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  1. #501

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    Quote Originally Posted by Andalusian girls View Post
    [/spoiler]

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    it being casual / an intermittently suicidal woman accepting a death she can't prevent means it's ok to not tell a girl you're planning to murder them before starting a sexual relationship with them... ?

    strange position to take guys ngl

    i may be taking a brave and a bold stance, a heroic stance, but i think a person deserves to know if the person they're sleeping with plans to kill them and everyone they know before they make a decision re the sleeping
    Spoiler: show
    Verso do be showing a lot of hypocrisy like how he lashed out at Maelle for dusting painted Alicia despite her pointing out that his end goal would accomplish the same thing. Ben Starr does a great job delivering the “It’s different! I wasn’t ready!” line conveying the very real feeling many experience when they claim to have accepted death right up until the moment they must confront it.

  2. #502

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    Spoiler: show

    ye that was one of my favorite parts of the game flexing its subtlety in writing with outstanding voice acting by Starr. i don't hate hate Verso for what it's worth, much like Maelle he's the product of prolonged trauma and suffering an existence he can't escape or give meaning to anymore. all mixed up in his decision to do the *right* *thing* is simply a desire to die and end it.

  3. #503
    Kevin Chang
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    Quote Originally Posted by Anoat View Post
    Spoiler: show
    Verso do be showing a lot of hypocrisy like how he lashed out at Maelle for dusting painted Alicia despite her pointing out that his end goal would accomplish the same thing. Ben Starr does a great job delivering the “It’s different! I wasn’t ready!” line conveying the very real feeling many experience when they claim to have accepted death right up until the moment they must confront it.
    Quote Originally Posted by Andalusian girls View Post
    Spoiler: show

    ye that was one of my favorite parts of the game flexing its subtlety in writing with outstanding voice acting by Starr. i don't hate hate Verso for what it's worth, much like Maelle he's the product of prolonged trauma and suffering an existence he can't escape or give meaning to anymore. all mixed up in his decision to do the *right* *thing* is simply a desire to die and end it.
    Spoiler: show
    Neither are motivated entirely, or even primarily, by ethical considerations (saving the painted world vs. saving their family); they are human and so naturally their personal desires (living in a safe comfortable fantasy vs. getting to die and escape the lie) are at the center of their motivations. We're inclined to assume Verso is the more selfish one though because we form attachments to the other characters who would be wiped out as a consequence of his plan. I think that the scenes of Verso at the end of Maelle's ending are meant to reinforce that she's not more selfless than Verso. Meanwhile the grieving at the end of Verso's ending remind us that he's doing it for his family as well as himself.

    I think the interesting question would be what would Verso have done if Maelle COULD exercise self-control. If she was willing to leave the painting after "just a little more time" like she falsely promises to Renoir after the last battle. Would he himself want to be dusted like painted Alicia... or would he want to free the part of real Verso's soul that was stuck painting?

  4. #504
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    Quote Originally Posted by Andalusian girls View Post
    [/spoiler]

    Spoiler: show

    it being casual / an intermittently suicidal woman accepting a death she can't prevent means it's ok to not tell a girl you're planning to murder them before starting a sexual relationship with them... ?

    strange position to take guys ngl

    i may be taking a brave and a bold stance, a heroic stance, but i think a person deserves to know if the person they're sleeping with plans to kill them and everyone they know before they make a decision re the sleeping
    Spoiler: show

    Eh I mean depends on when you hit the scene with Sciel, the Lune one obviously has to come after Act 2 ending because you can't advance her until the parents thing. But it's made pretty clear imo that Verso is very back and forth over the entire thing up until he sees Aline suffering and coming back so sudden into the painting again after just being pushed out. He knows she can't keep this up AND he's a painted representation of who she saw Verso, so he's going to sacrifice himself for his family because that's what real Verso did more then likely.

    Though in regards to the sex, I didn't see any indication it was anything beyond "Lets let go of some stress" from Sciel. Verso might be developing some feelings for her/them as Esquie points out he smiles when they talk etc etc but Sciel is VERY fucking clear about her wanting her husband back, but again at that point Verso might be actively planning on pushing Aline out to the end of all of the canvas OR might be after Act 2 and he might be wanting to fight for the canvas.

    In talking with Sciel he asks too if she would bring Pierre back if she could and she says 'no' now knowing what it has done to him and how he suffers.

  5. #505

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    Spoiler: show
    yeah again it being casual in no way impacts notions of consent and full knowledge. you don't get to lie to people and trick them into sex just because they aren't falling in love with you.

