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  1. #321
    Yoshi P
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    Also, demanding less from developers or any profession makes them lazy af lol. Look at FIFA series, we’ve been getting roster upgrades and gameplay adjustments for over 10 years, 70$ each release. When they’ve had a competition from Konami they actually had to overhaul their entire games, many times. Their best product came within their harshest criticism/competition periods.

    And here we have Nintendo, charging 40$ for each Galaxy remaster (no, not the 1+2 one. Just a SINGLE game) where you can get the whole Intergrade for the same price.

    You are the consumer, demand most you can form multi-billion corps, be relentless because they are being so. They’ve got departments composed of the most brilliant of their sector whose only task is to figure out how to get the most out of your pocket.

    You can go lenient on indies.

  2. #322
    D. Ring
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    Quote Originally Posted by Karbuncle View Post
    this is the second time you’ve mention AI use in the game, can you provide some evidence for this? Ive done my best to come up with something through google-fu and nothing substantiated came up.
    .
    Because there isn't any proof. Also, if looks could kill, Dragon Warrior would have done that when Pokemon first started.

  3. #323
    Absolute Messenger of Promathia
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    What

    Edit: I was also watching an AnyAustin video and remembered what the Pokemon Trailer reminded me of.

    Spoiler: show




    Them buildings straight from GTA3. Also look at the building on the right, its clear those windows are suppose to form a Pokeball, like this ( 0 ), the 'windows' on the first floor have that pattern minus the 0 in the middle, but if you notice, they're arranged like ( 0 (, which while I can't say for 100% certain seems like a tiling mistake, because the intent very much looks to be a Pokeball.

    How can anyone defense such incompetent laziness from a $70 game?

  4. #324
    Mr. Bananagrabber
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    Mrbeansman white knighting for Pokemon games having shitty graphics is never not amusing.

  5. #325
    E. Body
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    Quote Originally Posted by Krandor View Post
    Mrbeansman white knighting for Pokemon games having shitty graphics is never not amusing.
    I mean it's even funnier because not only are the graphics terrible but the games run like shit on top that. Like how can you possibly defend that shit with a straight face.

  6. #326
    Graduate of the BG School of FFXI
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    Quote Originally Posted by Bweigelt View Post
    I mean it's even funnier because not only are the graphics terrible but the games run like shit on top that. Like how can you possibly defend that shit with a straight face.
    Yeah you need a super responsive game for all that turn based combat.

    Sent from my Pixel 7 using Tapatalk

  7. #327
    E. Body
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    I mean yeah? I'm not a big fan of a slideshow with 10 fps. Video games are a visual medium the least they can do is the bare minimum.

  8. #328

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    art design and performance are def both more important than raw graphical horsepower, but the latter is always welcome if the first two are present. just moving through a game like Cyberpunk these days is a wonder if you can juice it out. what i'm most impressed with re the console Pokemon games is they made a bad-performing title that doesn't look very nice with mostly uninspired art design, the ol 0/3 trifecta.

  9. #329
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    Yeah we saw it a lot of on the switch, where art design was super impactful because the machine itself was so weak, but pokemon couldn't even get that right. Like look at metroid prime remastered on switch and the performance that gets while looking so good vs any of the pokemon games. Like they have unlimited money and it's a first party game, they couldn't have had Monolith come in and give em the goods?

  10. #330
    Salvage Bans
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    Quote Originally Posted by Bweigelt View Post
    I mean it's even funnier because not only are the graphics terrible but the games run like shit on top that. Like how can you possibly defend that shit with a straight face.
    Yeah, I remember playing scarlet and violet. And I kinda suspected a lot of of the bitching might have been bad faith, like, maybe they try to aggro a bunch of pokemon in the main world to chug the switch so they can use that as ammo to denounce the game on twitter, that kind of stuff.

    But I remember specifically the game during the main story asks you to get like 12 sunflora, and my switch CHUGGED to like 4 fps. That kinda melted my brain that they made a quest that drew attention to how awful its performance was.

  11. #331
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  12. #332
    Graduate of the BG School of FFXI
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    Seeing those demos of Prime 4 using the mouse tech on the Joycons for mouse aim is one the coolest uses of hardware tech I've seen In a long time.

    Sent from my Pixel 7 using Tapatalk

  13. #333
    Queen of the Pity Party
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    got mine this weekend. huge fan of the magnets. that's not humor; my biggest gripe about the old switch was that I use it in handheld a lot and the controllers tended to get loose over time and lose the connection. the magnets fix this, they're so much better

  14. #334
    Ridill
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  15. #335
    RNGesus
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    Don't play with my heart like this

    There's a nintendo direct tomorrow isn't there?

  16. #336
    Ridill
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    Indeed. There are strong rumours about XC2:DE or something similar, so she might have been recording some new lines for that

  17. #337
    RNGesus
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    I ain't buying a Switch 2 for a remaster. Although if they remove the gacha system I'll consider it.

  18. #338
    Yoshi P
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    Early reports suggest that RE 9: Requiem looks and runs awesome on the console. Solid 60 fps is the most surprising part.

    Capcom did an amazing job with RE Engine.

  19. #339
    Mr. Bananagrabber
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    As long as it's not an open world game

  20. #340

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    yeah the RE engine has always been a banger of good looking beautifully optimized games with small environments but clearly was not designed for open worlds where it goes to die

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