While I get the carved wood aesthetic they're going for... that looks like a fan game model.
While I get the carved wood aesthetic they're going for... that looks like a fan game model.
A Pokemon game looking low effort?
That doesn't seem right.
No English trailer yet, but:
Man this game looks like it'd be graphically cutting edge for Browser MMOs in 2007
Yeah, even BotW on the WiiU looked better and how many years ago did that come out? Nothing about the gameplay looks appealing at all so far. It just looks like monster hunter except instead of actually fighting them, all you can do is the basic as fuck mechanics from the safari zone from mainline pokemon games
I'm readily happily to be proven wrong and pleasantly surprised when the game comes out but I'm just not seeing it atm
Game Freak are shitty devs but because everyone will still buy their crap regardless they've never been forced to improve
I was already not very interested in this game because of the combat, but the more they show the less interested I find myself.
My faint hope was that some of these mons (namely Hisuian Zoroark) would find their way to SW/SH's ladder, but with how BD/SP's additions have been treated, I doubt that will be the case. I have a feeling all these variants are going to be one-and-dones..
The one and done stuff in recent Pokemon is near the top of annoyances in Pokemon for me lately. Just gives me like no reason to care about collecting new stuff if they are just going to abandon it next game.
I still so badly want this game to be good, even if the graphics aren't as good as other games on the same console.
I never got far into X/Y because I hate the lack of gyms in that game and am sad that Megas didn't return. never really got to play with them much.
S/M did away with gyms; X/Y is what introduced fairy and mega. Megas did return in S/M. You quit too early. Z-moves required use of a held item too, so you could either Mega evolve or Z-Move, but not both. US/UM is pretty good, but barely a deviation from S/M.
Anyway, yes, it's abhorrent that this company -- with its talent, its pedigree, its industry connections, its obscene wealth, its ample player feedback over 25 years -- has stubbornly held to the notion that they're doing it all right because they keep breaking sales records. "People keep buying it, so it can look like whatever. Who cares? Just upscale our 3DS engine, sure we possess assets for every mon already but people won't complain if they can't 'catch them all' or w/e tf they keep saying. Spoken dialogue? Kiss my ass. Pokemon is a handheld game for children ages 4-7. We've been making handheld games since 1996, so it should look and play worse than all other games on the Switch because it's what people have come to expect from us." Etc., etc. It's unreal. Only failure in the retail market space will ever spur them to hire droves of outsourcing to bring their games up to god damned 2012 WiiU 1080p standards, and that just ain't gonna happen. Pokemon is an institution, like a fucking investment bank or something. It's too big to fail and too out of touch with what made it great to return to its glory at this point. Legends is a solid "rent" for me. Gen 8 has been such a disappointment.
I have no recollection of if I finished X/Y or not lol Maybe I did get some mega fun??
Maybe I'll get it again one day when they remake the games if they aren't as trash as Brilliant Diamond/Pearl
Megas are all throughout X/Y, so if you played that at all, you definitely got them. In Sun and Moon, Z-moves were the new thing, so mega stones don't show up until endgame, if I remember correctly. Sun and Moon were also the games without gyms.
Yah pretty much how I feel. While I'm sorely disappointed, I can hardly blame them for shitting out the minimal effort crap they shit out, cause it always makes bank. I admit I had gotten bored with the series around Sun and Moon but it was SW/SH that made me lose hope for the future of the series. Cutting out half the Pokedex and them feeding us some absolutely blatant lie as to why... oh, and the apologists buying every word of it and even justifying/defending it. PokeFans get what they deserve i guess, mediocre low effort cash ins.
Pretty sure Genshin Impact looks visually more impressive than that game and probably has better animation quality and its made by a fuckin mobile game studio.
But anyway ->
Sort of. You can trade/transfer/wonder trade to get them in the base game after the DLC updates came out but it would be annoying unless you paid for the Bank + at least 1 month of Home to move them from an older game. Or just know some really cool person that doesn't mind making another account just to get all the legandaries for you. They also had a lot of gigantamax dens with the DLC pokemon in them during events, but yeah it'd be tedious.
So just like every other generation? People act like you could find every pokemon in every generation when that hasn't been the case since literally gen 2.
Ya I didn't really mind the shorter pokedex. It actually meant someone like me was able to complete it for once :D
Okay, yes, but, nobody is arguing or saying that the problem was them not being "Catchable" in game my dude, its that for launch and months (Years?) thereafter, large portions of the Pokedex couldnt even be transferred into the game through their convoluted and now paid bank services (Are all the Pokemon even available right now?) due to literally just not being in the game, oh and the lying and terribly subpar even-by-gameboy-standards quality of the entire game.
At the risk of sounding like a broken record, Pokemon SW/SH was the glorious climax of mediocrity that is the Pokemon game studio half-assing their way through record-breaking sales. No amount of copium will change that, if it was any other company than Nintendo and Pokemon that game would have killed a studio.