  6. #506
    Kevin Chang
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  7. #507
    Member since 2006 and still can't think of a title.
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    Just got the third character and can now jump to dodge attacks.

    Jesus fuck I suck at Larry/Dodge and fast attacks. That three hit combo I basically have to dodge, can't time parry. And that heavy two hitter that stuns on second hit, I miss the parry window on the second swing every time

    Sent from my SM-S928U using Tapatalk

  8. #508

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    Quote Originally Posted by Melena View Post
    Just got the third character and can now jump to dodge attacks.

    Jesus fuck I suck at Larry/Dodge and fast attacks. That three hit combo I basically have to dodge, can't time parry. And that heavy two hitter that stuns on second hit, I miss the parry window on the second swing every time

    Sent from my SM-S928U using Tapatalk
    You’ll get it after enough reps. Half the fun is encountering a new enemy and learning their patterns. No shame in dodging until you get comfortable enough to parry. I don’t remember if the game tells you this or not, but when you dodge if you get the pop up that says DODGE it means you were in the grace period to dodge but would have failed a parry attempt. If you get the PERFECT pop up, it means you would have succeeded in a parry attempt. So once you get the timing down with PERFECTs on your dodges, you can start using Parry to counterattack and really drop some big dick damage.

  9. #509

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    love and die by the swoosh sound my child the audio cue is a lot more reliable and rhythmic than the visuals the game shows

  10. #510
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    Quote Originally Posted by Melena View Post
    Just got the third character and can now jump to dodge attacks.

    Jesus fuck I suck at Larry/Dodge and fast attacks. That three hit combo I basically have to dodge, can't time parry. And that heavy two hitter that stuns on second hit, I miss the parry window on the second swing every time

    Sent from my SM-S928U using Tapatalk
    Well you gotta Parry not Larry, so there's your issue.

    The dodge window is much better then the parry window so I would rely on dodging over parry to learn. Like Anda says, a lot of attacks have a clear sound just before the attack lands, which is the parry window/perfect dodge timing. There are a few enemies, especially later on that have very very LONG wideups for some attacks so it takes a lot of practice and getting used to the enemies and what they do. I think there's a picto for getting 1 AP for each perfect dodge? Or maybe just one per turn, but either way that will help out a ton since the reason you parry is getting a shit ton of AP back.

  11. #511
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    Quote Originally Posted by Andalusian girls View Post
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    yeah again it being casual in no way impacts notions of consent and full knowledge. you don't get to lie to people and trick them into sex just because they aren't falling in love with you.
    Spoiler: show
    I get what you are saying, but the complexities of what information about someone else you are entitled to have to effectuate full consent are pretty thorny. In a full relationship the expectations for full disclosure are elevated because you are attempting to build something durable. But in casual sexual encounters I would argue that there are many things people commonly fail to disclose that simply aren't deal breakers when the encounter is a mere physical act.

    Political stances are an obvious one. Someone may think all MAGA are abhorrent people, or all Zionists are child murderers, but the issue simply never comes up. Does that mean it's deceptive for someone to fail to affirmatively disclose that they believe in the complete dispossession of Gaza and the West Bank? Or shipping anyone outside of European origin to El Salvador?

    The burden arguably lies on the person whose consent is conditional to test (beyond things that we as a society have come to expect should/must be disclosed like health risks of STDs).

    In this case, worded more kindly to Verso than "I want to murder you", are you presupposing that Verso has the affirmative obligation to tell them "I value the life of my mother and sister more than this world."

  12. #512

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    So apparently it is possible to be caught in a game breaking bug in New Game+. If you start NG+ with the Auto Death picto equipped, you get caught in an endless loop of instant death when you face the first actual enemy because you can’t change your pictos yet at that point.

  13. #513
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    You use autodeath without second chance?

  14. #514

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    Somebody did, in the name of science

  15. #515
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    Super cool just delving into the music more and picking up on themes showing up in certain areas and instruments being used to represent characters, etc etc. 1st half of vid is before she played the game and 2nd is afterwards.

    Spoiler: show

    During the opening before the gommage happens you hear Renoir's theme play softly before people vanish because it's him doing it...like holy fuck that attention to detail

  16. #516
    Member since 2006 and still can't think of a title.
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    Quote Originally Posted by Meresgi View Post
    Well you gotta Parry not Larry, so there's your issue.

    The dodge window is much better then the parry window so I would rely on dodging over parry to learn. Like Anda says, a lot of attacks have a clear sound just before the attack lands, which is the parry window/perfect dodge timing. There are a few enemies, especially later on that have very very LONG wideups for some attacks so it takes a lot of practice and getting used to the enemies and what they do. I think there's a picto for getting 1 AP for each perfect dodge? Or maybe just one per turn, but either way that will help out a ton since the reason you parry is getting a shit ton of AP back.
    Fucking autocorrect I swear

    Fought the first trumpeter boss. Took me watching a video to realize one of his attacks was one swing, followed by two green orbs.

