Yeah, INT bonuses..
Yeah, INT bonuses..
two sets of weapons,
One set is level 72 and they all have TP Bonus,
the other set all have Enchantment: Enfire and Add Effect: Fire Damage
Ranged Accu for RDM?
WTF?!?!?!?!
http://www.killingifrit.com/forums.php?m=posts&q=32764
also there's a mantle thats HP+80
and another one thats str+3 attack+15
RDM: Magic Accuray +6 on the head JSE piece. Magic Accuracy +5 on the body piece that doesn't go with the wise set. It will be interesting to see the difference in effect between +15 enfeebling skill and +5/6 magic accuracy.
there's a set of earrrings in the 30's that give +3 to all skills. like the lvl 65 torques. There's a ring with +7 accuracy. and another that's +5 acc and r.acc.
Astral earring. a new hairpin with +55 MP.
There are a set of belts I believe that improve weaponskill accuracy and damage as a latent effect. one for each element. My guess is you have to equip whichever one the element of the weaponskill matches.
this page got them all, well at least will be at 10 est
http://ffxi.somepage.com/news/94
Faerie Hairpin
Level: 70
HP -20
MP +55
Jobs: All
Head
after that one, Zenith Crown becomes pretty much a decorative item for those who used it only for it's mp lol
Zenith 2 (|Can I have it?|) then? =p
hirro you know i like to go rdm/rng <_< thats awsome