Item Search
     
BG-Wiki Search
Page 3 of 8 FirstFirst 1 2 3 4 5 ... LastLast
Results 41 to 60 of 158

Thread: OMG at update details..     submit to reddit submit to twitter

  1. #41
    New Spam Forum
    Join Date
    Jun 2005
    Posts
    160
    BG Level
    3

    Quote Originally Posted by Genosync
    - A new command "/blockaid" has been added.
    "/blockaid" has the following effect:
    Magical assistance (such as "Cure" and "Protect"), trades, party invites etc. from non-party/alliance characters will be blocked.
    The "/blockaid" effect will be canceled if the player temporarily logs out to the PlayOnline Viewer, logs out, changes areas, or is KO'd.
    Command/Subcommands:
    /blockaid on
    Activate the blockaid effect.
    /blockaid off
    Cancel the blockaid effect.
    /blockaid
    Display current blockaid status.
    There is a God. This takes away a lot of MPK ability.
    No more Malekking!

  2. #42
    Chram
    Join Date
    Mar 2005
    Posts
    2,513
    BG Level
    7

    Seems Secure might actually have to fight for a claim instead of bot Along with the rest of FNII >.> Loser botters

  3. #43
    Yoshi P
    Join Date
    Jul 2005
    Posts
    5,016
    BG Level
    8

    lol if you have a Machine Crossbow, feel free to sell it for 30 million after the update.

  4. #44
    Genoslut
    Join Date
    Jul 2004
    Posts
    3,849
    BG Level
    7

    And if /range counts as an ability, feel free to sell it for less.

  5. #45
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    time to get some Virtue Stones.

  6. #46
    Hayleystrator
    Join Date
    Jul 2004
    Posts
    7,069
    BG Level
    8
    FFXI Server
    Bahamut

    Damnit, I knew I shouldn't have tossed my Loxely. ; ;

  7. #47
    Yoshi P
    Join Date
    Jul 2005
    Posts
    5,016
    BG Level
    8

    When I open my Job Abilities menu, I don't see a command called "Ranged Attack"

  8. #48
    Genoslut
    Join Date
    Jul 2004
    Posts
    3,849
    BG Level
    7

    They never said Job Ability.

    They said ability.

    You never know.

  9. #49

    Sweaty Dick Punching Enthusiast

    Join Date
    May 2005
    Posts
    9,250
    BG Level
    8
    FFXI Server
    Fenrir

    It still sounds like MNKs can dominate pulling; who really cares if they can't use Chi Blast for another 5 minutes, 20 minutes, 1hr, whatever? Furthermore, if it's just an added JA/Spell delay for that character, JPs will still insta-pull with mules like they do on Fenrir, DC that mule and then log back on their character. Stun doesn't work on King HNMs enough to rely on it, so it also seems like something one can still pull with. I don't know, maybe I'm just not understanding this, but I don't see it stopping anyone from the way pulls are now, really, with the exception of PLDs not wanting an extra Provoke or Flash delay. Steal/Charm/Stun/Chi Blast/Shadowbind all still seem like they will dominate pulls.

  10. #50
    E. Body
    Join Date
    Jun 2005
    Posts
    2,226
    BG Level
    7
    FFXI Server
    Caitsith

    Quote Originally Posted by Genosync
    I quit. HAHAHA.
    Time to get my RL back.
    and your still spending time arguing over patches for the game.

  11. #51
    Genoslut
    Join Date
    Jul 2004
    Posts
    3,849
    BG Level
    7

    Now all they have to do is read an extra memory address, see when it will go unclaimed, and have the bot voke then.

    Just more programming, that's all.

  12. #52
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Roranora
    It still sounds like MNKs can dominate pulling; who really cares if they can't use Chi Blast for another 5 minutes, 20 minutes, 1hr, whatever? Furthermore, if it's just an added JA/Spell delay for that character, JPs will still insta-pull with mules like they do on Fenrir, DC that mule and then log back on their character. Stun doesn't work on King HNMs enough to rely on it, so it also seems like something one can still pull with. I don't know, maybe I'm just not understanding this, but I don't see it stopping anyone from the way pulls are now, really.
    You're missing something though



    "Players will no longer be able to use spells or abilities to claim a monster as soon as it appears."

    Sounds to me like there will be a delay before a mob is claimable.
    Maybe a short delay to avert packet bots (but not enough of a delay to avert NA latency), but a delay indeed.

