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  1. #661
    Relic Horn
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    BLU will never exist in XIV in a way that requires that kind of testing. it's impossible to balance a job that has no set spells, rotations, or playstyle in a game where every other job does

  2. #662
    Ridill
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    Or just imagine an expansion coming out and only getting 2 or 3 new spells. Like this is honestly the better representation of BLU rather than having it as a conventional magic DPS class.

  3. #663
    Hyperion Cross
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    When did the Stormblood job guide come out last time prior to the expansion being released?

    We're 2 weeks from early access and it's still not up yet, so I'm a bit surprised!

  4. #664
    Relic Horn
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    Quote Originally Posted by Fiye View Post
    Or just imagine an expansion coming out and only getting 2 or 3 new spells. Like this is honestly the better representation of BLU rather than having it as a conventional magic DPS class.
    hard disagree. I'd have taken an occasionally entertaining, cool-looking, reskinned change of pace over true-to-identity DOA content any day

  5. #665
    Relic Horn
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    the more I think about it the angrier I am that they actually bamboozled me into going hardcore at what amounts to triple triad for a couple weeks

    well played Japan, well played

  6. #666
    Impossiblu
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    Quote Originally Posted by Dotsudoku View Post
    hard disagree. I'd have taken an occasionally entertaining, cool-looking, reskinned change of pace over true-to-identity DOA content any day
    ^^^^^^^^^^

  7. #667
    Ridill
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    Quote Originally Posted by The Stig View Post
    When did the Stormblood job guide come out last time prior to the expansion being released?

    We're 2 weeks from early access and it's still not up yet, so I'm a bit surprised!
    For Stormblood the job guide came out during the maintenance before early access began.

  8. #668
    Ridill
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    Teisha Linne
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    Quote Originally Posted by Destinye View Post
    Yoshi says a lot of things. In history of XIV, probably seen a spike like always, but it depends on what they do 5.0 > 5.1, cuz if its similar to 3.0 > 3.1 and 4.0 > 4.1, the drop off can be significant, so stagnating subs is better than nothing I guess.



    Yep, I remember "WHAT IF YOU USE DEATH ON OMEGA" and "WHAT IF YOU DON'T HAVE SPELLS YOU WILL GET KICKED FROM PARTY."

    Meanwhile every boss even in Blue Sky resists most of BLU's debuffs, including Doom/Death/Demi (Tail Screw/Missile) skills and most bosses already resisted basic debuffs like silence and paralysis anyway. Though it just proves the players he caters to will literally listen and believe anything he says, even when the game contradicts him. Like the whole 'what if you don't have xyz skills' - You can't continue some blu quests unless you learn the skills. You can't purchase totems unless you have x number of skills.

    The game already checks you for that, so literally what stops them from using those checks before queuing?
    Latest Luckybancho data shows over 1m active characters, which is indeed the highest number they had.


  9. #669
    Relic Horn
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    Thanks BFA

  10. #670
    Ridill
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    I don't really follow WoW but is it really that bad? That's a huge spike and XIV hasn't really done anything to attract these players in the past few months (speaking of content here, I'm sure they've done a great job with marketing and promotions).

  11. #671
    Ridill
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    I don't follow WoW much too, but you hear it almost constantly how bad it is. Plus as already mentioned, SE is giving out the game like candy

  12. #672
    Relic Horn
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    I started playing right before Legion launched, was great for whenever I felt like XIV was lulling for me. almost everything about BFA was a dumpsterfire though. story was meh, gearing was terrible, several jobs with glaring issues being ignored.

    that aside, mythic+ is one of the coolest systems I've ever played in. I would love if XIV managed to adapt it somehow

  13. #673
    Relic Horn
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    and of course their glam system is just muah

  14. #674
    Ridill
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    Lots of people hate the mythic system though, say it's an excuse for devs to get lazy with new content design or something

  15. #675
    Relic Horn
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    I mean I wouldn't want it in place of anything else. it just adds an additional piece of content ranging in difficulty from midcore to the hardest of hardcore, bonus points for keeping dungeons alive indefinitely

  16. #676
    Sandworm Swallows
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    Quote Originally Posted by Dotsudoku View Post
    and of course their glam system is just muah
    Them adding anything even close to WoW's glamour/transmog system to FF14 would be incredible.

  17. #677
    Impossiblu
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    im ready

  18. #678
    Ridill
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    That b rank sensor is a very welcome addition.
    Also, this was mentioned during some interviews and the letter, but in case people missed it - they said that this time people should talk to story NPC's even after accepting quests from them, as they have added additional dialogue, which while not necessary to progress, will add lore and stuff

  19. #679
    Ridill
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    That's always been the case though, not exactly new.

  20. #680
    Ridill
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    Yeah, but I mean, they specifically went out of their way to say this time they put more effort into it

    Those dungeons at the end of the video, sooo seeet.

    They're adding the duty queue to story instances to avoid another Raubahn EX (actually, it was implemented before, but wasn't as needed as it will be now)

    Also, on primal reveal, Yoshi said they didn't mind putting it in the trailer because it's still nothing compared to other surprises coming

    And, illustrated countdown started:
    Spoiler: show

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