I'd also vote Chow knowing your unit situation. Ang could be a surprise beast, but like you said, DPS goes in and out of meta too much to really bother.
I'd also vote Chow knowing your unit situation. Ang could be a surprise beast, but like you said, DPS goes in and out of meta too much to really bother.
GL ending up with 3 doggos (one ticketed) and 1 Ang after the event this year!
I'm hoping they just extend the exchange period duration and this becomes a nonissue.
Yeah I just really like the animation myself. Sometimes it's the little things
Any yall have a Loren I can borrow? Just standard atk dw build no elemental weapons
only took like a couple hours to get you and made a couple of mistakes and really underestimate the damage from first boss (seriously need to get an evasion set) and die. God I hate the friend system
edit: whelp guess gunna have to use evasion. 18k hp 1380 def Wilhelm using cover, with 30% general mitigation, 30% physical and 134% def guarding still got rekt on T2. Guess I'll have to find a way to make my Lid work for a breaker or maybe just go with another DD
The update tonight added Ang's enhancement text:
Ang:
* Heart of the Hunter goes from 30% HP/MP, 20% Atk, and Poison/Blind/Petrify immunity to 30% HP/MP, 40% Atk, Poison/Blind/Petrify/Paralysis/Confusion immunity, and dragon/bird killer
* Master Archer goes from 30% Atk/Spr/Mag/Def when equipped with a bow to 100% Atk and 50% SPR/MAG/DEF
* Ash Shot/Penetrating shot get enhanced. Effect is unclear but they gain "partially unmitigated" in their description
Pure white blessing vs invigorator. I know they are the same but is an accessory or materia better? Gonna put it on ms nichol.
whynotboth?.jpg
really depends on what it would do to your overall build which largely depends on what accessories and materia you have and to an extent the quantity since a lot of support gearing overlaps
Hmmm had a lot of spare cactuars so got Nichol and Medeina to 120 and mostly potted. She looking like a pretty good magic chainer at 7* maybe my best at least for ice
These bonus stages look absolutely fucking awful, have any of you guys beat them, and what was your setup?
Yeah I decided to just ignore the 3x limit burst thing on the first one. Screw that pot lol
I did 2 TT, friend Loren, Kurasame, MS nichol (last night though so still 6*), and Willy. Mostly standard builds but for kurasame put dispel materia on him and put Tetra Sylphid for his esper and Willy had an earth weapon some resist where I could get a bunch efficiently (iirc only knight's medal) and the recent Christmas gift accessory for some draw attacks.
round 1- buff/break. Demolish with TTs chaining fire and time a DC blizzaja from kurasame.
round 2- T1- a bit of RNG here so figure out how to recover (TTs got DC from their TMR and come with full life and curaga), but with the native 50% draw attack and alittle gear most hits should go to willy and he should survive and only 1 maybe 2 others die. If alive Loren should LB, willy should provoke, A single TT can kill dark and fire with doubling both, kurasame can triple cast 2 ice and 1 water or vice versa which will kill 1 maybe 2, Nichol give the full stat buff+regen and the dmg mitigation
t2- continue to murder things. Lorens tempest flash should kill 2, kura can finish off the one he might have missed maybe with the help of TTs for the chain. Willy can use his def scaling move for earth dmg. nichol recover mp
T3- loren use light move + TTs DC holy bam. nichol recover mp
round 3- hard to give an exact turn by turn so do more by role
Willy- cover, voke, guard rotation
Kurasame - On turns main has buffs (ie right after adds pop) DC dispel and a barspellga otherwise smack the boss around
Loren- On turns after adds pop after Kurasame dispelled main LB if up CD break if not. Otherwise smack it around with whatever.
Nichol- T1 all stat buff/regen + mitigation. Then make sure those 2 buffs stay up and keep the right barbuffs of his up at the right time and use LB/mp recover when you can fit it no.
TTs- T1 after loren breaks QC CW. T2- magical activation. T3- DC CW. T4- DC CWA. T5+ use activation when adds aren't out so you can keep your DC and CWA up and save some mp and then 1 shot them when the come up each time making sure they are broke first.
Get missions in as you can. When it gets low you can use TTs CD when adds are down to get a nice burst of QC CWA to finish it off and making the esper kill easier. As far as the resistance goes it's based on turns. Basically his AoE hybrid move does very little with just having AoE 70% resist and Nichol covers 4/5 elements and Kura does bareaeroga with esper (can do ice too to let Nichol do other stuff) order is:
Turn1 -- Shooting mode (wind)
Turn2 -- Shooting mode (holy)
Turn3 -- Shooting mode (water)
Turn4 -- Impact Mode
Turn5 -- Impact Mode
Turn6 -- Shooting Mode (ice)
Turn7 -- Shooting Mode (dark)
Turn8 -- Shooting Mode (wind)
Turn9 -- Impact Mode
Turn10 -- Impact Mode
Turn11+ -- repeat the cycle (the elements used follow the pattern Wind -> Holy -> Water -> Ice -> Dark -> loop)
Never letting the main keep his buffs and keeping it broken with decent amount of resistance keeps the dmg waaaaay down. And killing adds as soon as they pop lets you mostly ignore them
Or you can go for the solo method
Other things to note if you have 7* shantotoo she can pretty much be your sole source of dmg letting you tank up some more if that helps and idk new 7*s dropping probably gunna make this a tad bit easier
I probably can't do this then. I dont have any TTs and my shantotto is only a 6*. What no one is mentioning is how much how hp do the bombs have?
Their stats are on the wiki. They aren't really hard to kill quick it's just making sure you have all the elements. RR can help if you have to play with some too long. GL sakura also pretty strong. Really probably any strong AoE chainers would work.
new batch, can't 7 star any of them lol
I have STMR's for two of them... I think Emperor Shera and Lid.
oh look enhancements are coming and YET AGAIN BEATRIX IS LEFT BEHIND
this is getting ridiculous. I feel like she is the most-delayed when it comes to enhancements :/ I mean am I wrong?
Can't do both, only have enough moogles for one of them. Curious to see what I have available from the rerun shop.
Emperor's STMR is pretty great.
Accessory
DEF/SPI+30(20?)
HP+40%
L.Shield = SPI+30%
H.Shield = DEF+30%
Its a bit like a more HP Built Jakes Pirate Ring (which I have 3 of cause tanklyfe). I have it on Wilhelm now and while my Wilhelm aint near BiS, I'm enjoying a ~22,000HP/1450DEF build with my middling gear. I need to get that +1Helm from I think the 5-headed Dragon trial reborn? Still haven't done that.
I'm actually 1 off from Lid and Lila both... but was able to awaken Reagan, Lila, Lid, Jake and E.Shera. Lids a bit more RNG than i was hoping but the Turn-1 74% Full break is pretty swell and the maxed LB to supplement it, she might get some use replacing Machina in my team.
Think you mean emperor shera's stmr. Wish I had one. Freebie 4* ex ticket got me dkc x4 so I get his sweet stmr. Haven't ever used him and probably never will. Forgot we can't check km rerun store til after fannfesta tickets are gone.
Did a full lap of each step up. Got no rainbows other than the guaranteed ones. Fortunately one was a 2nd rena. And I got a single Sophia. Ugh.