in what world does she not still have enormous tits
in what world does she not still have enormous tits
I'll admit this game looks the worst with it cuz something is just going on with that skin translucency. It reminds me of the Korean stereotype with skin whitening, just really uncanny.
https://x.com/PlanoGaming/status/2093243440553496938
Then you look at something like this and objectively it just looks straight better. I don't think the photo realism of dlss 5 is going to fit every game neatly.
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Even the majority of comments on that think it looks bad
I think gamers are demonstrating they don't want women to look like real people lol
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Personally, I'd rather have video game characters not look like real people in general; feels straight-up uncanny and ultimately does away with the creation of various aesthetics and styles. The everlasting pursuit of better and better graphics has become a hindrance to game development with diminishing returns since the PS4 generation at latest; late PS2 / PS3 levels were fine. Should be focusing on the game itself instead of adding more and more fluff that adds years to development times while being counter-productive to good or even stable performance.
Don't see any comments mentioning it so not sure if others are aware, but from what I read, nothing about any of this is official. Some other game launched with DLSS 5 code available (but not enabled from what I understood) and modders were able to rip it out and get it working with all sorts of other games and GPUs but results vary and it apparently absolutely tanks FPS. Not defending the tech or anything, but all of this is effectively fan created. Don't get angry... yet. :X
True, but this was the selling point. It's just the dlss we've come to love, but now with photo realism. It's achieving it mostly, especially on environments and weather. Character models are 50/50 depending on original art direction
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Well considering DLSS 5 tech only works on the previous 2 generations of Nvidia hardware and there's millions and millions of people playing on something else (to say nothing of both Sony and MS consoles being AMD based), yeah it'll remain optional well into the foreseeable future.
The dll for it got leaked from NBA 2K, and janky animation aside, when this zooms out it basically looks photo realistic
i think it looks pretty bad universally yeah, that Control example is awful to me lmao. even when there are raw horsepower graphical improvements it's at the cost of this homogenizing overlay that almost invariably contrasts with the extant art direction and results in the overall image losing coherency. 'photo' realism is a boring ideal for vidya imo, and far worse superimposing it on games with art direction going for anything else results in a discordant soulless mess.
like Kran said it is just a toggle tho so no biggie, just a trashy tech in its infancy. prolly the worst it will ever be and Nvidia shall improve on it over time. wish they'd spent the R&D building better cards but eh blame AMD and Intel more for allowing the monopoly.
Y'all bitch now, but you're gonna be drooling for the next real racing game that utilizes it well.
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I think the only racing game I've put any time into in the last half decade or so was sonic crossworlds, so I guess ugly sonic would be making a comeback
Yes and in order to play any current hi quality game at 4k, high quality gfx and decent frame rate you need dlss and frame gen.. so I would not call that optional as the direction things are heading is clear. dlss and fsr tech are already being used on consoles also so its not just a pc issue, its up the devs to use and impliment any new feature they want, its honestly not a choice we have a say in. Its only a matter of time till we get that sweet realistic skin zelda. Note I am not knocking the tech but if you really think this will be a player choice once it really rolls out is crazy. It may have toggles at the start but in the end devs will forgoe any real art direction and implement this instead and there will be a ton more games that looks exactly the same like the unreal 5 phase we are in now.
You're comparing tech that improves performance vs something that cuts frame rates in half on a 5090.
But yes keep dooming because of early tech showcases.