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  1. #441
    Formerly BGTemp // TERA Fan
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    Bismarck

    So I'm a new player, first class pick SMN. I'm almost to Heavensward and I find I enjoy the class a lot. However after watching the rework last night I realize I am going to like the class a lot more when I finally reach those higher levels. I came in blind to this class's role and just assumed it would be support like FFXI with a wider variety of summons. The Egi system is cool and all, and obviously now I have spoilers about Phoenix and Bahamut, but this new direction looks great!

  2. #442
    Ridill
    Join Date
    Feb 2006
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    11,977
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    Wonder if Sage has any party attack buffs? Otherwise while no one wants to play scholar, you still want a chain stratagem bot.

  3. #443
    Shimmy shimmy ya shimmy yam shimmy ya
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Kaslo View Post
    Am I the only one disappointed in the RDM change to Engagement/Displacement? It removes all the decision-making between the two...
    What did they do?

    Anywhere I can find a breakdown of all the job adjustments? Would like to see specifically what they’ve done to the jobs besides the new flashy effects from the job action trailer.

  4. #444
    Old Merits
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    Nov 2009
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    This reddit thread shows what they showed when they went over each job.

    https://www.reddit.com/r/ffxiv/comme...er_66_outline/

  5. #445
    Pseudo-Elitist
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    Leviathan

    Made the damage the same.

    Personally fine with it, the choice should be weather you want to move or not, plenty of times displacement too dangerous to use in some content or can't due to mechanics.

    I do like the to AoE change, just going in and Moulineting 7 times was king of boring. Though just giving another spell at the end of the combo was a bit disappointing.

  6. #446
    Shimmy shimmy ya shimmy yam shimmy ya
    Sweaty Dick Punching Enthusiast

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    FFXIV 6.0: Endwalker (November 23, 2021)

    Quote Originally Posted by silverdragontyr View Post
    This reddit thread shows what they showed when they went over each job.

    https://www.reddit.com/r/ffxiv/comme...er_66_outline/
    Nice thanks!

    Dope they’re also finally making GNB’s combo similar to how it is in PvP. Nice little simple QoL change.

    Quote Originally Posted by Athas View Post
    Made the damage the same.

    Personally fine with it, the choice should be weather you want to move or not, plenty of times displacement too dangerous to use in some content or can't due to mechanics.
    Also this.

  7. #447
    Hyperion Cross
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    Jan 2007
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    Kai Bond
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    Gilgamesh

    Aww, no dungeon EXP spam until first boss now, like weekly tomes it's all rewarded at the last boss lol

    MCH stole the show during Shadowbringers, and this time SMN stole the show!

    Happy that enochain is now a trait/passive. Keeping it up and losing it was incredibly infuriating.

  8. #448
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

    Join Date
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    FFXIV Character
    Kaslo Essyx
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    Famfrit
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    Carbuncle

    Quote Originally Posted by Athas View Post
    Made the damage the same.

    Personally fine with it, the choice should be weather you want to move or not, plenty of times displacement too dangerous to use in some content or can't due to mechanics.

    I do like the to AoE change, just going in and Moulineting 7 times was king of boring. Though just giving another spell at the end of the combo was a bit disappointing.
    It just feels like its dumbing down RDM... Before there was some skill in recognizing when you can/should do each. Now its like... there is little reason to use the jumpback.

  9. #449
    Relic Horn
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    Leviathan

    I mean what you'd consider the skill aspect is still there: if it's in your best interests to be away from the target, you jump back; if it's not, you stay put. Pivotally, you just don't have to feel bad about whichever tactical decision you make

  10. #450
    Ironing this Thread
    Sweaty Dick Punching Enthusiast

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    Boyiee Star
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    Honestly as someone who has only played the base game on whm (when you had to spam fates to 50) and 60ish as Sam wanting to come back casually probably to heal or play something easy to enjoy the game, sage looks amazing with Sam as my backup.

    Smn really blew be away but I bet it'll be too complicated or long of rotations for me. I want plug and play to see the game and learn it.

  11. #451
    Hyperion Cross
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    Kai Bond
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    Quote Originally Posted by Boyiee View Post
    Smn really blew be away but I bet it'll be too complicated or long of rotations for me. I want plug and play to see the game and learn it.
    Hmm, I don't think it will be complicated at all. It's looking like:
    Rotation > bahamut up > unlock 3 primals > choose 1 > rotation > choose another > rotation > choose the last one > rotation > phoenix > reset

    For the rotation, it will be your same buttons, situational to whatever primal you have up at the time. So I can see the rotation being pretty much the same except you hit a different button in between rotations (the primals)

    Just my take on it, but I really can't see it being complicated. They can't risk it being too complex due to playerbase is dumb dumb

  12. #452
    Old Merits
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    Someone translated Reaper abilities when Yoshi was demoing it.

    https://docs.google.com/document/d/1...OqLkwejjI/edit

  13. #453
    Shimmy shimmy ya shimmy yam shimmy ya
    Sweaty Dick Punching Enthusiast

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    SMN is a mess right now and just feels like a hodge podge of skills thrown together with no cohesive vision. It’s like every ten levels after 50 a completely different dev took a crack at it

    Hopefully the rework feels more intuitive with the gameplay.

  14. #454
    Falcom is better than SE. Change my mind.
    Join Date
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  15. #455
    Resident Moogle
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    Asura

    I'm going to laugh if SCH's movement buff ends up being the upkeep clincher that keeps its relevancy in raid over focused dance partner-heals from Sage.

  16. #456
    Shimmy shimmy ya shimmy yam shimmy ya
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    It’s all fun and games until people start getting murked because they mistimed a bunch of mechanics not realizing they had a movement speed buff on them lol.

  17. #457
    The Defense is ready, Your Honor
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    Lord Longhaft
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    Gilgamesh
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    Mug'thol

    Gonna laugh when scholar speed buff kills the team during forced march mechanics.

  18. #458
    Sandworm Swallows
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    May 2006
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    Syaoran Li
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    Gilgamesh
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    Area 52

    I wonder if SMN is still going to even have access to its really shitty Physick that basically heals for 1% of your HP.

  19. #459
    Impossiblu
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    Prothescar Centursa
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    Balmung
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    Valefor

    It was on his bar during the live letter so yep 100%

  20. #460
    Resident Moogle
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    Quote Originally Posted by Scythiroth View Post
    I wonder if SMN is still going to even have access to its really shitty Physick that basically heals for 1% of your HP.
    Seriously, just make SCH an Extra Job already and drop the 2-for-1 deal you get with double-Arcanist base class. They can even be lazy and fore-go needing to give ACN/SMN a new weapon (or give it back its 1.0 aether staff).

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