Page 9 of 44 FirstFirst ... 7 8 9 10 11 19 ... LastLast
Results 161 to 180 of 869
  1. #161
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    It did feel a bit boring when the game essentially became bird and imp Simulator. Once you could hit west Ron s birds you could get all the way to 75 on just those two mobs.

  2. #162
    E. Body
    Join Date
    Jul 2007
    Posts
    2,288
    BG Level
    7
    FFXIV Character
    Arximiro Dragonheart
    FFXIV Server
    Sargatanas
    FFXI Server
    Cerberus

    Quote Originally Posted by Tymon View Post
    I will die on the hill that Level Sync ruined the overworld. Yes it made the process less painful, but it also eliminated any reason to go to at least 5 if not 10 zones. Relegating the entire leveling experience 1-75 to MAYBE 4 places was terrible for the community.

    It was exciting leveling up into a new bracket where you get to re-gear and start doing other camps in other zones. Especially if you got people to agree to an underutilized area.
    Many of us feel that way, but the reality for most private servers is there isn't enough of a population to not have level sync. It just creates a nearly unplayable experience in those cases. With Horizon the population might actually be enough to forgo level sync at this point but that remains to be seen.

    They have it set to a 10 level gap max before you see exp penalties. This at least allows friends to play together without remaining exactly in lockstep while leveling. At the end of the day it feels like a good compromise to the old system which was often.. Try for two hours to find a healer/tank.. The individual is 3 levels above everyone else but you have to do something because you're in two hours deep building the party.. Go to a camp and get sub-par exp for 2 hours, everyone leaves feeling slightly annoyed

  3. #163
    i should really shut up
    You can safely ignore me I am a troll

    Join Date
    Sep 2011
    Posts
    6,827
    BG Level
    8
    FFXI Server
    Asura

    .

  4. #164
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,196
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    I remember fighting people to go to different camping spots when I was leveling up jobs, as I often tried to go to places less populated so I didn't have to fight for mobs (as the puller, I hated this). Granted, I don't remember which spots they were anymore as it was 20+ Years ago, but it was like pulling teeth to get people to go away from like, the 4 popular "Known" zones/mobs. I did it, but it was not easy lol. There were a lot of good spots out there if you looked... and had certain -na spells... or just didn't mind finding odd enemies. think I went to Newton Mobplace once.

    Shoot I also remember teaching so many people that debuffs had elements attached. Attack down from Bats could be resisted with Barwater and so forth, not 100% of course but it helped.

    I also remember Meeble Burrows EXP, i pretty much championed that for my Maat's Cap back when that was still somewhat of a big accomplishment pre-Abyssea era, so many people had no idea wtf it was and how insanely good the exp/hr was in Meeble Burrows.

  5. #165
    Caesar Salad
    Join Date
    Nov 2009
    Posts
    31,701
    BG Level
    10

    I miss skillchains

    Sent from my SM-G996U using Tapatalk

  6. #166
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Spicy 75'd his way off crabs in qufim lol, what a scrub. He was poking away at scissor guarded clippers before any form of dispel was available.

    The problem was most mobs had shit that made them less XP friendly, either via OHKO capacity, annoying debuffs, their own gimmicks, or sometimes just a lack of available mobs.
    Buffalo made great manaburn targets (slow, have MP despite no spells), however against melee...not so much due to their high def, and I believe they also have some crit def bonus.
    Good ol boyahda days on spiders were a fucking mess. Sickle Slash had great OHKO potential, and lets not forget spiderweb that overwrites haste.
    Manticore, Spiders, Rabbits all had OHKO potential. Bee's with Final Sting.
    Lets not even mention Malboro lol
    No one went to Blueblade fell to deal with Rocs and their -25% slashing resistance or Rams with the huge HP down TP move.

