Like I said, the degenerates.
At least right now there's nothing as stupid as say... Multishot DH where they could one shot without even being on the screen.
Like I said, the degenerates.
At least right now there's nothing as stupid as say... Multishot DH where they could one shot without even being on the screen.
This Quin dude seems to be a hilarious shill. Video he's watching though nails a ton of shit that's wrong with the current game. Linking that as well so you don't have to watch Quinn rage react
I'm glad people are actually saying shit instead of pretending the game is actually good
It's a good game up until around level 70, but then it just runs out of content while still having 30 levels to grind + now removing the excitement of getting new drops.
glad i stopped playing at 72 to start ffxvi!
ill still probably play and run some new classes up to 70ish tho, only played my druid so far since official launch
Yeah in a game genre that's all about murdering tons of mobs to farm fun loot theres a distinct lack of:
interesting mobs
numerous mobs (Why do I have giant parts of dungeons where there's like 4-5 skeletons and that's it as I run much further to find a room of 8+ mobs)
Fun loot (uniques are almost all trash)
fun stats (The amount of dmg red and dmg+ modifiers is stupid)
I'll come back and fuck around in the next season but I don't have high hopes for it either because I doubt they put much effort in. If there's no WT5 announced for the new season then fuck that noise past 70 this time around.
Wt5 seems very likely for S1 since all the artifacts and images for it are already in the release codebase.
I'm in the same camp as above, I'm at 73 and it's hard to find a reason to try to level up further. I wanna play other classes but I'll wait until seasons for that
Yeah, I gotta say I hate having legendary powers being able to be rolled on multiple item types. I think they should only drop on one item type but if you extract it, you can put it on different types at lower effectiveness. Lvling alts is miserable, if you do adventure mode, I feel like you should get 2x xp up to lvl 50 or something. And for the love of Christ, it's 2023, the game desperately needs an in-depth item filter. Sweet fucking god
I doubt I'll play season 1 as it doesn't seem like they can do enough for the game that soon but season 2 or 3+ I can see being good once they work out a lot of the kinks. Or whenever they release Paladin or some type of damn armor-clad class
Nightmare dungeons don't offer the same pull of interests as pushing higher tier greater rifts did in D3, the gain of pushing higher levels to get further in the paragon board feels meaningless when the same skeleton I've been killing for 70 hours continues to be leaps and bounds stronger than me every time I re-encounter it is really annoying. CC spam at the end is so awful if you don't have a way to proc or maintain unstoppable you're basically dead to anything you jump into, assuming a stray arrow that didn't render or a charge bull didn't charge up its attack and you walk into his corpse where it eventually releases that attack on his corpse and you kill yourself doesn't take you out first.
So many nightmare dungeon setups are just awful (cold enchanted, resource burn, etc) so it leads to people aggressively picking and choosing which ones they do, which adds to the monotony.
I said this on Reddit but let us fucking see the rewards for the sigils, If I see a resource burn sigil but the reward is something I really want, i'll do it. Also they need to stop with the fucking bullshit "all these bads but 1 good!" type of style of making dungeons and shit harder. It's like keystones in WoW...make the fucking shit buff me in some way or add weird things I need to play around. Don't make it so that if I itched my nose at the wrong time I get insta gibbed by a fucking rock that literally sprints after me if I outpace it (Why?! If I out run the fucking thing I should be rewarded, it shouldn't teleport ahead of me or on me!)).
Dungeons should be fun and give meaningful and fun loot. I shouldn't be penalized for playing your goddamn game Blizzard.
Why is it open world? So I can say hello to a few random people? Cool, glad I get to deal with shitty servers and lag for that.
Being open world is just a convenient side effect of it being a live service game
Season 1 launching 7-20
So we get some new aspects and legendary gems, but seems like the base issue of no end game content still the same.
I'll give it a go, but damn they really needed more than that for S1.
Someone on discord linked this...3yr old trailer from PoE new season
Gameplay footage, cool shit going on...all the stuff lacking in this S1 announcement.
Why was 30mins of it devoted to showing a new class for Diablo Immortal? No one gives a shit. I didn't catch any mention of WT5 so we're going to get stuck at the same shit at lvl 70ish+ if no WT5 of "Oh cool....now I have all my shit and can only get upgrades in the .05-1% variety! I LOVE FARMING FOR NO POWER INCREASE!"
Talk of "We hear you on the talents and paragon stuff" but no definitive timeframe..this shit should have been there at fucking launch. Beta testers submitted tons of shit about it.