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  1. #41
    Genoslut
    Join Date
    Jul 2004
    Posts
    3,849
    BG Level
    7

    So then propose your job mechanics.

  2. #42
    Cerberus
    Join Date
    Apr 2005
    Posts
    465
    BG Level
    4

    not too sure, but it deffinently wont be what you described.

  3. #43
    Relic Shield
    Join Date
    Apr 2005
    Posts
    1,554
    BG Level
    6

    Obviously we need a Mechanic job, cause that is all you guys ever talk about. You could throw wrenches, eat fish, and then die.

  4. #44
    Fake Numbers
    Join Date
    Apr 2005
    Posts
    98
    BG Level
    2

    Saying they'd definately fix the jobs we already have would've made me happier... This has got to be the first FF I've played where my characters don't seem any stronger than when I started.

    More gimped jobs? (No thanks.)

    Since we're dreaming, Blue Mage and Geomancer for teh win! I would say Mystic Knight, but that's what Red Mages would be if we had EnStatus spells and EnSpells that weren't weak. *hides bitterness*

  5. #45
    Sea Torques
    Join Date
    Jun 2005
    Posts
    661
    BG Level
    5
    FFXI Server
    Cerberus

    pfft, no one's said gun mage yet?
    RNG and BLM combined into an unstoppable killing machine {Yes, please.}

    p.s. hihi my first post

  6. #46
    Melee Summoner
    Join Date
    Mar 2005
    Posts
    44
    BG Level
    1

    How bout these:

    Jobs:
    Dancer- Buffs party
    Gladiator- maybe good at Ballista?
    Oracle- controls time and space
    Mime- mimics another party member
    Engineer- Uses tools (drills, noise makers, use your imagination) to fight
    Gunblade- Uses gunblades as main weapons (FF8)

    Comments?

  7. #47
    Banned.

    Join Date
    Mar 2005
    Posts
    367
    BG Level
    4

    a

  8. #48
    Ridill
    Join Date
    Aug 2004
    Posts
    12,275
    BG Level
    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by Omaedon
    Since we're dreaming, Blue Mage and Geomancer for teh win! I would say Mystic Knight, but that's what Red Mages would be if we had EnStatus spells and EnSpells that weren't weak. *hides bitterness*
    They need to either give RDMs higher tier enspells or an passive ability to increase our enspell damage. I don't think Mystic Knight would be strong enough to make a whole class, but I think RDM would benefit from some more Mystic Knight abilities.

  9. #49
    Relic Shield
    Join Date
    Sep 2004
    Posts
    1,726
    BG Level
    6
    FFXI Server
    Bahamut

    oh, give rdms even more of a reason to melee?

    get your ass in the back of the pt and refresh.

  10. #50
    Relic Shield
    Join Date
    Apr 2005
    Posts
    1,554
    BG Level
    6

    Quote Originally Posted by Mifaco
    oh, give rdms even more of a reason to melee?

    get your ass in the back of the pt and refresh.
    That is why they need to have a new job be mystic knight. And have the job set up in the way almost all rdm dreamed their own job was going to be. So when you see someone lvling mystic knight, you can just learn to ignore them and find the real rdm.

  11. #51
    Puppetmaster
    Join Date
    Jan 2005
    Posts
    51
    BG Level
    2

    Quote Originally Posted by Maren
    i call bullshit
    But Im still open for a white lie or two. If they add Bahamut to the "summon" thing, Im quitting Ranger forever and leveling SMN . THE BLUE MAGE RUMORS ARE TRUE. I hope they add a job like Batman, graplink hooks and gadgets and shit would be cool...

    Oh wai thats City of Heroes.

  12. #52
    Ridill
    Join Date
    Jan 2005
    Posts
    19,023
    BG Level
    9

    I don't care for Jobs much, what I want are more roaming style dungeons, kinda like what you do in Dynamis but with a PT, with easier mobs (that give good exp) but like 3-4 of them in a group, and at the end you find the Mega Boss or something... Come to think of it, it could be like an escort quest without the escort, DC-EM mobs (as in more then 1 -.-) but yeah, it'd just be like a quest that you can do.

    More ways to EXP, please.

  13. #53
    Yoshi P
    Join Date
    Jul 2004
    Posts
    5,348
    BG Level
    8
    FFXI Server
    Bahamut

    I want them to remove the loss of EXP in Dynamis, they did it with ENMs, so they can do it with Dynamis. Seriously... Wtf?

  14. #54
    Black Belt
    Join Date
    Aug 2004
    Posts
    4,921
    BG Level
    7

    Quote Originally Posted by Hirronimus
    I want them to remove the loss of EXP in Dynamis, they did it with ENMs, so they can do it with Dynamis. Seriously... Wtf?
    they didn't remove XP loss from ENMs, ENMs were built without XP loss.

    changing existing structure isn't something SE does often.

    oh and if you don't suck, you don't lose that much XP in Dynamis anyway.

  15. #55
    Yoshi P
    Join Date
    Jul 2004
    Posts
    5,348
    BG Level
    8
    FFXI Server
    Bahamut

    /shrug

    Death in Dynamis is inevitable. People die no matter what. They should do same for BCNMs. Any closed battle area shouldn't have EXP loss implemented.

  16. #56
    Melee Summoner
    Join Date
    Jun 2005
    Posts
    49
    BG Level
    1

    they changed BCNM to loose exp based on the lvl your caped at. so kinda

  17. #57
    Banned.

    Join Date
    Mar 2005
    Posts
    367
    BG Level
    4

    a

  18. #58
    i'm awesome.
    Join Date
    May 2005
    Posts
    9,218
    BG Level
    8

    I don't really feel like reading through 4 pages of the majority of you saying: Ohhh fuck SE for favoring the XBOX players. If you will please recall, SE recently said that XBOX360 users will be able to play with PS2/PC users. Correct me if I'm wrong but, It's impossible to have people on the same game, on the same server, not be able to do the same thing anyone else can do. As long as the XBOX users are on our servers we will have the same options as they do, it's impossible to make it otherwise. As someone else stated shortly after the post, 99% of you are just reading it wrong. Kthnxbai.[/i]

    Edit: Oh ya I scrolled up and saw talking of bahamut, sorry guys but Bahamuts model is too much to be shrunken to a normal avatar size, unless they make him some sort of cutscene NM, like in previous ff's (I.E. FFVII, FFIX) then Bahamut won't be on our summoning repertoire. On a lighter note, Diabolos is more than capable of being "shrunken" ;p

  19. #59
    Cerberus
    Join Date
    Apr 2005
    Posts
    465
    BG Level
    4

    i seriously doubt they would add any avatar into the game thats already in there (bahamut, diablos, etc.) maybe odin or something but doing that Dreambreaker BCNM and having Diablos vs. Diablos wouldn't work out too good.

  20. #60
    i'm awesome.
    Join Date
    May 2005
    Posts
    9,218
    BG Level
    8

    are you on crack buddy? why wouldn't they add a summon that already is in the game.... uhm you can fight garuda and shiva and all the current avatars with summoned versions. remember, the avatar you have isn't the prime it's merely a manifestation of the avatars will/powers... n00b

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