    Mobs that were less threatening with less annoying TP moves were favored.
    Colibri were squishy, had non threatening TP moves, and the camp was FULL of them.
    Imps were squishy, had an annoying TP move that could be locked out, and also had something like 2/3 the HP of other mobs around their level.
    Puks were kinda annoying but were rather non-threatening. Skoffins were mostly left alone because they had Dispelga and two potential OHKO moves.

  7. #167
    Ridill
    Join Date
    Feb 2007
    Posts
    15,567
    BG Level
    9

    In concept, nothing was wrong with Level Sync and the hate boner I've seen on some servers have about it basically misses the point of why it even came to pass. Players using it the way they did was just a path of least resistance. While 75 was the cap, I generally gave up on the boring EXP parties and took to alternative methods like book grinds and Campaign. They might not've been top EXP, but eliminating the LFG wait, being able to pause when I needed to, and very rarely having competition made it appealing.

    Perhaps my only gripe with the mechanics of syncing was how higher level gear had its stats decimated. If SE had just tailored stat caps for 5 level intervals, I suspect the sync trends would've been a little different. Nonetheless, there was no getting around there being favored mobs to farm since they refused to up base EXP on more dangerous things.

  8. #168
    Hackey Thread Lurker since 2010
    I could have bought an 11 pull and have 1000 gems left over, but all I got was this silly title.

    Join Date
    Dec 2005
    Posts
    8,893
    BG Level
    8

    Quote Originally Posted by NynJa View Post
    Colibri were squishy, had non threatening TP moves, and the camp was FULL of them.


    Sorry first thing that I think of whenever someone mentions Colibri

  9. #169
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Quote Originally Posted by arus2001 View Post
    Nonetheless, there was no getting around there being favored mobs to farm since they refused to up base EXP on more dangerous things.
    They did though, except it was pitiful and embarassing
    https://ffxiclopedia.fandom.com/wiki...#Monster_Bonus

  10. #170
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,631
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Quote Originally Posted by NynJa View Post
    Spicy 75'd his way off crabs in qufim lol, what a scrub. He was poking away at scissor guarded clippers before any form of dispel was available.

    The problem was most mobs had shit that made them less XP friendly, either via OHKO capacity, annoying debuffs, their own gimmicks, or sometimes just a lack of available mobs.
    Buffalo made great manaburn targets (slow, have MP despite no spells), however against melee...not so much due to their high def, and I believe they also have some crit def bonus.
    Good ol boyahda days on spiders were a fucking mess. Sickle Slash had great OHKO potential, and lets not forget spiderweb that overwrites haste.
    Manticore, Spiders, Rabbits all had OHKO potential. Bee's with Final Sting.
    Lets not even mention Malboro lol
    No one went to Blueblade fell to deal with Rocs and their -25% slashing resistance or Rams with the huge HP down TP move.

    Mobs that were less threatening with less annoying TP moves were favored.
    Colibri were squishy, had non threatening TP moves, and the camp was FULL of them.
    Imps were squishy, had an annoying TP move that could be locked out, and also had something like 2/3 the HP of other mobs around their level.
    Puks were kinda annoying but were rather non-threatening. Skoffins were mostly left alone because they had Dispelga and two potential OHKO moves.
    Problem with this is that ToAU came out AFTER the glorious holy age of XI: RotZ. The only time this game "mattered" was when it was all about botting Nidhogg in the Aery. Everything else was just fluff.

    For the core leveling experience in the "Golden Age", leveling sucked. Crabs, beetles, the occasional lizard, mandies and eventually you hit Sky and you better have a bard, fucko.

  11. #171
    i should really shut up
    You can safely ignore me I am a troll

    Join Date
    Sep 2011
    Posts
    6,827
    BG Level
    8
    FFXI Server
    Asura

    .

  12. #172
    Weaboo of the House of Weave
    Join Date
    Mar 2005
    Posts
    10,225
    BG Level
    9
    FFXIV Character
    Arthur Pendragon
    FFXIV Server
    Gilgamesh

    Quote Originally Posted by Arximiro View Post

    They have it set to a 10 level gap max before you see exp penalties. This at least allows friends to play together without remaining exactly in lockstep while leveling. [/I]
    I wish it was 5. That seems fair to me.

