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  1. #381
    A. Body
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    Gilgamesh

    is it safe to cash in all of the moderate elemental resist accessories once you've farmed up the full set of odin accs? or is there anything specific worth keeping? stat boosts seem pretty moot in the era of 5*+ magicites, crystal water boosts & magia, but i dunno if i'm overlooking anything.

  2. #382
    Ridill
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    Quote Originally Posted by Moridam View Post
    is it safe to cash in all of the moderate elemental resist accessories once you've farmed up the full set of odin accs? or is there anything specific worth keeping? stat boosts seem pretty moot in the era of 5*+ magicites, crystal water boosts & magia, but i dunno if i'm overlooking anything.
    I'm trying to keep at least one Moderate element accessory per realm just for the Major synergy boost it would receive. That would then in practice give me 2 Major element resist in any realm, with 3 Moderate resists.

    If an accessory covers mutliple elements, even better. I am also keeping any element + status accessories and any 6* event accessories even if the elements overlap.

  3. #383
    Professional Pixel Pusher
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    Ragnarok

    Cleared Hecatoncheir yesterday and farmed the 4 I needed. After many attempts I was able to get the 4 clears I needed for Adamantoise.

    On to Deathgaze and Ark!

    Hard to believe I only started these in August.

  4. #384
    Salvage Bans
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    5

    Dark-weak Odin down, just needed to time Warder's Apoc to nullify Sleepja.

    Suppose I can work on Bio-weak Odin, but... what's the point?

    Looking forward to Titan!

  5. #385
    Professional Pixel Pusher
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    For some reason I thought Titan was already released a while ago. It must have just been the update to add the 6* magicite stone graphics to the Magicite screens.

  6. #386
    BG Medical's Student of Medicine
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    Yep. Titan tomorrow.

  7. #387
    Ridill
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    Quote Originally Posted by kuronosan View Post
    Yep. Titan tomorrow.
    Cloud and Bartz are running through the Magia Machine all day for 200.

    Elarra too, but shes almost done.

  8. #388
    The Real Cookiemonster
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    Dark Depravity
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    Sargatanas

    Quote Originally Posted by Kirin View Post
    Cloud and Bartz are running through the Magia Machine all day for 200.

    Elarra too, but shes almost done.
    When you say 200, is that hitting some treshhold beyond which it isn't really necessary or useful due to the nature of the harder stuff or something?
    (I'm barely now getting to the point where I can do 4* at sub30 and 5 stars eat me for appetizers, so I am faaar behind the curve both knowledge and gearwise, doing magia grinding to try to close the gap a little)

  9. #389
    Hackey Thread Lurker since 2010
    I could have bought an 11 pull and have 1000 gems left over, but all I got was this silly title.

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    Probably 100 ATK or MAG or MND + HP magia levels. Every point counts at the endgame content. My fire Odin team are the only ones in the 200 magia club.

    Now I have seen a screenshot on reddit of someone having a 1k+ magia Tyro. That's a lot of Fabul Castle farming if I do say so myself.

    Edit: https://imgur.com/a/gUbrdqB Absolutely ridiculous.

  10. #390
    Ridill
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    I view 200 as the point where it becomes less about improvement and more about min/max. That mark takes care of primary stat (Atk/Mag/Mnd) and a secondary boost (+Element for physical fighters, +HP for mages). With how the game works and the prevalence of piercing hits, upping Def/Res is diminished and elemental resists are handled by clearing 5 Odin fights for the accessories.

    200 also lets you reset Magia if you need to switch the +Element boost while ensuring your primary stat is still at +100.

  11. #391
    The Real Cookiemonster
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    ah, I was wondering a lot about the efficiency of def/res, esp. with all the stuff that ignores it from what it seemed like, but wasn't completely sure. Thanks :D

  12. #392
    Professional Pixel Pusher
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    I think I only have a few people at 200+.
    OK, and some of the physical/magic hybrids like Vincent/Reno.

    Since swapping to Android it's a lot easier to let my game just idle on my desk at work running the macro nonstop.

  13. #393
    Ridill
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    Quote Originally Posted by Hellfury View Post
    ah, I was wondering a lot about the efficiency of def/res, esp. with all the stuff that ignores it from what it seemed like, but wasn't completely sure. Thanks :D
    +Def comes into play with Knight type characters and the 5/6* Def based abilities. Res is likely the better defensive stat to boost between the two overall, but in fights where Def/Res matters you're probably bringing Wall/Pro/Shell already. 100 points isnt going to save you.

    200 for the hybrids (who generally function in one element) also allows them to switch between +Atk and +Mag while keeping their +element intact, or the rare instance where an Awakening makes them a hybrid character by nature of ability access (Sephiroth).

    I think the only overkill 200 Magia gives is on pure support characters (Edwards, Sazh, Red XIII, etc) who would really only need +HP to be ready.

  14. #394
    The Real Cookiemonster
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    This is the part where I discretely embarrassed pretend that my 400+ Sora doesn't exist I guess (my awakening luck has been pretty poor, he was my only for months).

  15. #395
    Salvage Bans
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    100 Magia in HP for Ellara and Aerith was a must for me - the difference between procing Last Stand or not. However, the most Magia anyone on any of my teams has is 164 (Ellara) so it is definitely not required to finish the Odins.

    I'll be curios to see if the jump from Odin to 6* requires it.

    I dont't use a macro, but I do Fabul Castle Farm.

  16. #396
    Relic Shield
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    Max magia I have is 152 for tyro. They help a *lot* for certain characters though.

  17. #397
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    I trip to slowly come back I made an inventory of all my SB and materia learned


    https://www.dropbox.com/s/etpxq9bouw...FFRK.xlsx?dl=0

    Can anyone assist in making teams? I forgot a lot of,how this works

  18. #398
    Ridill
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    Quote Originally Posted by Ratatapa View Post
    I trip to slowly come back I made an inventory of all my SB and materia learned


    https://www.dropbox.com/s/etpxq9bouw...FFRK.xlsx?dl=0

    Can anyone assist in making teams? I forgot a lot of,how this works
    Long and short of it:

    Ultras and 6* ability use is the basis of the meta now. Elemental teams cover most of the content, but to get those 6* abilities you will need realm specific groups to clear for rubies to purchase the abilities. The 280 difficulties can be cleared reliably with only 2-3 in-realm characters and then the best of what you have otherwise.

    The same people who were broken with BSB's (Squall, Raines, etc) are still pretty good if you don't have Ultras.

    Physical teams are easier to navigate mainly because of the Crit rate and crit damage boosts. Mages suffer on some higher-end fights (Odin) because of HP - which take Crystal Water and Magia investment to remedy.

    You can pick up defining healing USBs, like Elarra USB1 or Aerith USB2, from the lens exchange which makes jumping back in easier.

    Not sure how long ago you left, but that would be the basics in my mind. It's a good time to at least try and come back, because we're about to get Synchro SB's and 7* items in about a month with the winter fest.

  19. #399
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Lens exchange a?

    And I left about 1 year +

  20. #400
    Hackey Thread Lurker since 2010
    I could have bought an 11 pull and have 1000 gems left over, but all I got was this silly title.

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    Events give Anima shards along with duplicate pulls. 6* gets level 3, 5* level 2. 4* and below level 1. 1k level 3 gets you an ultra. Can grab Ellara USB and godwall. Fill in gaps.

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