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  1. #521
    Ridill
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    Feb 2007
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    Quote Originally Posted by Gokulo View Post
    Trust gameplay. From what I read Trusts do a pretty good job overall, even though some of them seems to actually include mistakes in their AI, so at least you can easily run and experience new story MSQ without being hindered by real people.

    Hmm, this is tempting me to give the game another go since I haven't played since like 3 months post-ARR launch and the backlog of content should keep me busy for a few months. Would buying SB unlock the prior expansions or does that require another purchase, too?

  2. #522
    Bitchfist
    The horn knows no mercy; only wrath

    Join Date
    Oct 2006
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    4,322
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    Indalecia Salavachere
    FFXIV Server
    Midgardsormr
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    Asura

    Well, if you bought SB, you'd be set. Heavensward is free atm.

  3. #523
    Ridill
    Join Date
    Aug 2008
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    12,467
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    FFXIV Character
    Satori Komeiji
    FFXIV Server
    Sargatanas
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    Asura

    ^

    Pre order SB for the Aetheryte earring. Do the free 7 day log in. Have a friend reinvite you for an additional 7 days. And play until you have to maintain a sub again. Unless you play strictly FFXIV for the next 4 days you shouldn't get past heavensward too fast.

  4. #524
    Ridill
    Join Date
    Feb 2007
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    Sitting through the forever download now. x.x

  5. #525
    Sandworm Swallows
    Join Date
    Jul 2008
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    7,147
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    So, healers...

    As a healer main who expected to more or less still be a healer main in ShB, it's looking a little less likely. I think WHM looks fine and SCH is more my tune now that the pet stuff is easier to deal with, but AST. Oh AST. What did they do to you?

    I'm going to have to play it before I consider it completely dead to me, but it does not look good. AST did not need more ways to heal, nor did it need to "get rid of unwanted cards". We were already given the tools to deal with that in the last update to the job.

    This sucks, because most of my great glams are AST ones.

    Oh well, I guess this is more incentive to switch to DNC.

  6. #526
    Ridill
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    Aug 2008
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    Satori Komeiji
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    Sargatanas
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    Asura

    lol nobody wants to heal in my static now lmaooooo

    btw be a healer for my static we're kinda good I guess. https://www.bluegartr.com/threads/13...52#post7208252

  7. #527
    BG Content
    Join Date
    Oct 2005
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    69,719
    BG Level
    10
    FFXIV Character
    Six Souls
    FFXIV Server
    Gilgamesh
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Malorne
    Blog Entries
    9





    Additional trust gameplay.

  8. #528

    Sweaty Dick Punching Enthusiast

    Join Date
    Sep 2013
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    1,646
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    6
    FFXI Server
    Bahamut

    Quote Originally Posted by Obsidian View Post
    Jobs become fleshed out over time, but when you're trying to address Duty Finder times, the in-demand jobs should probably be fun to level up. I hate queuing for non-capped content because being a tank (and PLD specifically prior to ShB) just sucks in synced content. People quit leveling tanks because they suck in synced content, so there are fewer tanks in capped stuff because people don't level them, and there are fewer tanks in synced content because people quit leveling them and the level-capped tanks hate being synced. It's a stupid problem that only exists because they don't put any thought into how these changes affect everything that isn't capped, which is a huge chunk of the game for a lot of people.

    The level 80 changes look nice (although lol at DRK nerfs), but they've botched the transition, again, and it's a recurring mistake I don't think is excusable.
    The solution here is to balance tanks around all content, not just raids, which is what's been done so far. No raider cares about synced content though, so tanks are not balanced around this. That's why they are boring as hell to play coming up, and/or have piss poor mitigation, with the nifty "would be nice to have at lvl 60-64" skills gated at 70/80. I totally like being synced down <66 on DRK so that bloodprice sucks again(no blackblood generation) /sarcasm, oh and no access to Blackest Night, becaused capped skill.

