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  1. #1821
    Ayn
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    FFT remake incoming.

    It's gonna be a gacha.

    Like War of the Visions.

  2. #1822
    The Defense is ready, Your Honor
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    Quote Originally Posted by Anoat View Post
    It’s kinda baffling the FFT Remake is taking this long because the Tactics Ogre Reborn was essentially a test run to see if people would like it and it sold very well, surprisingly well iirc
    To say nothing of the success of Triangle Strategy. I know there are multiple teams working on this and that, but come the fuck on, people. A slam dunk is a goddamn slam dunk. Too many old, stuffy Japanese men in moth-eaten business suits calling the shots at SE these days. What an inefficient company.

  3. #1823
    Ridill
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    Quote Originally Posted by Ayn View Post
    FFT remake incoming.

    It's gonna be a gacha.

    Like War of the Visions.
    Funnily enough there's already something like that, it's called Sword of Convallaria

  4. #1824
    Atheist Douchebag.
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    this game still runs like fuckin garbage

  5. #1825
    Weaboo of the House of Weave
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    Quote Originally Posted by Lucavi View Post
    Both games should have released on everything save for the shitty portable Xbox and possibly the switch (if downscaling took either too much work or severely compromised the game quality if they insisted on parity between consoles). PSX/Xbox/PC should have been a mandate at launch, and while I understand that it'll probably be this way going forward, this nonsense should have been done and dusted years ago.

    SE should have read the tea leaves when Capcom had their great (stupid) awakening and realized that Japan couldn't keep the fucking lights on catering their fighting games only to their own. SE should have realized the same damned thing regarding mainline FF titles and the PSX exclusivity, but they were too busy raking in that fat MMO lucre and shitting away their profits on gacha garbage.

    This is a mess of their own making, and now the wind is firmly OUT of FFXIV's sails. They'd better right the ship, and fast.

    I really am rooting for the Switch 2 to be powerful enough to at least not require a significant amount of effort to port things to it. Companies like SE need that fat install base.
    If the spec leaks are true, the S2 is going to be somewhere between a PS4 Pro and a PS5, more towards the former. No excuse if true.

  6. #1826
    Ridill
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    Quote Originally Posted by Gokulo View Post
    Funnily enough there's already something like that, it's called Sword of Convallaria
    And unsurprisingly it being gacha kinda sucked the wind out of it for me fast. Later game balance did the rest.

  7. #1827
    RNGesus
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    Quote Originally Posted by arus2001 View Post
    And unsurprisingly it being gacha kinda sucked the wind out of it for me fast. Later game balance did the rest.
    I was excited when I saw that game pop up in my feed and then immediately noped the fuck out

  8. #1828
    Ayn
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    Quote Originally Posted by Tyrath View Post
    I was excited when I saw that game pop up in my feed and then immediately noped the fuck out
    Same. I wondered about it, then saw gacha and went yeah no.

  9. #1829
    The Defense is ready, Your Honor
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    Same. I'm not playing your game, Japan. You can keep your gacha. You fucking ruined Breath of Fire, you shits.

  10. #1830
    Resident Moogle
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    Quote Originally Posted by Tymon View Post
    No excuse if true.
    Depends how much Nintendo will be charging for Switch carts if something like XVI is to remain 100gb+. Already was enough publishers cheaping out on Switch cart sizes this generation and requiring a digital download along with it for anything above 16gb.

  11. #1831
    Yoshi P
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    They’ll manage it. With growing game sizes they’ll have to future proof themselves anyways, afaik MS/Activision Blizzard is working on bringing CoD to Nintendo platforms as well.

    Assets will likely be smaller too, Doom Eternal for PS5 is almost 100Gigs while on switch its just a fraction that.

    As long as SE gives green light to the grand return of Final Fantasy to Nintendo, they’ll get the details taken care of one way or other. It’d be a massive win-win situation for both parties.

  12. #1832
    Yoshi P
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    Also, Nintendo’s job this time is much harder than the original Switch era. Back in 2017 they’ve got the idea good, entered a relatively competition-free handheld market and had a strong tailwind in COVID times where people had more disposable income than ever and other consoles were struggling with supply chain issues. People just wanted to spend and Switch was there, always available. Not to mention Animal Crossing, Ring Fit, etc.

    Today they’ve got a serious competition in handheld market. Almost every PC manufacturer has one, and rumors out there that Sony is coming up with a new one (and holy hell it is expected to inherit the entire PS4 library).

    A stronger “Switch” won’t be enough to pull another 100 million. They’ve got the advantage of Switch covering multi-generations giving them time to focus on development of a gimmicky device that’ll help them differentiate themselves in the market, sort technical limitations and seal necessary third party deals. Probably why they keep delaying the announcement.

  13. #1833
    Mr. Bananagrabber
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    Microsoft is also supposedly planning on a handheld console

  14. #1834
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    Quote Originally Posted by Mayareira View Post
    Assets will likely be smaller too, Doom Eternal for PS5 is almost 100Gigs while on switch its just a fraction that.
    Yeah, because they absolutely butchered the graphics to below-low settings, thus not needing to supply the medium-and-above resolution textures. Can't exactly do the same with something like XVI without it turning to complete mud like I saw on my aging 1060.

    That said, with how the game performs on a PS5, there's not much headroom for weaker hardware without investing a fair bit of R&D getting their engine running smoother for the lower end, which who knows if that'll pay off with a Switch 2 audience for something like XVI. Even if Switch 2 has DLSS, that only carries you so much the lower the target resolution you go, and it requires devs to implement it properly in the first place.

  15. #1835
    Yoshi P
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    Active Time Lore is one of the best things I’ve seen in gaming recently. FFS let this become an industry standard.

  16. #1836
    Atheist Douchebag.
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    Have they updated this game to be playable yet? I really want to play but I am not gonna stutter my way through.

  17. #1837
    Mr. Bananagrabber
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    I never really had any issues since release. They have had a few updates along the way, don't know if they targeted performance tho

    Were you playing it with dynamic resolution turned on? I remember from the more technical reviews they said the game was clearly designed around it being enabled

  18. #1838
    Atheist Douchebag.
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    idk but i refuse to DL the whole game again after getting burned the 2nd time.

  19. #1839
    Mr. Bananagrabber
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    I'm pretty sure the demo got all the performance/bug fixes of the main game

  20. #1840
    Yoshi P
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    21h into the game now and…

    What I don’t like? Still haven’t seen the Game Over screen.

    What I like? Everything else. 20 years ago I could complain that the world is not as open as a FF game should be, but today, with the abundance of open world games it doesn’t bother me at all.

    Loved FF13, loving this one. Hoping for some side bosses that’ll provide challenge.

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