    One shot him after that. Just got to the Gestral village.

    Also really wish the game explained equipping lumia better.

    Sent from my SM-S928U using Tapatalk

  17. #517
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    Quote Originally Posted by Anoat View Post
    So apparently it is possible to be caught in a game breaking bug in New Game+. If you start NG+ with the Auto Death picto equipped, you get caught in an endless loop of instant death when you face the first actual enemy because you can’t change your pictos yet at that point.
    lol...

  18. #518
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    Quote Originally Posted by Melena View Post
    Fucking autocorrect I swear

    Fought the first trumpeter boss. Took me watching a video to realize one of his attacks was one swing, followed by two green orbs.

    One shot him after that. Just got to the Gestral village.

    Also really wish the game explained equipping lumia better.

    Sent from my SM-S928U using Tapatalk
    The Lumina thing I have seen mentioned in a few places. In case its helpful:
    Spoiler: show

    Four battles with a picto equipped will unlock the passive for everyone to equip with their Lumina points, the passive does not carry the stat boosts of the picto, and the stat boost do not affect damage if they boost a damage-related stat on your currently equipped weapon, because they don’t actually raise the attribute numeric amount, just the stat itself (e.g., health versus vitality).

  19. #519

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    Patch notes today
    Expeditioners,


    Patch v1.4.0 is now LIVE!

    We’re SUPER excited to bring you the Battle Retry option in this update, which has been one of our most requested QoL additions! We’re also thrilled to have added Frame Generation and Low Latency on compatible NVIDIA and Intel GPUs.

    Take a look at the biggest changes in this update:

    Performance & Visuals

    DLSS & XeSS Enhancements: Added Frame Generation and Low Latency Mode support for both DLSS and XeSS (compatible GPUs only). Enjoy smoother gameplay and lower input lag!

    Quality of Life Improvements

    Battle Retry Prompt: A new pop-up window appears after defeat, giving you the option to quickly retry the battle.

    Lumina Cost Display: The Pictos menu now clearly displays the Lumina cost of each ability for better planning.

    Autoplay Dialogue: Added an optional autoplay feature for dialogues outside cutscenes. You can toggle it in the settings and during dialogues.

    Separate Volume Sliders: Audio settings now lets you independently adjust the volume for exploration and combat phases.

    Accessibility

    Added icons to Lune’s Stains to improve readability and accessibility for colorblind players.

    Combat

    Lune's "Thermal Transfer" skill will no longer grant an extra turn without meeting the Stain consumption requirements

    Characters will no longer gain immortality when using the Second Chance pictos combined with Healing Boon and Protecting Death

    Misc:

    Fixed the Rocher holding a crystal occasionally despawning after reentering the Stone Wave Cliffs

    Fixed some players being teleported behind the Monolith upon loading a save

    Fixed Gameplay modifiers being applied to a New Game save when enabled on other saves

    Fixed landing as Esquie without the party spawning, leading to input loss

    Fixed the Fog on Flying Manor covering the screen and blocking the view on Steam Deck

    Achievements:

    Fixed journals vanishing after loading a Save File that was created at the exact moment of picking up that journal

    The following two trophies should now pop for you when you load your save if you were effected by these bugs:

    Fixed "Expeditioner" and "Trailbreaker" achievements not unlocking if the characters reach a level higher than 33 or 66 after a battle

    Fixed 'Connoisseur' and 'Follow The Trail' achievements not unlocking after collecting all required items on some savefiles

    Environmental Polish

    Various environmental bugfixes, tweaks and visual polish across multiple levels for a more immersive experience.

    Thank you all for your continued support for Clair Obscur: Expedition 33! Of course, there is more to come in the future…

    Until then,

    Tomorrow comes!

    ~ The Expedition 33 Team

  20. #520
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    Quote Originally Posted by Anoat View Post
    So apparently it is possible to be caught in a game breaking bug in New Game+. If you start NG+ with the Auto Death picto equipped, you get caught in an endless loop of instant death when you face the first actual enemy because you can’t change your pictos yet at that point.
    Spoiler: show
    My ng+ carried over the x20 health modifier and you similarly do not have the ability to change this until after the beach. I plowed through thinking it was just part of the increased difficulty like fromsoft games and let’s just say I spent a long ass time in Lumiere since Gustave’s dmg output plateaus pretty quickly.

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