
Originally Posted by
Ayn
Like Prothescar, I see merits in both of your points.
I didn't necessarily take the statement as a blanket one, but more specific to this game: I could be reading too far into it, but the sense I got was that because you still get power ups/new stuff well into the last act (and possibly given the short length), it's hard to judge the game fully. That said, in reading your statement I didn't get the vibe you were necessarily accusing of that (more of a 'eh, other people won't read as closely')
On the flip side I get your FFXIII statement: When I played it I kept hearing 'just wait until Gran Pulse! The game really opens up and changes!'. . while yes it's more of an 'open feel' type thing by that act, one shouldn't have to suffer for such a huge chunk of the game to get to something that's. . not quite as different as people make it out to be.
On a semi-related note this makes me think of XC3. I'm on chapter 3 or so now and they do let certain new mechanics drip out gradually (at least at the point I'm at) rather than slamming you with it all at once.