Originally Posted by Not Kuno
@_@;;;
Originally Posted by Not Kuno
@_@;;;
This still sounds odd to me. Seems like LSes could just bring a lot of extra people just to spam claiming abilites, then drop them when they arent needed. I hope it's like the idea one poster mentioned here that if you try to spam it, it will paralyze you or something.
How would that be any different from an LS doing the exact same thing before the patch? At least now you have a better shot at stuff loading on your screen when there's 100 people in the zone before anyone can claim it. It depends on the specifics but if they make the penalty for spamming harsh enough, it will definitely even things out.Originally Posted by Zynk
Orfeo it doesn't mean they are making them stronger. I think it means if you hold a mob it'll be counter productive for you to wait for your LS to get there cuz it will be stronger....
Version update available, gogogo.
faggot
It also means that if somebody struggles with Fafnir for 4 hours and then wipes, you have to deal with their really pissed off Dragon.
the 3 CoP Wyrms already follow this behavior (except they get mad when their HP drops below 20%ish, not based on time). They don't "revert" back to normal unless they remain unclaimed for a considerable amount of time (several hours real time)
We've had BST LS Try Tiamat, wipe at 10%, and then we go to fight her the next day and she was in berserk TP spam mode the entire fight![]()
It also doesn't say that normal attacks are restricted. Does this mean that you can claim by engaging the mob and whacking it with your sword first?
What?Originally Posted by Kuai
LOL >.>Originally Posted by Septimus
i.e. this...Originally Posted by I_am_new
...will not be possible.Originally Posted by berticus
supposedly. the big question is /range, if /range can be spammed, it's not going to be a big difference.Originally Posted by Faranim
we still killed it within 2 hours of pop time, if it grows impossible to kill in under 2 hours, i feel bad for all the new linkshells out there.Originally Posted by Hirronimus
Re: the anti-voke-spam thing: Wow. Just... wow.
It could still be a pointless change if the "a period of time" is something really low, but this has the potential to be really great.
Update your version, i just did mine, they're doing version updates but maintenance is still there ; ;
That's the thing, noone knows /how long/ before the strength starts to increase. Speculating it's 2 hours is just that, speculation. On that note I'm curious to know how SE defines the strength of LS and longevity of NQ mode before it goes Super Saiyan.![]()
Well, I'm sure it'll be a gradual thing. Depending on what actually increases (strength, defense, WS dmg, all of those), you'll be able to tell when you're starting to get in trouble. If you've only got it to 50% and it starts getting stronger, you've probably lost. If you have it to 10-15% though you can probably pull out some last stops and still win.
Well majority of NM/HNMs already go nuts near end, maybe it's just gonna be that they start it higher HP percentage. Basically if you don't get it to ceratin HP percentage in alotted time it starts to do those crazy stuff it usually does at low HP earlier. Again, I'm just speculating here.
Edit: Nvm, i can't read![]()
because they do allready? ;3Originally Posted by Palin
Why bother when those aren't the ones people always complain about.Originally Posted by Palin