
Originally Posted by
Ksandra
Idk if others played like this, but I basically did a rotation on characters. Spam up their ATB, use w/e ability I wanted them to use, then rotate while they were in the animation to the next character.
Only under certain circumstances would I stick to one (ie. If I needed Barret for ranged), but that was basically what I did. And as someone said, I really liked that as a system because it felt very much like a more action version of old turn-based. So I didn't end up having the gripes about it the way I am seeing others have.