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    The Outer Worlds (PC/PS4/XB1/NSW) - Single Player Sci-Fi RPG - October 25, 2019

    Watch the official announcement trailer for The Outer Worlds, a new single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division.

    In The Outer Worlds, you awake from hibernation on a colonist ship that was lost in transit to Halcyon, the furthest colony from Earth located at the edge of the galaxy, only to find yourself in the midst of a deep conspiracy threatening to destroy it. As you explore the furthest reaches of space and encounter various factions, all vying for power, the character you decide to become will determine how this player-driven story unfolds. In the corporate equation for the colony, you are the unplanned variable.

  2. #2
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    Press Release
    The Outer Worlds is a new single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division.

    In The Outer Worlds, you awake from hibernation on a colonist ship that was lost in transit to Halcyon, the furthest colony from Earth located at the edge of the galaxy, only to find yourself in the midst of a deep conspiracy threatening to destroy it. As you explore the furthest reaches of space and encounter various factions, all vying for power, the character you decide to become will determine how this player-driven story unfolds. In the corporate equation for the colony, you are the unplanned variable.

    Key Features

    • The player-driven story RPG: In keeping with the Obsidian tradition, how you approach The Outer Worlds is up to you. Your choices affect not only the way the story develops; but your character build, companion stories, and end game scenarios.

    • You can be flawed, in a good way: New to The Outer Worlds is the idea of flaws. A compelling hero is made by the flaws they carry with them. While playing The Outer Worlds, the game tracks your experience to find what you aren't particularly good at. Keep getting attacked by Raptidons? Taking the Raptiphobia flaw gives you a debuff when confronting the vicious creatures, but rewards you with an additional character perk immediately. This optional approach to the game helps you build the character you want while exploring Halcyon.

    • Lead your companions: During your journey through the furthest colony, you will meet a host of characters who will want to join your crew. Armed with unique abilities, these companions all have their own missions, motivations, and ideals. It's up to you to help them achieve their goals, or turn them to your own ends.

    • Explore the corporate colony: Halcyon is a colony at the edge of the galaxy owned and operated by a corporate board. They control everything... except for the alien monsters left behind when the terraforming of the colony’s two planets didn’t exactly go according to plan. Find your ship, build your crew, and explore the settlements, space stations, and other intriguing locations throughout Halcyon.

  3. #3
    Atheist Douchebag.
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    How is no one hyped on this?

    Fallout in Space from New Vegas people.

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    I'm hyped, but with how gaming has looked lately, it's a cautious, subdued, low expectations to possibly spare my fragile sanity and heart, hype.

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    Quote Originally Posted by Zetanio View Post
    How is no one hyped on this?

    Fallout in Space from New Vegas people.
    I just heard about this the other day from Laymen Gaming. I'm hyped. Apparently there will also be no microtransactions as well

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    Watched a video this morning on this game and yes, looks incredible. It was a Gamespot video so I got bored of their commentary. Will check out more. But yes, looks fabulous.

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    Quote Originally Posted by Kalmado View Post
    Watched a video this morning on this game and yes, looks incredible. It was a Gamespot video so I got bored of their commentary. Will check out more. But yes, looks fabulous.
    Pretty much all of the footage out there is controlled by Obsidian & Take Two. Looking forward to when these publications actually get a chance to play for it themselves, but in it's current form it's undeniably pretty awesome. New Vegas x Bioshock set in space with a bullet-time VATS system, what's not to love?

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    More of KOTOR2-like in length
    Lower your expectations
    Not an open sandbox
    Cannot travel the entire universe
    Gameplay style will determine the time it takes to complete (stealth = longer, charging in = shorter)



    20% of the dev team worked on New Vegas, 3% on F1&2
    No third-person option
    Weapons can be holstered
    No pip-boy like radio to provide in-game music
    Has a day/night cycle
    Takes place within our universe, but not our timeline
    2 main planets, but numerous side content like space stations & asteroids
    No planned DLC
    60 FPS on console is questionable, 4k resolution for sure
    NG+ in the planning stage
    Mod support post-launch
    FTL confirmed
    Human race is the only playable race
    Robust character creator and can choose your own name
    Companions refer to player as "captain" or "boss"
    There is a heavy armor that is somewhat comparable to the power armor
    You choose a skill set at the beginning of the game
    No morale system, but does contain a reputation system
    Current build is possible to be completed without killing anyone
    Will be possible to complete despite killing everyone
    Joinable player factions
    Can maim enemies
    No children
    Hacking confirmed
    Companions are optional
    Companions have side-quests that can only be completed if they're teamed up with you, completing the quests improves their fighting ability
    Companions can be knocked unconscious in battle, perma-death in the hardest mode (Supernova)
    No romance option for companions, nor is there flirting
    Personal spaceship cannot be upgraded
    Energy weapons
    Wildlife cannot be tamed
    Robots can be "tricked" into fighting each other
    No bosses-per say, but there are tougher enemies
    24 available flaws, but only 3 are available on normal, 4 for hard, 5 for supernova
    No planned fart jokes
    Multiple endings (lots) and there will be slides recapping the story
    No co-op
    2019 release, guaranteed no delay
    TOW2 in the planning stages



    Original pitch was Firefly meets Fallout, ended up more like Dieselpunk Deadwood
    No racism or sexism, but lots of classism
    Theme is a knock on capitalism
    Player gets at least 15 perks
    Flaws are VERY noticable
    Setting visits are similar to Mass Effect (go to place, do quests & missions, leave)
    No ship combat
    Companions on ship will be conversable similar to Mass Effect
    There are weapons that can be improved upon based on skill like the Shrink Ray, the higher your Science skill, the smaller you can shrink enemies

  10. #10
    Atheist Douchebag.
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    hmmm

  11. #11

    Yeah that's kind of my feelings as well.

  12. #12
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    no open world makes me way less interested but i'll still probably play it.

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    No open world plus no third person viewing is a huge letdown for me.

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    Atheist Douchebag.
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    i prefer FP over TP especially for this kind of game. I'm hoping it's got a good story, that'd be enough for me these days.

  15. #15
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    Quote Originally Posted by Zetanio View Post
    i prefer FP over TP especially for this kind of game. I'm hoping it's got a good story, that'd be enough for me these days.
    Well, if this game isn't going to have a ton of gear choices and what not then FP wouldn't matter much. In games like Fallout, XI, or any game where you get new gear I like to be in TP to see it. I guess for this one we'll see how it goes.

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    Quote Originally Posted by Kalmado View Post
    In games like Fallout, XI, or any game where you get new gear I like to be in TP to see it.
    So when you're using old gear, you play XI in FP?


  17. #17
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    Well this has now fallen off my radar.

    Where's all the Microsoft money, obsidian?

  18. #18
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    Quote Originally Posted by 6souls View Post
    So when you're using old gear, you play XI in FP?

    Hey bro I have some newer stuff!

    Sent from my LG-H901 using Tapatalk

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