger of Promathia
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    Quote Originally Posted by Cyn View Post
    Do you not have any other 5* base healer or something? None of that really sounds noteworthy...
    I don't have Ayaka or Fina and Fina would be the only one I'd replace her with. Ayaka is nice and all but I'd probably keep CK Ariana. Her abilites were great for her time(Ariana), and her buffs have been outdated.

    Still don't know what Ayaka offers over CK Ariana, Just go to wiki and look at their kits, only thing Ayaka has absolutely on Ariana is burst-cure potential in Curaja (Outside of their Stop/Charm dynamic).

    Spoiler: show
    Both units have niche status ailment cures.
    CKA for Charm, Ayaka for Stop
    Both units have a dualcastable 80%HP single-target reraise.
    Same MP cost.
    Both units have a dualcastable 100%HP single-target raise.
    CKA's costs less MP.
    Both units can cure status ailments.
    CKA cannot cure Poison and Blind with hers however.
    Both units have MP regen

    CKA has element resist buff, Ayaka does not.
    CKA has all stats buffs 60% and can be cast in one turn, Ayaka has only 45% and it takes two turns to get all 4 stats buffed.
    CKA has stats break resist 100%, Ayaka does not.
    CKA has LB fill rate buff in her song, Ayaka does not.
    CKA is the ONLY unit in the game with other-unit element Imbue.
    CKA (barely) has higher SPR than Ayaka.


    This is from the Reviews they still do on units and just spells it out better than I could, in this review for disclosure he says Ayaka is just a better healer in terms of healing numbers, but this is a nice split of what they offer over eachother. This is also Pre Ayaka enhancements.

  17. #777
    Ridill
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    Yeah but I think part of the point is how much easier it's going to be to get a 7* non limited healer.

    Also have some qualms about the comparison. Dedication isn't a refresh and instantly restoring mp is quite often much better than getting it EOT... not to mention healing and giving LB crysts too. Honestly right now I rarely need actual real healing it's mostly spamming dedication occasionally some stop or hp shield moves/purify

  18. #778
    Absolute Messenger of Promathia
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    Quote Originally Posted by dasva View Post
    Yeah but I think part of the point is how much easier it's going to be to get a 7* non limited healer.
    In my defense I'd only need 1 Ariana (which when she was released last time came with a Coin system guaranteeing her after 5 pulls so I'd cautiously expect something similar), and I'd need 2 Ayaka or 2 Fina which I haven't gotten yet lol. Plus I hope if they 7* her they'll also Ability-Enhance her. Ayaka has Enhancements and 7* and if Ariana gets the same treatment I'm willing to bet she has potential to out-class Ayaka in her own way.

    Also have some qualms about the comparison. Dedication isn't a refresh and instantly restoring mp is quite often much better than getting it EOT... not to mention healing and giving LB crysts too. Honestly right now I rarely need actual real healing it's mostly spamming dedication occasionally some stop or hp shield moves/purify
    Yah that comparison as I said was Pre-Enhancements for Ayaka. As for instant-MP i know its counter-productive to my own argument (though flexibility still), If I need instant MP I have Nichol too. 3-7LB with Dedication after enhancements is lovely.

  19. #779
    Cyn
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    That burst is really needed though when you have tanks with 20k HP. So is an AoE full revive in a lot of fights. Ariana is more support than healer, and almost nobody has her do to the somewhat hokey nature of obtaining her during an event that people really didn't care much for to start with.

  20. #780
    Absolute Messenger of Promathia
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    Quote Originally Posted by Cyn View Post
    That burst is really needed though when you have tanks with 20k HP. So is an AoE full revive in a lot of fights. Ariana is more support than healer, and almost nobody has her do to the somewhat hokey nature of obtaining her during an event that people really didn't care much for to start with.
    Cant argue with that. I know burst heal will became way better soon I just havent needed it yet. Which is why I'm hoping a 7* version/Enhancements could bring her up to snuff.

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