  13. #173
    Weaboo of the House of Weave
    Join Date
    Mar 2005
    Posts
    10,225
    BG Level
    9
    FFXIV Character
    Arthur Pendragon
    FFXIV Server
    Gilgamesh

    I feel like the make or break is gonna be how many people seriously want to level up crafts at x1 rate on a server that could shut down any time.

    Nobody is wearing a Haubergeon or Scorpion Harness for weeks, if not months.

  14. #174
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    Be a while before anyone can use abjurations too, comes with the territory though.

  15. #175
    Campaign
    Join Date
    Sep 2007
    Posts
    6,631
    BG Level
    8
    FFXIV Character
    Sean Kipling
    FFXIV Server
    Midgardsormr

    Quote Originally Posted by Tymon View Post
    I feel like the make or break is gonna be how many people seriously want to level up crafts at x1 rate on a server that could shut down any time.

    Nobody is wearing a Haubergeon or Scorpion Harness for weeks, if not months.
    It's not as hard as you remember. I am a casual gamer dad who leveled clothcraft to 95 in 3 months on a 1x era server with ~50 people on it. And my only job was BLM, lol.

  16. #176
    Salvage Bans
    Join Date
    Jun 2008
    Posts
    936
    BG Level
    5

    Quote Originally Posted by Kipling View Post
    It's not as hard as you remember. I am a casual gamer dad who leveled clothcraft to 95 in 3 months on a 1x era server with ~50 people on it. And my only job was BLM, lol.
    It's different when there's 50 people on a server vs 300 vs 3000.

    With 50 on the server I'm sure you had a lot of friends giving you mats/selling mats for cheap (as selling mats for high prices also hurts the buyer in the end). Less competition at camps to farm mats.

    With 3000 on the server, real supply/demand kicks in and prices will inflate. You'll also get people artificially raising prices (good luck stopping 3000 people, if you get that many, from abusing the AH selling 21+ items at a time).

  17. #177
    Campaign
    Join Date
    Sep 2007
    Posts
    6,631
    BG Level
    8
    FFXIV Character
    Sean Kipling
    FFXIV Server
    Midgardsormr

    I'd actually wager it's harder some of the time because I had to farm everything myself. People are generally carried by the fact that synth materials are just available for purchase.

    Edit: Doing the same craft to the same level on a 1k person server was easier because I could just efficiently farm gil and buy EVERYTHING.

  18. #178
    Caesar Salad
    Join Date
    Nov 2009
    Posts
    31,701
    BG Level
    10

    Yeah but then you gotta sit there and raise it at 1x speed lol

    Forgive me if you answered this elsewhere, but what are your stances on map apps? I'd ask about fish and farm bots, but I'm assuming farming and fishing bots are 100% not allowed, which really sucks but I understand why. Also, any changes to gardening?

    Sent from my SM-G996U using Tapatalk

  19. #179
    Campaign
    Join Date
    Sep 2007
    Posts
    6,631
    BG Level
    8
    FFXIV Character
    Sean Kipling
    FFXIV Server
    Midgardsormr

    Quote Originally Posted by Salodin View Post
    Yeah but then you gotta sit there and raise it at 1x speed lol

    Forgive me if you answered this elsewhere, but what are your stances on map apps? I'd ask about fish and farm bots, but I'm assuming farming and fishing bots are 100% not allowed, which really sucks but I understand why. Also, any changes to gardening?

    Sent from my SM-G996U using Tapatalk
    We have ApRadar on the banned list because it lets you see a lot of things you can't see otherwise in the client. However we allow addons like minimap and of course modified map dats.

    As for gardening, they built it using the systems documented online so you should be able to find guides for it.

  20. #180
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,631
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Windower will not be allowed, right? Alt-tabbing wouldn't give that classic 75 feel.

Page 9 of 44 FirstFirst ... 7 8 9 10 11 19 ... LastLast