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  1. #441
    Ridill
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    Articles seem to interpret it either way or both, but the wording on S-E site for me sounds like level scaling:

    In the newly added “Dynamic” difficulty, enemies grow stronger as your characters do - perfect for players who crave constant challenge.

  2. #442
    Impossiblu
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    It's just going to be a copy of XVI's sync/leveling system. I'd bet money on it.





    That shit almost ruined XVI progression overall for me btw so prolly won't be playing with Dynamic on myself. Doubt it'll be Diablo 4 levels of bullshit at least.

  3. #443
    RNGesus
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    I barely noticed it in FF16 since levels didn't even seem to be that important.

    Regardless, I think it being an optional difficulty is perfect. If you hate it, just don't use it. I personally hate when doing all side content means that I am severely overleveled for story content, so in that sense I think this option will be for me.

  4. #444
    Duplicitous Jew with Political Aspirations
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    Yeah but you know they'll make an achievement for it so you'll have to use it if you want to Platinum.

  5. #445
    RNGesus
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    Seems unlikely to me because it's not a traditional hard mode.

    But also I have 0 sympathy for achievement hoarders who force themselves to do parts of the game they don't like. You're doing it to yourself.

  6. #446

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Tyrath View Post
    Regardless, I think it being an optional difficulty is perfect. If you hate it, just don't use it.
    verdad

    when it comes to difficulty business i'm usually of the opinion more options the better. unless there's a real artistic vision at play (Soulsborns) the more the player can adjust a game to their liking the better.

  7. #447
    Impossiblu
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    Quote Originally Posted by Tyrath View Post
    I barely noticed it in FF16 since levels didn't even seem to be that important.
    That's because things scaled with you lmao. Anyway like I said, I won't be playing with Dynamic on. I'm sure plenty of people don't care and just want the normalized experience. That's an individual call.

  8. #448
    Ridill
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    Quote Originally Posted by Prothescar View Post
    Doubt it'll be Diablo 4 levels of bullshit at least.
    This was pretty much at the front of my mind when I made my last post. Of course, it's not like SE hasn't dabbled in level manipulation with prior games of theirs, including XI and XIV. No attempts at justifying it have ever won me over, either. Arbitrarily taking earned power away never feels good.

  9. #449
    RNGesus
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    Quote Originally Posted by Prothescar View Post
    That's because things scaled with you lmao. Anyway like I said, I won't be playing with Dynamic on. I'm sure plenty of people don't care and just want the normalized experience. That's an individual call.
    Nah, the stat boosts weren't really that visible in general in that game, the issue with it went beyond the scaling. It was all about the eikon abilities you had.

  10. #450
    Resident Moogle
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    As long as there isn't a Hard mode that's locked behind a Normal/Dynamic mode playthrough to unlock. Hate that shit so much in games.

  11. #451
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  12. #452
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    So yea, only watched a minute of the trailer but damn....there be spoilers so watch at your own peril, will say tho Cid looks and sounds fantastic.

  13. #453
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    Yeah that trailer reveals a LOT of little moments people might want to be kept secret for their playthroughs lol

  14. #454
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    Yeah i literally stopped watching it after that minute, like damn if thats not even the launch trailer how spoilery is that gonna be?

  15. #455
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    During The Game Awards 2023, FINAL FANTASY™ VII REBIRTH, which will launch exclusively for the PlayStation®5 (PS5®) console on Feb. 29, was honored with the award for “Most Anticipated Game” of 2024. Additionally, SQUARE ENIX® unveiled the official theme song for FINAL FANTASY VII REBIRTH in a dramatic new trailer that debuted during the show alongside a showstopping live performance by featured vocalist Loren Allred.

    The theme song of FINAL FANTASY VII REBIRTH is “No Promises to Keep,” composed by the incomparable Nobuo Uematsu and performed by Loren Allred, the renowned, platinum-selling artist who captivated the world with her single “Never Enough” from The Greatest Showman. In the new trailer, Allred’s stirring vocals are delivered by Aerith, the iconic flower girl and cherished party member, for a passionate in-game performance in “LOVELESS,” the musical stage play within FINAL FANTASY VII REBIRTH.

