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  1. #281
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    I only have a small handful of media in actual 4k on my home server. High quality 1080p through a TV upscaler (which are very good these days) is gonna be indistinguishable from 4k at a fraction of the size for the vast majority of content.

  2. #282
    Caesar Salad
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    I notice that shit immediately. Compression artifacts, low bitrates, all that shit grinds my gears. Not enough to avoid the content, but just enough to be dissatisfied and grumpy about it lol.

    I just watched Tombstone in actual 4k the other day, and it blew me away after watching all these streaming clips prior. It's not just a YouTube thing either though, all the streaming apps got that noticable blockiness or fuzzyness to them when playing on my 4k.

    Sent from my SM-S936U using Tapatalk

  3. #283
    BG's #1 Hatsune Miku fan!
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    Good OLED with Dolby vision + surround sound speakers + A/V Receiver + 4k Blu-ray player w/ Dolby support = Movie Nirvana.

  4. #284
    Caesar Salad
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    And play that same movie on Disney+ and cry over the quality difference. Both will say they're in 4k, and they are, but your eyes don't lie cause the resolution isn't the whole story.

    Sent from my SM-S936U using Tapatalk

  5. #285

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Krandor View Post
    Graphical fidelity is very much at the point of diminishing returns now. Uncharted 4 was 10 years ago and still holds up phenomenally to other AAA games.
    i just replayed God of War 4 on a PS5 and was a little jarred by how relatively little graphics have advanced

    like yes Cyberpunk maxed absolutely smokes it but the canyon between 2010 and 2018 was enormous, 2018 and 2026 not so much

  6. #286
    Campaign
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    Graphics fidelity is often mistakenly used as a term to describe good art direction. This is what makes older games hold up, but when you get into the technical aspects of games there has been quite a huge leap in fidelity and it depends on the game that makes use of it and how visible it is. There have been huge leaps in lighting and compression which makes it easier to create visuals that would take longer if manually doing it, these things are not always noticeable as the end result is almost the same.

  7. #287
    Caesar Salad
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    Advances in lighting and textures have dropped my frames and resolution on console and I notice it. Not enough to spend high 3 figures, but it's there. I know for a fact GoW would look better on my PC or PS5 pro, but I got a base ps5 so I deal with it. Still looks great, but I do wish it was the best possible version.

    Sent from my SM-S936U using Tapatalk

  8. #288
    Resident Moogle
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    Quote Originally Posted by Salodin View Post
    And play that same movie on Disney+ and cry over the quality difference. Both will say they're in 4k, and they are, but your eyes don't lie cause the resolution isn't the whole story.
    I've yet to see any streaming service where 1080p/4K stream setting even remotely matches what a standard 1080p blu-ray movie outputs. The second you hit a dark scene it all goes to shit.

    Quote Originally Posted by Andalusian girls View Post
    2018 and 2026 not so much
    The only thing that's increased since 2018 is your GPU spec needed and drive space to maintain relatively the same visual quality as some of the technically best visuals before it.


    Quote Originally Posted by Mayareira View Post
    The question is, will the leap from PS5 Pro to PS6 will be as dramatic as PS3 to PS4? I'd be positively surprised if it ends up to be 1/2 of it.
    I don't expect a PS6 to be anything more than a PS5 Pro-Pro, with the price of current components. Maybe a little more RAM, and access to FSR4 without needing extra hardware (PSSR), and slightly better RT performance. I'm not expecting a PS6 to do Cyberpunk with pathtracing at 1080p with all settings as high as they can go, for example. Just getting off of RDNA2 alone would give general performance boosts at any rate to allow pushing a higher internal resolution at the least.

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