  9. #529
    Ridill
    Join Date
    Dec 2009
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    Asura

    That applies to healers as well tbh, except there's no DPS rotation at all. Any type of content that isn't Savage is not designed to require all these healing spells and abilities and the same will apply to Shadowbringers.
    I don't understand why healers can't have some additional DPS abilities to use in dungeons, normal primals, 24 man raids and the rest of the easy content (which is like 90% of it). If you design high end content to require those healing kits then healers will heal and fit DPS if/when they can. Taking tools away will not force them to heal more, it'll just make these jobs extremely boring to play when healing is not required.
    The problem has never been the healer kit, the issue is that they never designed fights (including Savage) to require all these healing abilities in the first place. If ShB does that great but these changes don't apply to Savage only unfortunatly.

  10. #530
    Ridill
    Join Date
    Aug 2008
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    Satori Komeiji
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    My static is 7/8 and our two healers are bailing off the job. One of them jumped on Dancer and now the other wants to swap to SAM.

    Very fun times.

  11. #531
    Relic Horn
    Join Date
    Sep 2011
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    3,379
    BG Level
    7
    FFXI Server
    Leviathan

    DNC looks hella fun, but this iteration of SMN is most enticing to me. gonna ride the SCH queue times to 80

  12. #532
    Can you spare some gil?
    Join Date
    Feb 2009
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    Quote Originally Posted by Prothescar View Post
    You mean pressing 1 button for 70%+ of your inputs over a 10-13m fight isn't engaging?
    Havent you been learning anything from the years of playing other top tier MMOs like Runescape and Maple Story 1 & 2?

  13. #533
    Ridill
    Join Date
    Feb 2007
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    Not gonna lie, I'd rather spam 1 than have to perform Beethoven for 15m. Worse if there's a late-% wipe and you gotta start all over. If the game were slower paced, I may be more inclined to greater complexity, but a lot can go to shit merely by adding fight mechanics. If that makes me a bad person, so be it.

    Anyway, is dungeon spam still the best way to level? Left off with BLM, so I could work on HW story some there, but just feeling more like getting others to 30 for job unlocks.

  14. #534
    Ridill
    Join Date
    Jun 2007
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    Teisha Linne
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    Moogle
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    There's weekly challenge log to help and roulettes, but at low level I guess palace of the dead would be fastest

    Checked out zone videos from the tour. Interesting bgm and battle music, some will take getting used to, but right now Lakeland has really stole my heart


  15. #535
    Sandworm Swallows
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    Syaoran Li
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    Gilgamesh
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    Area 52

    Everyone complaining about healer dps and I just keep hoping they fix macro delay because I always prefer healing with mouseover macros.

  16. #536
    Can you spare some gil?
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    I would main heal the fuck out of this game if I could reliably use mouse over heals..

  17. #537
    Ridill
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    Teisha Linne
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    Read an interview with Yoshi where he went a little more into trust AI personalities and stuff. The way they went about it sounds cool, but I guess will still lead into situations where some trusts are better than other. E.g. if you're a dps, Yshtola will never use LB because she considers you the main hero and let's you do it. Alisae on the other hand sees more equal to you and will use LB immediately as her way to help. Trusts also know how much dps is needed to clear the fight so if anything happens they will try to make up for it, Yshtola will stop casting to avoid aoe, but if she has to avoid it twice she will use triple cast to catch up. Alisae always rushes in to the fight, so she might get hit by aoe more often.

  18. #538
    Sandworm Swallows
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    Sounds like their battle style will match their personalities, which is cool. I hope they expand the system eventually to include other NPCs we've met. It would be awesome to be able to play with our job quest teachers for example. I did enjoy trusts as a way of playing with story characters we know and love in XI. I hope they don't completely replace dungeon parties though.

  19. #539
    Ridill
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    Teisha Linne
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    I'm afraid the we won't be seeing that many trust options. They are tied to msq dungeons only and will include characters that are there with you in the story from what they said.

  20. #540
    Impossiblu
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    Mar 2010
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    Prothescar Centursa
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    Balmung
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    Valefor

    Begs the question, why bother wasting time and development resources making trusts if they'll only be usable in a couple of dungeons

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