A man who thinks FF15 is the best FF
A man who thinks FF15 is the best FF
truly mad
will wait for final judgement until finished but unless the second half absolutely craters off this is p easily the best entry since at least XII
I would hope the game is CPU bottlenecked more than anything if this is just an upgraded XIV engine, which already chokes itself on the CPU end more than GPU. I can't think of any other reason why the game would drop to an embarrassingly low resolution during combat and employing other shitty tricks like halved animation framerates on distant objects, while also employing a shit upscaling algo as a console exclusive.
I do hope by the time the PC version lands they go patch in allowing hard mode for the first playthrough. I want to get my face beat in the odd time and have to properly learn an encounter like it did during my FF:SoP playthrough.
I've not played 7R yet (waiting on that mess to be 'finished' and then for SE to do the "Oh btw, here's the Royal edition Complete+ version bundle" after), but is the voice cast in it as terrible as that trailer for Rebirth?
Pretty sure 7R is not getting any additional releases at this point, so you're good to play it
Just adding more hp to these enemies is a big no thanks. As it is, theyre not wholely interesting after a couple of mins cause the battles all unfold exactly the same way unless you're doing a cinematic battle. Hard mode in this game sounds uninteresting, unless they add new abilities and triggers
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So the hard mode does a bunch of things. It changes enemy compositions, you have all eikons unlocked from the get go and presumably even changes some boss behavior. Only the first two have actually been tested but they've mentioned the enemy behavior thing multiple times. The example I saw was changing the first mob with a stagger bar in the forest from a wyvern to a chimera. We'll probably get more info on it soon as people start to beat the game and actually play it.
I'm late but re: dlc
Probably marketing speak and I'm sure DLC is already in the works but Yoshida basically said they don't plan to make any DLC until they've proven the game is good on its own and "gained the trust" of the players.
so does clive ever stop whispering when he talks?
i havent had a problem with any of his dialogue, this is the best acted final fantasy by far. especially papa cid, ol ralph is killin it between this and diablo 4
OK apparently I was the sweet summer child I was not ready.
The localisation is really not getting nearly enough credit. I'm not terribly far in yet, but you can really tell they made localisation a focal point from the outside instead of just dubbing everything after the fact. The way things are written, the voice acting, and even the character movement and framing during cutscenes is just way higher quality than anything I'm accustomed to seeing in a Square Enix game.
I believe they did the script in english first, rather than japanese this time.
my major gripe is the story makes you wait long as shit before fleshing out clive's skills. i bet we didnt get hard mode off rip for that exact reason
everything else about the game is elite tho
I just got my 5th Eikon and it's frustrating how I can't decide which to use, they could've let you equip 4 and do L2+face buttons...
Just think, if it was turn-based, you could've had all the abilities accessible~
That said, being limited to spectating thanks to no PS5, think my opinion is that the game is fairly decent at what it's trying to be, but a lot of the "RPG" was lost with what they mechanically settled on. Not exactly a unique sentiment given the Skill Up review, and I'm not even gonna touch the retaliatory 7R wank.
The one thing I can agree with with these reviews having only read bits and pieces of them (mostly not to be biased one way or another on the game) is the side quest stuff is extremely dull. They really do feel like generic MMO fetch quests. I haven't found one to be like "wow this is interesting" aside from one to do with chocobos.
Is there some rule in jrpgs that all side quests need to be as dull as possible? Do something to flesh out the world instead of sending me to find some dumb letters or an npc that got lost.
The Sidequests only start out like that, but they get much more interesting around the mid game point and absolutely flesh out the world and characters. Later on there are some sidequests that actually change the world state.