
Originally Posted by
Prothescar
That's my favorite argument to read (not saying people itt have made it): "Turn based games are better because they require more strategy and knowledge".
Spoken like someone who plays action games on story mode mashing the X button. Not sure I've ever played a turn based rpg where it wasn't easy to accidentally get so strong that you can literally just use a single ability or the attack command to clear essentially the entire thing.
Don't get me wrong, I love turn based games, but this whole tribal debate over which type of rpg is better is cringe cause they can both be boiled down to being as simple or complex as you want, generally. Overall 16 looks fun as fuck and I'm not convinced that a modern day AAA mainline FF would work well as turn based. That's what the side series like octopath and bravely are for. Not only are they targeting a smaller audience but the graphical styles are much more in line with a turn based system.