    “I am excited and humbled to bring the iconic Aerith’s voice to life on ‘No Promises to Keep’ in FINAL FANTASY VII REBIRTH,” said Allred. “The composer Nobuo Uematsu is a musical visionary who has brought so much to the world of FINAL FANTASY, and to be able to collaborate with such an innovative talent was an honor. I am so grateful to the Square Enix team and cannot wait for the world to hear this song and to play the game we’ve all been waiting for.”

    “As depicted in the song ‘Aerith’s Theme,’ Aerith has had a bit of an ill-fated and ephemeral impression within me,” said Uematsu. “I understood from the beginning that this song is also related to Aerith, but the poignant melody from ‘Aerith’s Theme’ does not appear in this song. I wanted to depict the opposite of this, the strength at her core, hidden within Aerith’s heart. As I listened to the recording over and over again once it was finished, Aerith, who until then was a resident of a fantasy world, now began to feel like a real human being in the flesh. Loren Allred’s vocals, sometimes ephemeral and other times passionate and powerful, surely give life to the existence of Aerith. It has been a while since I’ve written a ballad that feels uniquely my own, and I’m happy to have done so. Thank you, Aerith.”

    Spoiler: show
    The extended version of “Theme Song Announcement Trailer” takes fans on a whirlwind tour of new gameplay and reveals. The courageous pilot Cid Highwind makes his first appearance in the remake project to offer his aid; the enigmatic Vincent Valentine, a fallen Turk seeking redemption, shows his face to viewers for the first time; fan-favorite characters like Marlene Wallace and AVALANCHE member, Biggs return. Viewers can also witness breathtaking views of the Gold Saucer amusement park and new Synergy Abilities, powerful attacks in which two characters team up to turn the tide of battle. These abilities, unlocked as players deepen the affinity between party members, represent FINAL FANTASY VII REBIRTH’s focus on its beloved characters and exploring their motivations and relationships.


    “This video is the long version of the theme song announcement trailer that was just presented at The Game Awards,” said Tetsuya Nomura. “The song adds even more emotional resonance to the game, with music composed by Nobuo Uematsu, lyrics by Kazushige Nojima, and performance by Loren Allred. This time, the trailer has been edited to reflect more of the story and its characters, but there is still so much more to show, so that will be for another time.”


    “This is the first-ever showing of the key art for FINAL FANTASY VII REBIRTH, featuring the party members assembled together,” said Tetsuya Nomura. “While they are all facing away from the viewer, I chose to create an image that depicts each member with their own thoughts and feelings on the vast world and unknown journey they are about to embark on. I hope you will witness for yourself how they will confront the fates that await them in the journey ahead.”

    A new, standalone adventure set across a vast and vibrant planet, FINAL FANTASY VII REBIRTH sees Cloud, Tifa, Barret, Aerith and Red XIII escape from the dystopian city of Midgar into the wide world beyond. To hunt down Sephiroth, a haunting figure from Cloud’s past bent on ruling the planet, these unlikely heroes join forces with new companions like the spirited ninja operative Yuffie and the wisecracking, feline-shaped robot Cait Sith. Lead these characters into battle to overcome their fates. Explore classic locales reimagined in dazzling detail. Encounter dozens of hours of rewarding side quests, fiend hunts, mini-games and rich stories of the planet’s people and cultures.

  16. #456
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  17. #457
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    Quote Originally Posted by BWYuko View Post
    Spoiler: show
    16x9 (3840 x 2160) version

    https://bucket.bluegartr.com/c4ac842...6f1a3b2170.jpg

  18. #458

    Sweaty Dick Punching Enthusiast

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    it's beautiful

  19. #459

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    i am ready to get so mad at this game

  20. #460
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