
Originally Posted by
worldbfree
I been thinking, especially now since the next update doesn't have seem to have any new equip for RDM yet. It must be SE thinks it has put out a viable JSE for RDM. So maybe it actually is viable.
It is very intresting that "Magic Accuracy" is found on Wise Set and nowhere else. So I think alot of the theories out there right now are false.
Sure it doesn't say Magic Accuracy +5-6%, or 3% or whatever, but that doesn't mean ot does not function this way.
Magic Atk +5 adds 5% but it is not worded as such. and Treasure Hunter +1 or Steal +1 definitely don't function as +1%.
The four theories out there are
1) Magic Accuracy + 1 : +1 Elemental, Enfeebling, Dark
2) Magic Accuracy + 1: +2 Elemental, Enfeebling, Dark (seems kind of random)
3) Magic Accuracy +1 = +1% Elemental, Enfeebling, Dark
4) Magic Accuracy +1 = a Partial Elemental Stave (as far as resists go)
The theories become more sexy with 3 and 4 making the Wise set a viable purchase. 4 Being incredibly sexy
The fact remains however that the hat and body, with +5-6 Magic Accuracy replace vital slots for RDM AF and AF2 Enfeebling. Which would result in losing out on +30 Enfeebling.
Assuming 4, which actually seems the most intuitive when you think about it - and seeing as how little difference Enfeebling Skill tends to matter end game, it may be beneficial to use the some of the Wise set in the hopes that in the "Enfeebling Equation" having a 30% Magic Accuracy (Chasuble +1, Wise Cap +1, Braconi +1, HQ Staff) is more important then +30 enfeebling
It would seem like it is....plus you can always add Master Caster Bracelets, Elemental Torque etc.