Okay, that's really fucking cool. Credit where credit is due.
And in classic mobile SE fashion, if it ain't an immediate cash cow, they kill it off in a year.
https://twitter.com/FFVII_FS_EN/stat...83345534222336
Lmao, it feels like this launched just a second ago
Sucks. Shitty part is the foundation of a fun game is there, mobile controls were just ass. Had they gotten cross play to consoles, I bet it woulda found it's niche.
lol I've been "planning to" check it out for a while now. Have yet to do so
I'd have dabbled had it made it to consoles. I ain't playing shit on my phone.
Looks like they couldn't rely on the Japanese market to keep it afloat. Not when you're competing in the international space with games like Diablo Immortal and other heavy hitters.
Before I even opened this thread I said “they killed the game did they?” Cause why else would this thread be bumped.
Bummer that I’m right. But not surprising. SE loves murdering it’s games if they’re not XIV tier cash cows.
Holy shit, this was out for a year?
Reminds me of "Breath of Fire 6" shutting down after less than a year. At least The First Soldier didn't piss on its established franchise like that shitty little mobile trash project from Capcom.