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  1. #1
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    Star Fox (NSW2) - June 25, 2026

    Star Fox is an action-packed adventure based on Star Fox 64 for Nintendo 64. Experience new gameplay modes (and rediscover returning ones) as you embark on a dangerous mission to save the Lylat System—which can now be explored in greater detail thanks to a complete visual overhaul of the game.

    Maniacal scientist Andross seeks control of the Lylat star system, and only Fox McCloud and the Star Fox team stand in his way. Pilot your Arwing and travel the system battling opposing forces and performing thrilling aerial maneuvers, like barrel rolls and somersaults, to shake off enemies. Find alternative routes through the Lylat System during multiple playthroughs, taking on new missions and varied challenges. Plus, team up with friends in the new four-versus-four multiplayer Battle Mode.

    Star Fox is a cinematic take on the Star Fox 64 game, featuring newly overhauled character designs, freshly revamped looks for each stage, plus detailed cutscenes, fully voiced dialogue and a sweeping orchestral soundtrack. The game also includes Joy-Con 2 mouse controls and a brand-new GameChat feature that puts you in the cockpit as your favorite characters from the Star Fox universe.

    Key Features
    • A Modernized Adventure – Star Fox is based on the Star Fox 64 game and features a complete visual overhaul that takes full advantage of the power and performance of the Nintendo Switch 2 system. Explore diverse planets and the insides of a nebula within the Lylat System, from the vibrant world of Corneria to the desolate, polluted oceans of Zoness. There are also all-new cinematic cutscenes featuring fully voiced dialogue and never-before-seen mission briefings between stages, where you can learn even more about the characters and worlds that make up the Star Fox universe.
    • Intense Space Combat – Hop into your Arwing, a high-performance aerospace fighter, and use laser blasts to take down opposing forces. You can also brake in mid-air to get enemies off your tail (no pun intended), deploy a Boost for added thrust, do a somersault and, of course, pull off barrel rolls to defend against incoming fire.
    • New and Returning Game Modes – Star Fox features a variety of different modes, including:
      • Campaign Mode – Travel to a wide variety of planets, navigate through asteroid fields and engage in free-flying dogfights. Choose between Easy or Normal difficulty at the start and hone your skills to earn all the medals needed to unlock the Expert setting. The objectives you complete, foes you defeat and other actions you take can alter your route and what you do in each stage. Taking different routes can also affect the stages you encounter on your path through the system, so there’s always a reason to revisit each mission.
      • Challenge Mode – Replay stages you’ve cleared and take on a variety of new objectives and challenges, some of which you won’t find in Campaign Mode. Challenges are available in either Normal or Expert difficulty settings.
      • Battle Mode – Gather up your crew to compete in all-new 4-vs-4 dogfights, with up to eight players divided between Team Star Fox and Team Star Wolf. This mode features three stages with different objectives: secure control of a designated zone on Corneria, collect energy crystals on Fichina, or retrieve cargo from space pirates in Sector Y. Join team battles online via private matches, or match with players from near and far. With GameShare3, up to four players can take to the skies locally or online through GameChat. While GameShare online is only available for Nintendo Switch 2 systems, local GameShare allows sharing of compatible games with both Nintendo Switch 2 and Nintendo Switch systems.
    • Additional Nintendo Switch 2 Features
      • Joy-Con 2 Mouse Controls – If you are playing the game solo in Campaign Mode and/or Challenge Mode, you can swap seamlessly between button and mouse controls with the Joy-Con 2 controller. The mouse control feature allows for more intuitive aiming, and if a friend joins in, either on the same system or through GameShare via GameChat, they can assume gunner duties while you focus on flying (or vice versa!).
      • GameChat Character Avatars and AR Filters – Appear as Fox McCloud or any of his crew while chatting with friends using an interactive avatar that mirrors your expressions and movements in GameChat4. With the game’s AR Filters, you can also add a pair of Star Fox-like ears or a Falco-inspired beak that moves when you talk.
    https://www.nintendo.com/us/store/pr...-fox-switch-2/

    A demo is now available.

  2. #2
    BG Medical's Student of Medicine
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    So far I love it. The free roam parts are pretty fun and I'm having to get used to controls all over again. Wish they would have kept the models in line with the Mario Galaxy movie.

  3. #3
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    Ended up accidentally doing the hardest path on my first run purely on muscle memory. Haven't played any version of Star Fox 64 in 10 years. Forgot how annoying the Sector 6 boss is. Hadn't died at all till that point.

    The game looks beautiful, weird character designs aside, and runs great. It looks the way I felt it looked as a kid playing it in '97. Watching the opening sequence on Corneria and hearing a fully orchestrated version of the music made me very nostalgic. Only played one run and a few challenges so far but I'd say the game is a lot of fun.

  4. #4
    Resident Moogle
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    Was watching another stream the game since I don't own a Switch 2, and frankly, I was mainly curious to see how much changed beyond just being a visual remake of the N64 game, since I generally don't grab remakes/ports/etc that add nothing substantial over a version I already own.

    What I didn't realize was how little damn HP the bosses had in the game on Normal. I had to look up footage of 64 just to check if the didn't nerf it from there, but it seemed to be just as easy there as well. The only real notable gameplay change I could tell is just the game being both being wide-screen, but also wider FoV. Eg. Star Wolf crew on Fortuna is far easier to keep onscreen, and thus easier to take down as a result.


    Spoiler: show
    I was kinda hoping that this remake would have been an excuse to extend some of the stages so the core game isn't so short, or adding far more forks to the mix in a level. The amount of new cutscenes to gameplay is also ridiculous. You spend almost as much time watching stuff than playing the game as you are, but I guess maybe people will like that, where-as I more just prefer the quick level briefing & in-mission chatter to fill in the remainder of information.

    Maybe there's more to unlock later, or there being more to that James prologue teaser later on, but all I saw from this guy was unlocking little Challenges to do after the fact


    Visuals looked alright and clean, but it also looked like something the Switch 1 could have ran as well. The music was a treat to hear though, god damn.

    weird character designs aside
    It's the necks/neckscruff of Falco & Fox that bother me. Slippy, Peppy, and Pepper look alright in comparison.

  5. #5
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    Initial impression after doing one run is that the sensitivity feels higher than I remember it, but it's also been over a decade since I played it, so maybe I'm misremembering.

    Starfox 64 was the first game we had on the N64 and so we played it a ton -- I imagine I'll be doing the same again.

  6. #6
    Relic Shield
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    Quote Originally Posted by Kaisha View Post
    It's the necks/neckscruff of Falco & Fox that bother me. Slippy, Peppy, and Pepper look alright in comparison.
    For me it's the eyes. Especially Fox and Falco. They need to either be more cartoony/anime, or more like real animal's eyes. They kinda look like cowardly lion's from the Wizard of Oz.

  7. #7

    Sweaty Dick Punching Enthusiast

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    Got it today, finished the hard playthrough in less than an hour. I guess I didn’t realize as a kid how short the levels were. I’ll fart around with it to see the other paths. Very nice presentation, and not a lot has changed from the core gameplay of Star Fox 64. If it ain’t broke don’t fix it I guess, just make it look nicer?

    I hopped online to do the PvP and played a couple games, it was…fine. Didn’t blow me away but it wasn’t terrible. I don’t know if I can see myself spending much time with that aspect of the game unless something wows me the next few times I play.

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