Got Olive#1 from the 10+1, about time I got something useful out of these.
Got Olive#1 from the 10+1, about time I got something useful out of these.
0/55 on these 10+1s lately, gotta love it
really anything that can hit it like a freight train. with my setup I don't have much for chaining, being that my only summoners are Yuna, Citra, eiko and garnet (I don't have tornado on any of them). I've just been turtling through the fight. had him at 38% but I fat fingered the wrong button and it went down in flames
/e currently have 4 summoners and xon for hide, essentially my friend unit is pulling the team for DPS
I did have a concealing cloth, but I was brand new at the time and though it sucked, so I sold it. regrets, etc
Any kind of chaining will make the fight much faster and 4 sumoners is pretty overkill for cheesing that...
10+1 shit
Step up shit
Free summon shit
250 pull shit
Um are you sure? Because Yuna/Citra minimum is 2 and Garnet is always 3 so your minimum should be a full 10 a turn.... Did you accidentally use an evoke skill from Citra?
really once you get past the first turn the 2 garnets alternating LBs will be enough will be enough on their own 75% of the time and the chainers will get that 1 orb the other 25%. Are you not lbing with garnet?
Edit: Alright have a dragon killer Kurasame set. It will get you full esper for t1 and can dd some after. If you replace Yuna/Citra with 2 decent chainers preferably tornado they will get you enough orbs/Lb crysts for your Garnets to fill you ever turn they are up if you put any sort of LB rate up/ auto limit stuff on the garnets

Final 11 got me nothing so only 2/4 freebies got me a rainbow :/
Anyone seen where all the Nines gone? I haven't seen one in a while and I need 2 more of his xp TMRs
oh so missed the Eiko lol. Yeah 6* Eiko is useless for filling gauges. You'd average more orbs from any high hit count DD. 7* Eiko pretty good though 5-6 baby. Always a good idea to keep 2 garnets though for stuff like this or smn spammage anytime. Oddly enough 5* max Rydia is actually decent for this since it takes hardly anything to fill her LB gauge and that's 5-8
cleared, thanks again!
ended up just throwing all my LB orb TMRs on garnet with my Ayaka spamming dedication as a backup if garnet fell short
ugliest cheese ever lol
Oh yeah totally forgot about Ayaka she fills so much now. Hard to get into the 7* mentality with old trials
https://www.facebook.com/ffbeen/phot...e=3&permPage=1On Sunday, December 9th, we are planning a special appearance by a music celebrity guest at FFBE Fan Festa 2018.
The producers will be announcing something very exciting, so please stay tuned!
Judging by an interview here > http://www.rpgfan.com/features/Final...view/index.htm
Looks like Ariana news.
I know ya'll might love to hate Ariana for whatever reason, but I'm 200% excited we might see a 7* of Charming Kitty Ariana. I've been using her as my WHM since I pulled her during her event and would really love a 7* and maybe some enhancements. I mean, a healer who's heals are not only ability-based, but can be dualcasted, and cure Stone, Paralyze, Confuse, the big 3, among other things BUILT IN to her Curaga. Not to mention 80% Reraise, Full-Life, Enwater, huge refresh+200%LB Song... her 7* could add so very little to her and i'd still use her.
Do you not have any other 5* base healer or something? None of that really sounds noteworthy...
I don't have Ayaka or Fina and Fina would be the only one I'd replace her with. Ayaka is nice and all but I'd probably keep CK Ariana. Her abilites were great for her time(Ariana), and her buffs have been outdated.
Still don't know what Ayaka offers over CK Ariana, Just go to wiki and look at their kits, only thing Ayaka has absolutely on Ariana is burst-cure potential in Curaja (Outside of their Stop/Charm dynamic).
Spoiler: show
This is from the Reviews they still do on units and just spells it out better than I could, in this review for disclosure he says Ayaka is just a better healer in terms of healing numbers, but this is a nice split of what they offer over eachother. This is also Pre Ayaka enhancements.
Yeah but I think part of the point is how much easier it's going to be to get a 7* non limited healer.
Also have some qualms about the comparison. Dedication isn't a refresh and instantly restoring mp is quite often much better than getting it EOT... not to mention healing and giving LB crysts too. Honestly right now I rarely need actual real healing it's mostly spamming dedication occasionally some stop or hp shield moves/purify
In my defense I'd only need 1 Ariana (which when she was released last time came with a Coin system guaranteeing her after 5 pulls so I'd cautiously expect something similar), and I'd need 2 Ayaka or 2 Fina which I haven't gotten yet lol. Plus I hope if they 7* her they'll also Ability-Enhance her. Ayaka has Enhancements and 7* and if Ariana gets the same treatment I'm willing to bet she has potential to out-class Ayaka in her own way.
Yah that comparison as I said was Pre-Enhancements for Ayaka. As for instant-MP i know its counter-productive to my own argument (though flexibility still), If I need instant MP I have Nichol too. 3-7LB with Dedication after enhancements is lovely.Also have some qualms about the comparison. Dedication isn't a refresh and instantly restoring mp is quite often much better than getting it EOT... not to mention healing and giving LB crysts too. Honestly right now I rarely need actual real healing it's mostly spamming dedication occasionally some stop or hp shield moves/purify
That burst is really needed though when you have tanks with 20k HP. So is an AoE full revive in a lot of fights. Ariana is more support than healer, and almost nobody has her do to the somewhat hokey nature of obtaining her during an event that people really didn't care much for to start with.