  13. #53
    Hayleystrator
    Join Date
    Jul 2004
    Posts
    7,069
    BG Level
    8
    FFXI Server
    Bahamut

    Quote Originally Posted by Roranora
    It still sounds like MNKs can dominate pulling; who really cares if they can't use Chi Blast for another 5 minutes, 20 minutes, 1hr, whatever? Furthermore, if it's just an added JA/Spell delay for that character, JPs will still insta-pull with mules like they do on Fenrir, DC that mule and then log back on their character. Stun doesn't work on King HNMs enough to rely on it, so it also seems like something one can still pull with. I don't know, maybe I'm just not understanding this, but I don't see it stopping anyone from the way pulls are now, really, with the exception of PLDs not wanting an extra Provoke or Flash delay. Steal/Charm/Stun/Chi Blast/Shadowbind all still seem like they will dominate pulls.
    Maybe because... that's how MNKs deal damage at HNMs? =\

  14. #54
    Genoslut
    Join Date
    Jul 2004
    Posts
    3,849
    BG Level
    7

    Quote Originally Posted by Octavious
    Quote Originally Posted by Genosync
    I quit. HAHAHA.
    Time to get my RL back.
    and your still spending time arguing over patches for the game.
    I'm at work, and I don't have anything better to do.

    So sorry.

  15. #55
    Relic Shield
    Join Date
    Apr 2005
    Posts
    1,554
    BG Level
    6

    I still think Fafnir should just say 'pick a number and whoever gets closest wins'

    Much more democratic.

  16. #56

    Sweaty Dick Punching Enthusiast

    Join Date
    May 2005
    Posts
    9,250
    BG Level
    8
    FFXI Server
    Fenrir

    I don't think there's any LS where the damage from MNKs swings the battle from being a loss to a win. I wasn't saying they don't contribute; I was just saying, the fights would be survivable if they were without Chi Blast, in my opinion.

  17. #57
    Relic Shield
    Join Date
    Oct 2004
    Posts
    1,863
    BG Level
    6

    from now on fafnir is gonna look at us and say:

    "not yet........................."
    "not yet......................................."
    "keep waiting..........."
    "not yet.........OK GO LOL"

  18. #58
    Renegade Philosopher
    Join Date
    Jul 2004
    Posts
    4,439
    BG Level
    7

    I predict a lot more Spike Flails in the future.

  19. #59
    Salvage Bans
    Join Date
    Feb 2005
    Posts
    828
    BG Level
    5

    Is it just me, or has SE been on a streak of making really good changes?

  20. #60

    Sweaty Dick Punching Enthusiast

    Join Date
    May 2005
    Posts
    9,250
    BG Level
    8
    FFXI Server
    Fenrir

    And even if Fafnir is chilling yellow and no one can claim it for awhile, it'll probably be just as pulls have been up until now once the target because claimable by those abilities. Will there be a list of spells/abilities that cannot be used within 30 seconds (arbitrary number) of the pop, but some can? If so, I'm pulling with Flood while no one can do anything else. '-' Or if they're all disabled, JP ping will likely win as soon as they all become active again.

Page 3 of 8 FirstFirst 1 2 3 4 5 ... LastLast

Similar Threads

  1. Upcoming Version Update Details (02/14/2007)
    By Spira in forum FFXI: Everything
    Replies: 332
    Last Post: 2007-02-17, 18:06
  2. Update details (12/18/06)
    By Not Kuno in forum FFXI: Everything
    Replies: 169
    Last Post: 2006-12-18, 23:29
  3. (fake) Additional Update Details ( 11/28/06 )
    By Viktor Vaughn in forum FFXI: Everything
    Replies: 6
    Last Post: 2006-11-29, 17:28
  4. Update Details (10/18/06)
    By Not Kuno in forum FFXI: Everything
    Replies: 265
    Last Post: 2006-10-21, 00:32
  5. Aug. 2, 2006 (JST) Update Details
    By Deadhead in forum FFXI: Everything
    Replies: 1
    Last Post: 2006-08-01, 12:12
  6. 7-24-06 Update Details
    By Not Kuno in forum FFXI: Everything
    Replies: 204
    Last Post: 2006-07-25, 01:36
  7. Update details
    By Septimus in forum FFXI: Everything
    Replies: 143
    Last Post: 2006-02-22, 00:58
  8. Update Details dec 13
    By Not Kuno in forum FFXI: Everything
    Replies: 91
    Last Post: 2005-12-12, 22:28